My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Demolisher Inferno Dragon Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Demolisher Guards Inferno Dragon
Giant Snowball
Bats Guards Inferno Dragon
Zap
Bats Guards Inferno Dragon
Barbarian Barrel
Guards
The Log
Goblin Demolisher Guards
Earthquake
Guards
Arrows
Bats Guards
Royal Delivery
Bats Goblin Demolisher Guards Inferno Dragon
Fireball
Inferno Dragon
Poison
Bats Guards
Lightning
Inferno Dragon Goblinstein
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Goblin Demolisher Rage Guards Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Arrows Guards Goblin Demolisher Inferno Dragon Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Arrows Guards

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Goblin Demolisher Rage Inferno Dragon
Arrows
Mega Knight
Goblin Demolisher
Bats
Rage
Bats
Guards
Inferno Dragon
Mega Knight Bats
Mega Knight
Bats Inferno Dragon Arrows
Goblinstein

Defense Synergies 1 4

Bats
Goblin Demolisher Inferno Dragon Mega Knight
Arrows
Mega Knight
Goblin Demolisher
Bats
Rage
Guards
Inferno Dragon
Bats Mega Knight
Mega Knight
Arrows Bats Inferno Dragon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Demolisher
Inferno Dragon Bats Mega Knight
Mega Knight Bats Inferno Dragon
Inferno Dragon Bats Guards Mega Knight
Arrows Goblin Demolisher Mega Knight
Arrows Bats Goblin Demolisher Guards Mega Knight
Bats Inferno Dragon Arrows
Arrows Mega Knight
Inferno Dragon
Guards Mega Knight
Bats Guards Arrows Goblin Demolisher Mega Knight
Arrows Inferno Dragon Bats
Mega Knight Bats Guards
Mega Knight Bats Arrows Goblin Demolisher Guards
Inferno Dragon Mega Knight
Inferno Dragon Mega Knight
Mega Knight Bats Arrows
Arrows Mega Knight Bats Goblin Demolisher Guards
Arrows Bats Goblin Demolisher Guards Inferno Dragon Mega Knight
Inferno Dragon
Goblin Demolisher Mega Knight Bats Arrows Guards
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight
Arrows Inferno Dragon Mega Knight
Guards Mega Knight Bats
Guards Mega Knight Bats
Guards Inferno Dragon Mega Knight
Arrows Bats Goblin Demolisher
Guards Bats
Mega Knight Inferno Dragon
Mega Knight Bats Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Mega Knight Bats Guards
Mega Knight Arrows Guards
Mega Knight Guards
Goblin Demolisher Mega Knight
Guards Bats Inferno Dragon
Bats Arrows Mega Knight Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards
Arrows
Arrows
Arrows Guards
Arrows Goblin Demolisher Mega Knight
Arrows Bats
Arrows Goblin Demolisher
Arrows Goblin Demolisher
Arrows
Bats Guards
Arrows
Arrows
Arrows
Arrows
Arrows Goblin Demolisher
Arrows Goblin Demolisher Mega Knight
Arrows
Bats
Arrows Goblin Demolisher Mega Knight
Arrows Goblin Demolisher Mega Knight
Mega Knight
Arrows
Arrows
Arrows Goblin Demolisher Mega Knight
Inferno Dragon
Arrows
Arrows Mega Knight
Arrows
Bats Arrows
Bats Guards
Arrows Mega Knight
Arrows
Mega Knight
Arrows
Bats Guards
Arrows
Arrows
Mega Knight
Arrows
Arrows
Mega Knight
Bats Guards
Bats
Mega Knight
Inferno Dragon
Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: