My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Inferno Dragon Sparky Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Sparky
Giant Snowball
Electro Dragon Inferno Dragon
Zap
Firecracker Inferno Dragon Sparky
Barbarian Barrel
Firecracker Sparky
The Log
Firecracker Sparky
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Electro Dragon Inferno Dragon Sparky
Fireball
Firecracker Electro Dragon Inferno Dragon Sparky
Poison
Firecracker Electro Dragon Sparky
Lightning
Electro Dragon Inferno Dragon Sparky
Rocket
Electro Dragon Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Tornado Electro Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Tornado Inferno Dragon Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Firecracker Tornado Inferno Dragon Golden Knight Electro Dragon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Firecracker Tornado

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky
Firecracker
Tornado Inferno Dragon Sparky
Rage
Sparky Electro Dragon Golden Knight
Tornado
Sparky Firecracker Electro Dragon
Electro Dragon
Rage Tornado Inferno Dragon Sparky
Inferno Dragon
Firecracker Electro Dragon
Sparky
Arrows Rage Tornado Firecracker Electro Dragon Golden Knight
Golden Knight
Rage Sparky

Defense Synergies 1 11

Arrows
Tornado Sparky Golden Knight
Firecracker
Tornado Electro Dragon Golden Knight
Rage
Tornado
Sparky Arrows Firecracker Electro Dragon Inferno Dragon Sparky
Electro Dragon
Firecracker Tornado Inferno Dragon
Inferno Dragon
Tornado Electro Dragon
Sparky
Tornado Arrows Tornado Golden Knight
Golden Knight
Arrows Firecracker Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon Sparky Golden Knight
Inferno Dragon Sparky Firecracker Electro Dragon
Tornado Sparky Electro Dragon Inferno Dragon
Inferno Dragon Sparky Firecracker Electro Dragon
Arrows Firecracker Tornado Sparky
Arrows Tornado Firecracker Electro Dragon
Tornado Inferno Dragon Arrows Firecracker Electro Dragon
Arrows Electro Dragon Sparky Golden Knight
Inferno Dragon Sparky Tornado
Tornado Firecracker Sparky
Arrows Firecracker Tornado Electro Dragon
Arrows Inferno Dragon Firecracker Tornado Electro Dragon
Sparky Electro Dragon
Sparky Arrows Firecracker Tornado Electro Dragon Golden Knight
Inferno Dragon Sparky
Tornado Inferno Dragon Sparky
Sparky Arrows Firecracker Tornado Electro Dragon
Arrows Firecracker Tornado Electro Dragon Golden Knight
Arrows Tornado Firecracker Electro Dragon Inferno Dragon
Sparky Tornado Inferno Dragon
Arrows Firecracker Electro Dragon Sparky
Inferno Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Sparky
Arrows Firecracker Electro Dragon Inferno Dragon
Electro Dragon Sparky Golden Knight
Tornado Sparky
Inferno Dragon Sparky
Arrows Firecracker Tornado Electro Dragon
Sparky
Inferno Dragon Sparky
Electro Dragon Firecracker Tornado Inferno Dragon Sparky
Inferno Dragon Sparky
Inferno Dragon Electro Dragon Sparky Golden Knight
Arrows Tornado
Sparky Golden Knight
Firecracker Electro Dragon Sparky
Electro Dragon Sparky Firecracker Tornado Inferno Dragon Golden Knight
Arrows Firecracker Electro Dragon Inferno Dragon Sparky Golden Knight
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Electro Dragon Sparky Golden Knight
Arrows Firecracker Tornado Electro Dragon Golden Knight
Arrows Electro Dragon Sparky
Arrows Firecracker Sparky
Arrows Firecracker Sparky
Arrows Firecracker Tornado Electro Dragon
Arrows Firecracker Tornado Sparky
Arrows Firecracker Tornado Electro Dragon
Arrows Firecracker Tornado Electro Dragon Golden Knight
Tornado Electro Dragon Sparky
Firecracker Arrows Tornado Electro Dragon Sparky Golden Knight
Arrows Firecracker Tornado Electro Dragon
Firecracker Sparky Golden Knight
Arrows Firecracker Electro Dragon
Arrows Firecracker Sparky
Arrows Firecracker Electro Dragon Sparky Golden Knight
Arrows Firecracker Electro Dragon Sparky
Arrows Tornado Sparky
Sparky
Arrows Firecracker Electro Dragon Sparky
Arrows Firecracker Tornado Electro Dragon Golden Knight
Sparky
Arrows Tornado
Tornado Sparky
Arrows Electro Dragon
Arrows Firecracker Tornado Electro Dragon Sparky
Inferno Dragon
Arrows Firecracker Tornado Electro Dragon Sparky Golden Knight
Arrows Tornado Electro Dragon Sparky Golden Knight
Arrows Firecracker Tornado Sparky Golden Knight
Arrows Firecracker Tornado Electro Dragon Sparky
Electro Dragon Firecracker
Sparky
Arrows Electro Dragon Sparky
Arrows Firecracker Electro Dragon Sparky
Sparky
Arrows Firecracker Sparky
Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Arrows
Firecracker Electro Dragon Sparky
Arrows Firecracker Electro Dragon
Arrows Tornado Sparky
Firecracker Electro Dragon Sparky
Electro Dragon Firecracker Tornado Sparky Golden Knight
Firecracker Tornado Electro Dragon
Electro Dragon Firecracker Tornado Sparky Golden Knight
Inferno Dragon Sparky
Firecracker Electro Dragon Sparky

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