My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards
Giant Snowball
Guards
Zap
Royal Giant Inferno Tower Guards
Barbarian Barrel
Valkyrie Inferno Tower Guards Executioner
The Log
Royal Giant Guards
Earthquake
Inferno Tower Guards
Arrows
Guards
Royal Delivery
Valkyrie Guards Executioner
Fireball
Inferno Tower Executioner
Poison
Inferno Tower Guards Executioner
Lightning
Valkyrie Inferno Tower Executioner
Rocket
Valkyrie Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Guards Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Valkyrie Inferno Tower Executioner Royal Giant Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Guards Valkyrie Inferno Tower

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Lightning Mega Knight
Royal Giant
Arrows Lightning Guards Executioner
Valkyrie
Executioner
Inferno Tower
Guards
Royal Giant
Executioner
Royal Giant Valkyrie Mega Knight
Lightning
Royal Giant Arrows
Mega Knight
Arrows Executioner

Defense Synergies 2 8

Arrows
Mega Knight Valkyrie Inferno Tower Lightning
Royal Giant
Valkyrie
Arrows Inferno Tower Executioner
Inferno Tower
Guards Arrows Valkyrie Mega Knight
Guards
Inferno Tower Executioner
Executioner
Valkyrie Guards Mega Knight
Lightning
Arrows
Mega Knight
Arrows Inferno Tower Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Inferno Tower Executioner
Inferno Tower Valkyrie Executioner Mega Knight
Inferno Tower Mega Knight Valkyrie Executioner Lightning
Inferno Tower Valkyrie Guards Mega Knight
Lightning Arrows Valkyrie Mega Knight
Arrows Valkyrie Guards Executioner Mega Knight
Inferno Tower Lightning Arrows Executioner
Lightning Arrows Valkyrie Inferno Tower Mega Knight
Inferno Tower
Guards Valkyrie Inferno Tower Mega Knight
Valkyrie Guards Executioner Arrows Mega Knight
Arrows Inferno Tower Executioner
Inferno Tower Mega Knight Valkyrie Guards Lightning
Valkyrie Executioner Mega Knight Arrows Guards
Inferno Tower Mega Knight
Inferno Tower Lightning Mega Knight
Mega Knight Arrows Valkyrie Inferno Tower Executioner
Arrows Mega Knight Valkyrie Guards Executioner
Arrows Valkyrie Executioner Guards Mega Knight
Inferno Tower
Valkyrie Mega Knight Arrows Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight Inferno Tower
Arrows Valkyrie Executioner Lightning Mega Knight
Guards Mega Knight Valkyrie Inferno Tower Lightning
Valkyrie Guards Lightning Mega Knight Inferno Tower
Inferno Tower Valkyrie Guards Executioner Mega Knight
Arrows Executioner
Guards Valkyrie Inferno Tower Lightning
Inferno Tower Mega Knight Valkyrie
Lightning Mega Knight Valkyrie Inferno Tower
Inferno Tower Guards
Mega Knight Valkyrie Inferno Tower Guards
Lightning Mega Knight Arrows Valkyrie Guards
Lightning Mega Knight Valkyrie Inferno Tower Guards Executioner
Valkyrie Executioner Mega Knight
Inferno Tower Guards Valkyrie Executioner Lightning
Arrows Valkyrie Executioner Mega Knight Inferno Tower
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie Guards
Arrows Executioner
Lightning Arrows
Lightning Arrows Valkyrie Guards
Executioner Arrows Valkyrie Mega Knight
Arrows Executioner
Arrows Executioner
Arrows Executioner Lightning
Arrows Lightning
Lightning Guards
Lightning Arrows Valkyrie
Lightning Arrows Executioner
Lightning Executioner
Lightning Arrows
Lightning Arrows
Lightning Arrows Executioner
Lightning Arrows Executioner Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Executioner Mega Knight
Lightning Arrows Valkyrie Mega Knight
Lightning Mega Knight
Lightning Arrows
Lightning
Lightning Arrows
Arrows Valkyrie Executioner Mega Knight
Arrows Executioner Lightning
Lightning Arrows Mega Knight
Lightning Arrows
Lightning Arrows Executioner
Lightning Guards
Lightning
Lightning Arrows Mega Knight
Lightning Arrows
Mega Knight
Arrows Lightning
Lightning Guards
Lightning Arrows Executioner
Arrows
Lightning Valkyrie Executioner Mega Knight
Arrows Executioner Lightning
Lightning Arrows
Executioner Mega Knight
Guards Lightning
Executioner Lightning
Lightning Executioner Mega Knight
Lightning Mega Knight

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