My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Skeleton Army Balloon Inferno Dragon
Giant Snowball
Skeleton Army Balloon Inferno Dragon Lumberjack
Zap
Royal Giant Skeleton Army Balloon Inferno Dragon
Barbarian Barrel
Elite Barbarians Skeleton Army Lumberjack
The Log
Royal Giant Elite Barbarians Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Skeleton Army Balloon Inferno Dragon Lumberjack
Fireball
Elite Barbarians Skeleton Army Balloon Inferno Dragon Lumberjack
Poison
Skeleton Army Balloon
Lightning
Elite Barbarians Balloon Inferno Dragon Lumberjack
Rocket
Elite Barbarians Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Skeleton Army Inferno Dragon Lumberjack Balloon Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Skeleton Army Inferno Dragon

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Elite Barbarians Balloon Lumberjack
Royal Giant
Arrows Elite Barbarians The Log Lumberjack
Elite Barbarians
Arrows Royal Giant The Log Lumberjack
Skeleton Army
Balloon
Arrows Lumberjack The Log
The Log
Royal Giant Elite Barbarians Balloon Lumberjack
Inferno Dragon
Lumberjack
Balloon Arrows Royal Giant Elite Barbarians The Log

Defense Synergies 0 7

Arrows
Lumberjack
Royal Giant
Elite Barbarians
The Log
Skeleton Army
The Log Inferno Dragon Lumberjack
Balloon
The Log
Elite Barbarians Skeleton Army Inferno Dragon Lumberjack
Inferno Dragon
Skeleton Army The Log
Lumberjack
Arrows Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Elite Barbarians Skeleton Army Inferno Dragon Lumberjack The Log
Skeleton Army Lumberjack Elite Barbarians Inferno Dragon
Elite Barbarians Skeleton Army Inferno Dragon Lumberjack
Arrows Elite Barbarians Skeleton Army The Log Lumberjack
Arrows Skeleton Army The Log Lumberjack
Inferno Dragon Arrows
Arrows The Log
Inferno Dragon Elite Barbarians Skeleton Army Lumberjack
Elite Barbarians Skeleton Army Lumberjack
Skeleton Army Arrows The Log Lumberjack
Arrows Inferno Dragon
Skeleton Army Lumberjack Elite Barbarians The Log
Skeleton Army Arrows The Log Lumberjack
Elite Barbarians Skeleton Army Inferno Dragon Lumberjack
Skeleton Army Elite Barbarians The Log Inferno Dragon Lumberjack
Arrows Elite Barbarians Skeleton Army Lumberjack
Arrows Elite Barbarians Skeleton Army The Log Lumberjack
Arrows The Log Inferno Dragon Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Skeleton Army Arrows Elite Barbarians The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Elite Barbarians
Arrows Elite Barbarians The Log Inferno Dragon Lumberjack
Skeleton Army Lumberjack Elite Barbarians The Log
Skeleton Army Lumberjack Elite Barbarians The Log
Elite Barbarians Skeleton Army Inferno Dragon Lumberjack
Arrows
Skeleton Army Elite Barbarians Lumberjack
Elite Barbarians Skeleton Army Inferno Dragon Lumberjack
Elite Barbarians Skeleton Army The Log Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Elite Barbarians Lumberjack
Skeleton Army Arrows Elite Barbarians The Log
Elite Barbarians Skeleton Army Lumberjack
Skeleton Army
Elite Barbarians Skeleton Army The Log Inferno Dragon Lumberjack
Arrows Elite Barbarians The Log Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Elite Barbarians Lumberjack
Arrows The Log
Arrows
Elite Barbarians The Log
Arrows
Arrows Elite Barbarians The Log
Arrows The Log
Arrows The Log
Arrows
Arrows The Log
Arrows The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log
Inferno Dragon
Arrows The Log
Arrows The Log
Arrows The Log
Elite Barbarians Arrows
Elite Barbarians
Arrows The Log
Arrows
Arrows The Log
Skeleton Army
Arrows
Arrows The Log
Lumberjack
Arrows The Log
Arrows
Elite Barbarians
Elite Barbarians The Log
The Log
Inferno Dragon

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