My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Goblin Cage Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Heal Spirit Dart Goblin Royal Hogs Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs Wall Breakers
Giant Snowball
Royal Recruits Dart Goblin Royal Hogs Wall Breakers
Zap
Dart Goblin Royal Hogs Wall Breakers
Barbarian Barrel
Royal Recruits Heal Spirit Dart Goblin Goblin Cage Royal Hogs Wall Breakers
The Log
Royal Recruits Heal Spirit Dart Goblin Goblin Cage Royal Hogs Wall Breakers
Earthquake
Goblin Cage Royal Hogs
Arrows
Royal Recruits Heal Spirit Dart Goblin Royal Hogs Wall Breakers
Royal Delivery
Royal Recruits Heal Spirit Dart Goblin Goblin Cage Royal Hogs Wall Breakers Mother Witch
Fireball
Dart Goblin Goblin Cage Royal Hogs Wall Breakers Mother Witch
Poison
Royal Recruits Dart Goblin Goblin Cage Royal Hogs Mother Witch
Lightning
Goblin Cage Mother Witch
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Heal Spirit Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Wall Breakers Arrows Dart Goblin Goblin Cage Mother Witch Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Wall Breakers Arrows Dart Goblin

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Wall Breakers Mother Witch
Royal Recruits
Heal Spirit Dart Goblin Royal Hogs Wall Breakers
Heal Spirit
Royal Hogs Royal Recruits Goblin Cage
Dart Goblin
Royal Recruits Goblin Cage Royal Hogs Wall Breakers
Goblin Cage
Heal Spirit Dart Goblin Royal Hogs Wall Breakers
Royal Hogs
Arrows Heal Spirit Mother Witch Royal Recruits Dart Goblin Goblin Cage
Wall Breakers
Arrows Royal Recruits Dart Goblin Goblin Cage
Mother Witch
Royal Hogs Arrows

Defense Synergies 0 5

Arrows
Mother Witch
Royal Recruits
Dart Goblin
Heal Spirit
Dart Goblin
Royal Recruits Goblin Cage Mother Witch
Goblin Cage
Dart Goblin Mother Witch
Royal Hogs
Wall Breakers
Mother Witch
Arrows Dart Goblin Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Dart Goblin Goblin Cage
Royal Recruits Dart Goblin Goblin Cage
Goblin Cage Royal Recruits Dart Goblin
Royal Recruits Goblin Cage Dart Goblin
Arrows Royal Recruits Goblin Cage
Arrows Dart Goblin Mother Witch
Dart Goblin Arrows Goblin Cage
Arrows Royal Recruits Dart Goblin Goblin Cage
Royal Recruits Goblin Cage
Royal Recruits Dart Goblin
Dart Goblin Mother Witch Arrows Royal Recruits
Arrows Dart Goblin
Royal Recruits Goblin Cage
Arrows Royal Recruits Dart Goblin Goblin Cage
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage
Arrows Royal Recruits Goblin Cage
Arrows Goblin Cage Royal Recruits Dart Goblin
Arrows Goblin Cage Royal Recruits Dart Goblin Mother Witch
Royal Recruits Dart Goblin Goblin Cage
Royal Recruits Arrows Dart Goblin Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Goblin Cage
Arrows
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage
Arrows Mother Witch Dart Goblin
Royal Recruits Dart Goblin Goblin Cage
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage
Royal Recruits Dart Goblin Goblin Cage
Royal Recruits Dart Goblin Goblin Cage
Royal Recruits Arrows Goblin Cage
Royal Recruits Goblin Cage
Royal Recruits Dart Goblin Goblin Cage
Royal Recruits Dart Goblin Goblin Cage
Arrows Royal Recruits Dart Goblin Goblin Cage Mother Witch
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Royal Recruits Dart Goblin
Arrows
Arrows Mother Witch Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Royal Recruits Dart Goblin
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Royal Recruits Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin Mother Witch
Arrows
Arrows Royal Recruits
Arrows Mother Witch
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin Mother Witch
Dart Goblin
Arrows Dart Goblin
Arrows
Arrows
Royal Recruits Dart Goblin
Arrows Dart Goblin
Arrows
Dart Goblin
Arrows Dart Goblin
Arrows
Royal Recruits Dart Goblin
Royal Recruits Dart Goblin
Dart Goblin
Royal Recruits Dart Goblin
Dart Goblin

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