My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Royal Giant Valkyrie Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Miner
Giant Snowball
Bats Witch Miner Princess
Zap
Bats Firecracker Royal Giant Witch Princess
Barbarian Barrel
Firecracker Valkyrie Witch Princess
The Log
Firecracker Royal Giant Witch Princess
Earthquake
Firecracker Witch
Arrows
Bats Firecracker Witch Princess
Royal Delivery
Bats Firecracker Valkyrie Witch Miner Princess
Fireball
Firecracker Witch Princess
Poison
Bats Firecracker Witch Princess
Lightning
Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Miner Princess Valkyrie Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Miner

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Valkyrie Miner Firecracker
Arrows
Royal Giant Miner
Firecracker
Royal Giant Miner Bats Valkyrie Princess
Royal Giant
Bats Arrows Firecracker Miner Witch Princess
Valkyrie
Bats Firecracker Witch
Witch
Royal Giant Valkyrie Miner
Miner
Bats Firecracker Royal Giant Arrows Witch
Princess
Firecracker Royal Giant

Defense Synergies 1 6

Bats
Firecracker Valkyrie
Arrows
Valkyrie
Firecracker
Valkyrie Bats Princess
Royal Giant
Valkyrie
Firecracker Bats Arrows Witch Princess
Witch
Valkyrie
Miner
Princess
Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Bats Firecracker Valkyrie Witch
Witch Bats Valkyrie
Witch Bats Firecracker Valkyrie
Arrows Firecracker Valkyrie Princess
Arrows Bats Firecracker Valkyrie
Bats Arrows Firecracker Witch Princess
Arrows Valkyrie
Witch Princess
Firecracker Valkyrie Miner
Bats Valkyrie Witch Arrows Firecracker Princess
Arrows Bats Firecracker Witch Princess
Bats Valkyrie Witch
Valkyrie Bats Arrows Firecracker Witch Princess
Bats Arrows Firecracker Valkyrie Witch
Arrows Valkyrie Bats Firecracker Witch
Arrows Valkyrie Witch Bats Firecracker Princess
Valkyrie Bats Arrows Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch
Arrows Firecracker Valkyrie Miner
Bats Valkyrie Witch
Valkyrie Bats
Valkyrie Witch
Arrows Firecracker Bats Witch Princess
Bats Valkyrie Witch
Valkyrie
Bats Firecracker Valkyrie Witch
Witch
Bats Valkyrie Witch
Arrows Valkyrie
Valkyrie Witch
Firecracker Valkyrie Witch Princess
Witch Bats Firecracker Valkyrie
Bats Arrows Valkyrie Firecracker Witch Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Firecracker Valkyrie
Arrows Firecracker Miner Princess
Arrows Miner
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Bats Witch Princess
Arrows Firecracker Witch Princess
Arrows Firecracker Princess
Arrows Miner Firecracker
Bats
Firecracker Miner Arrows Valkyrie Princess
Arrows Firecracker Princess
Firecracker Miner Princess
Arrows Firecracker Princess
Princess Arrows Firecracker
Arrows Firecracker Witch Princess
Arrows Firecracker Princess
Arrows
Bats
Arrows Firecracker Princess
Arrows Firecracker Valkyrie Witch Miner Princess
Arrows Princess
Arrows
Arrows Firecracker Valkyrie Witch Princess
Witch
Arrows Firecracker Miner Witch Princess
Arrows Witch Miner Princess
Miner Arrows Firecracker
Bats Arrows Firecracker Witch Princess
Bats Firecracker Witch
Arrows Miner
Arrows Firecracker Princess
Arrows Firecracker Princess
Bats Witch Princess
Arrows Firecracker Witch Princess
Arrows
Miner Firecracker Valkyrie Princess
Arrows Firecracker Princess
Arrows
Firecracker
Bats Firecracker Witch Princess
Firecracker Bats Witch Princess
Firecracker Witch Miner Princess
Firecracker

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