My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Goblin Barrel Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Goblin Barrel Skeleton Army Prince Miner
Giant Snowball
Royal Recruits Goblin Barrel Skeleton Army Miner
Zap
Goblin Barrel Skeleton Army Prince
Barbarian Barrel
Royal Recruits Wizard Goblin Barrel Skeleton Army
The Log
Royal Recruits Mini P.E.K.K.A Goblin Barrel Skeleton Army Prince
Earthquake
Goblin Barrel Skeleton Army
Arrows
Royal Recruits Goblin Barrel Skeleton Army
Royal Delivery
Royal Recruits Mini P.E.K.K.A Wizard Goblin Barrel Skeleton Army Prince Miner
Fireball
Wizard Goblin Barrel Skeleton Army
Poison
Royal Recruits Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Wizard Prince
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mini P.E.K.K.A Skeleton Army Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Barrel Skeleton Army Miner Mini P.E.K.K.A Wizard Prince Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Barrel Skeleton Army Miner

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Goblin Barrel Prince Miner
Royal Recruits
Mini P.E.K.K.A
Arrows Wizard
Wizard
Mini P.E.K.K.A Prince Miner
Goblin Barrel
Prince Arrows Skeleton Army Miner
Skeleton Army
Goblin Barrel
Prince
Goblin Barrel Arrows Wizard Miner
Miner
Arrows Wizard Goblin Barrel Prince

Defense Synergies 0 8

Arrows
Mini P.E.K.K.A Prince
Royal Recruits
Skeleton Army
Mini P.E.K.K.A
Arrows Wizard Skeleton Army
Wizard
Mini P.E.K.K.A Skeleton Army Prince
Goblin Barrel
Skeleton Army
Royal Recruits Mini P.E.K.K.A Wizard Prince
Prince
Arrows Wizard Skeleton Army
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Wizard
Mini P.E.K.K.A Skeleton Army Royal Recruits Prince
Mini P.E.K.K.A Skeleton Army Prince Royal Recruits
Royal Recruits Mini P.E.K.K.A Skeleton Army Prince
Arrows Royal Recruits Mini P.E.K.K.A Skeleton Army Prince
Arrows Skeleton Army
Arrows Wizard
Arrows Royal Recruits
Mini P.E.K.K.A Royal Recruits Skeleton Army Prince
Skeleton Army Royal Recruits Mini P.E.K.K.A Prince Miner
Skeleton Army Arrows Royal Recruits Wizard
Arrows Wizard
Royal Recruits Mini P.E.K.K.A Skeleton Army Prince Wizard
Wizard Skeleton Army Arrows Royal Recruits Mini P.E.K.K.A Prince
Royal Recruits Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army Royal Recruits Mini P.E.K.K.A Prince
Wizard Arrows Royal Recruits Mini P.E.K.K.A Skeleton Army Prince
Arrows Royal Recruits Wizard Skeleton Army Prince
Arrows Wizard Royal Recruits
Mini P.E.K.K.A Royal Recruits Prince
Royal Recruits Wizard Skeleton Army Arrows Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Skeleton Army Prince
Arrows Mini P.E.K.K.A Wizard Prince Miner
Royal Recruits Skeleton Army Mini P.E.K.K.A Prince
Royal Recruits Mini P.E.K.K.A Skeleton Army Prince
Royal Recruits Mini P.E.K.K.A Skeleton Army Prince
Arrows Wizard
Royal Recruits Mini P.E.K.K.A Skeleton Army Prince
Mini P.E.K.K.A Royal Recruits Skeleton Army Prince
Royal Recruits Mini P.E.K.K.A Skeleton Army Prince
Royal Recruits Skeleton Army
Royal Recruits Mini P.E.K.K.A Prince
Royal Recruits Skeleton Army Arrows Prince
Royal Recruits Mini P.E.K.K.A Skeleton Army Prince Wizard
Royal Recruits Wizard Skeleton Army
Royal Recruits Skeleton Army Mini P.E.K.K.A Prince
Arrows Royal Recruits Mini P.E.K.K.A Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits
Arrows Miner
Arrows Miner
Arrows Royal Recruits Prince
Wizard Arrows
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows Miner Wizard
Mini P.E.K.K.A Prince
Miner Arrows Royal Recruits Wizard Prince
Arrows Wizard
Miner
Arrows
Arrows Prince
Arrows Wizard
Arrows Royal Recruits Wizard
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Prince
Arrows Wizard Miner
Prince
Arrows Wizard
Prince
Arrows Royal Recruits
Arrows Wizard
Arrows Miner Wizard
Arrows Wizard Prince Miner
Miner Arrows
Arrows Wizard
Wizard
Mini P.E.K.K.A
Arrows Wizard Miner
Arrows
Prince
Arrows Wizard
Royal Recruits Skeleton Army Prince
Arrows Wizard
Arrows
Miner Mini P.E.K.K.A Wizard Prince
Arrows Wizard
Arrows
Royal Recruits Prince
Royal Recruits
Royal Recruits Prince Miner
Prince
Wizard

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