My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Elixir Golem Night Witch Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Elixir Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Elixir Golem Guards Night Witch
Giant Snowball
Royal Recruits Guards Night Witch
Zap
Guards Night Witch
Barbarian Barrel
Royal Recruits Elixir Golem Guards Night Witch
The Log
Royal Recruits Elixir Golem Guards
Earthquake
Elixir Golem Guards
Arrows
Royal Recruits Guards Night Witch
Royal Delivery
Royal Recruits Elixir Golem Guards Night Witch
Fireball
Elixir Golem Night Witch
Poison
Royal Recruits Elixir Golem Guards Night Witch
Lightning
Night Witch Goblinstein
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Elixir Golem Rage Guards Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Elixir Golem Guards Night Witch Goblinstein Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Elixir Golem Guards

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Lightning Night Witch
Royal Recruits
Elixir Golem
Rage Lightning Night Witch Arrows
Rage
Elixir Golem Night Witch
Guards
Lightning
Elixir Golem Arrows
Night Witch
Elixir Golem Arrows Rage
Goblinstein

Defense Synergies 0 1

Arrows
Lightning
Royal Recruits
Elixir Golem
Rage
Guards
Lightning
Arrows
Night Witch
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Royal Recruits
Royal Recruits Night Witch
Royal Recruits Lightning Night Witch
Royal Recruits Night Witch Guards
Lightning Arrows Royal Recruits
Arrows Guards Night Witch
Lightning Arrows Night Witch
Lightning Arrows Royal Recruits
Royal Recruits Night Witch
Guards Royal Recruits Night Witch
Guards Arrows Royal Recruits Night Witch
Arrows Night Witch
Royal Recruits Night Witch Guards Lightning
Arrows Royal Recruits Guards Night Witch
Royal Recruits
Royal Recruits Lightning
Arrows Royal Recruits Night Witch
Arrows Royal Recruits Guards Night Witch
Arrows Royal Recruits Guards
Royal Recruits
Royal Recruits Arrows Guards Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Guards
Arrows Lightning
Royal Recruits Guards Lightning
Royal Recruits Guards Lightning Night Witch
Royal Recruits Guards Night Witch
Arrows
Royal Recruits Guards Lightning Night Witch
Royal Recruits
Royal Recruits Lightning
Royal Recruits Guards
Royal Recruits Guards
Royal Recruits Lightning Arrows Guards
Royal Recruits Lightning Guards Night Witch
Royal Recruits
Royal Recruits Guards Lightning Night Witch
Arrows Royal Recruits
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Royal Recruits Guards
Arrows
Lightning Arrows
Lightning Arrows Royal Recruits Guards
Arrows
Arrows
Arrows
Arrows Lightning
Arrows Lightning
Lightning Guards Night Witch
Lightning Arrows Royal Recruits
Lightning Arrows
Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows
Lightning Arrows Royal Recruits
Lightning Arrows
Lightning Night Witch
Lightning Arrows
Lightning Arrows
Lightning Night Witch
Lightning Arrows
Lightning
Lightning Arrows Royal Recruits
Arrows
Arrows Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows Night Witch
Lightning Guards
Lightning Night Witch
Lightning Arrows Night Witch
Lightning Arrows
Arrows Lightning
Lightning Royal Recruits Guards Night Witch
Lightning Arrows
Arrows
Lightning
Arrows Lightning
Lightning Arrows
Royal Recruits
Royal Recruits Guards Lightning
Lightning
Lightning Royal Recruits
Lightning

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