My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Tombstone Valkyrie Witch Princess Ram Rider Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Valkyrie Princess Ram Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Ram Rider Skeleton King
Giant Snowball
Royal Recruits Tombstone Witch Princess Ram Rider Skeleton King
Zap
Tombstone Witch Princess Ram Rider Skeleton King
Barbarian Barrel
Royal Recruits Tombstone Valkyrie Witch Princess Skeleton King
The Log
Royal Recruits Tombstone Witch Princess Ram Rider Skeleton King
Earthquake
Tombstone Witch Skeleton King
Arrows
Royal Recruits Tombstone Witch Princess Skeleton King
Royal Delivery
Royal Recruits Valkyrie Witch Princess Ram Rider Skeleton King
Fireball
Tombstone Witch Princess Ram Rider Skeleton King
Poison
Royal Recruits Tombstone Witch Princess Skeleton King
Lightning
Tombstone Valkyrie Witch Ram Rider Skeleton King
Rocket
Valkyrie Witch Ram Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Princess Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Tombstone Valkyrie Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tombstone Princess Valkyrie Skeleton King Witch Ram Rider Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Tombstone Princess Valkyrie

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Ram Rider
Royal Recruits
Princess Ram Rider
Tombstone
Valkyrie
Witch Ram Rider
Witch
Valkyrie Ram Rider Skeleton King
Princess
Royal Recruits
Ram Rider
Arrows Royal Recruits Valkyrie Witch
Skeleton King
Witch

Defense Synergies 1 8

Arrows
Tombstone Valkyrie
Royal Recruits
Tombstone Princess
Tombstone
Skeleton King Arrows Royal Recruits Ram Rider
Valkyrie
Arrows Witch Princess
Witch
Valkyrie
Princess
Royal Recruits Valkyrie Skeleton King
Ram Rider
Tombstone
Skeleton King
Tombstone Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Tombstone Valkyrie Ram Rider
Royal Recruits Tombstone Valkyrie Witch Ram Rider
Witch Ram Rider Royal Recruits Tombstone Valkyrie
Royal Recruits Witch Tombstone Valkyrie Ram Rider Skeleton King
Arrows Royal Recruits Tombstone Valkyrie Princess
Arrows Valkyrie
Ram Rider Arrows Tombstone Witch Princess
Arrows Royal Recruits Valkyrie Ram Rider
Witch Royal Recruits Tombstone Princess Skeleton King
Royal Recruits Valkyrie
Valkyrie Witch Arrows Royal Recruits Tombstone Princess Ram Rider Skeleton King
Arrows Witch Princess Ram Rider
Royal Recruits Tombstone Valkyrie Witch Ram Rider
Valkyrie Arrows Royal Recruits Tombstone Witch Princess Skeleton King
Royal Recruits Tombstone Ram Rider Skeleton King
Royal Recruits Ram Rider
Arrows Royal Recruits Tombstone Valkyrie Witch
Arrows Tombstone Royal Recruits Valkyrie Witch Ram Rider
Arrows Valkyrie Witch Royal Recruits Tombstone Princess Ram Rider
Royal Recruits Ram Rider
Royal Recruits Valkyrie Arrows Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Tombstone Witch
Arrows Valkyrie
Royal Recruits Tombstone Valkyrie Witch Ram Rider
Royal Recruits Valkyrie Ram Rider
Royal Recruits Tombstone Valkyrie Witch Ram Rider
Arrows Witch Princess Ram Rider
Royal Recruits Tombstone Valkyrie Witch Ram Rider
Royal Recruits Valkyrie
Royal Recruits Tombstone Valkyrie Witch
Royal Recruits Witch Tombstone
Royal Recruits Tombstone Valkyrie Witch
Royal Recruits Arrows Valkyrie
Royal Recruits Tombstone Valkyrie Witch Ram Rider Skeleton King
Royal Recruits Valkyrie Witch Princess
Royal Recruits Tombstone Witch Valkyrie Skeleton King
Arrows Valkyrie Royal Recruits Witch Princess Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Royal Recruits Valkyrie
Arrows Princess Ram Rider
Arrows
Arrows Royal Recruits Valkyrie
Arrows Valkyrie
Arrows Witch Princess Ram Rider
Arrows Witch Princess
Arrows Princess Ram Rider
Arrows Ram Rider
Arrows Royal Recruits Valkyrie Princess Ram Rider
Arrows Princess
Princess
Arrows Princess
Princess Arrows
Arrows Witch Princess
Arrows Royal Recruits Princess
Arrows
Arrows Princess
Arrows Valkyrie Witch Princess
Arrows Princess
Arrows Royal Recruits
Arrows Valkyrie Witch Princess
Witch
Arrows Witch Princess Ram Rider
Arrows Witch Princess Ram Rider
Arrows
Arrows Witch Princess
Witch
Arrows
Arrows Princess
Arrows Princess
Royal Recruits Tombstone Witch Princess
Arrows Witch Princess Ram Rider
Arrows
Valkyrie Princess
Arrows Princess Skeleton King
Arrows
Royal Recruits
Royal Recruits Witch Princess Skeleton King
Witch Princess
Royal Recruits Witch Princess

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