My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Magic Archer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Magic Archer Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant Elite Barbarians Dart Goblin Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Elite Barbarians Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians
Giant Snowball
Dart Goblin
Zap
Royal Giant Dart Goblin
Barbarian Barrel
Electro Spirit Elite Barbarians Dart Goblin Magic Archer
The Log
Electro Spirit Royal Giant Elite Barbarians Dart Goblin
Earthquake
Arrows
Electro Spirit Dart Goblin
Royal Delivery
Electro Spirit Elite Barbarians Dart Goblin Magic Archer Mother Witch
Fireball
Elite Barbarians Dart Goblin Magic Archer Mother Witch
Poison
Dart Goblin Magic Archer Mother Witch
Lightning
Elite Barbarians Magic Archer Mother Witch
Rocket
Elite Barbarians Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Poison Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Dart Goblin Poison Magic Archer Mother Witch Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Arrows Dart Goblin Poison

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant Elite Barbarians Mother Witch
Arrows
Royal Giant Elite Barbarians Mother Witch
Royal Giant
Arrows Dart Goblin Poison Mother Witch Electro Spirit Elite Barbarians Magic Archer
Elite Barbarians
Arrows Electro Spirit Royal Giant Dart Goblin
Dart Goblin
Royal Giant Elite Barbarians
Poison
Royal Giant Mother Witch
Magic Archer
Royal Giant Mother Witch
Mother Witch
Royal Giant Electro Spirit Arrows Poison Magic Archer

Defense Synergies 1 6

Electro Spirit
Arrows
Mother Witch
Royal Giant
Elite Barbarians
Mother Witch Dart Goblin
Dart Goblin
Elite Barbarians Magic Archer Mother Witch
Poison
Mother Witch
Magic Archer
Dart Goblin Mother Witch
Mother Witch
Elite Barbarians Arrows Dart Goblin Poison Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Magic Archer
Elite Barbarians Dart Goblin
Elite Barbarians Dart Goblin
Elite Barbarians Dart Goblin
Arrows Elite Barbarians Poison
Arrows Electro Spirit Dart Goblin Magic Archer Mother Witch
Dart Goblin Electro Spirit Arrows Poison Magic Archer
Electro Spirit Arrows Dart Goblin Poison Magic Archer
Elite Barbarians
Elite Barbarians Dart Goblin
Dart Goblin Poison Mother Witch Electro Spirit Arrows Magic Archer
Arrows Dart Goblin Poison Magic Archer
Elite Barbarians
Electro Spirit Arrows Dart Goblin Poison Magic Archer
Elite Barbarians
Elite Barbarians
Arrows Elite Barbarians Poison
Arrows Electro Spirit Elite Barbarians Dart Goblin Magic Archer
Arrows Poison Electro Spirit Dart Goblin Magic Archer Mother Witch
Elite Barbarians Dart Goblin
Electro Spirit Arrows Elite Barbarians Dart Goblin Poison Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians
Poison Arrows Elite Barbarians Magic Archer
Elite Barbarians
Elite Barbarians
Elite Barbarians
Arrows Poison Mother Witch Electro Spirit Dart Goblin Magic Archer
Elite Barbarians Dart Goblin
Elite Barbarians
Electro Spirit Elite Barbarians Poison Magic Archer
Dart Goblin
Elite Barbarians Dart Goblin
Arrows Elite Barbarians Poison
Elite Barbarians
Dart Goblin Magic Archer
Elite Barbarians Electro Spirit Dart Goblin Poison Magic Archer
Arrows Poison Electro Spirit Elite Barbarians Dart Goblin Magic Archer Mother Witch
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Arrows Dart Goblin
Arrows Poison Dart Goblin Magic Archer
Arrows Dart Goblin Poison Magic Archer
Arrows Dart Goblin Poison
Poison Arrows Magic Archer
Arrows Poison Mother Witch Electro Spirit Dart Goblin Magic Archer
Arrows Dart Goblin Poison Magic Archer
Arrows Poison Dart Goblin Magic Archer
Arrows Poison Dart Goblin
Elite Barbarians Poison
Poison Arrows Dart Goblin Magic Archer
Poison Arrows Dart Goblin Magic Archer
Poison Elite Barbarians Dart Goblin Magic Archer
Arrows Dart Goblin Poison Magic Archer
Arrows Elite Barbarians Dart Goblin Poison Magic Archer
Arrows Dart Goblin Poison Magic Archer
Magic Archer Arrows Dart Goblin Poison
Arrows Poison
Arrows Dart Goblin Poison Magic Archer
Arrows Dart Goblin Poison Magic Archer Mother Witch
Poison Magic Archer
Arrows Poison
Arrows Poison
Arrows Poison Mother Witch Electro Spirit Magic Archer
Arrows Poison Dart Goblin Magic Archer
Arrows Poison Magic Archer
Poison Arrows Dart Goblin Magic Archer
Elite Barbarians Poison Arrows Dart Goblin Magic Archer Mother Witch
Electro Spirit Dart Goblin Poison
Elite Barbarians
Poison Arrows Dart Goblin Magic Archer
Electro Spirit Arrows Poison Magic Archer
Arrows Poison Magic Archer
Electro Spirit Dart Goblin Magic Archer
Poison Arrows Dart Goblin Magic Archer
Arrows
Poison Dart Goblin Magic Archer
Arrows Dart Goblin Poison Magic Archer
Arrows Poison
Elite Barbarians Dart Goblin
Electro Spirit Elite Barbarians Dart Goblin Poison Magic Archer
Dart Goblin Poison Magic Archer
Poison Dart Goblin Magic Archer
Dart Goblin

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