My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Bowler Executioner Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits Lumberjack
Zap
Barbarian Barrel
Royal Recruits Executioner Electro Wizard Lumberjack
The Log
Royal Recruits Lumberjack
Earthquake
Arrows
Royal Recruits
Royal Delivery
Royal Recruits Bowler Executioner Electro Wizard Lumberjack
Fireball
Bowler Executioner Electro Wizard Lumberjack
Poison
Royal Recruits Executioner Electro Wizard
Lightning
Bowler Executioner Electro Wizard Lumberjack
Rocket
Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Bowler Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Tornado Bowler Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Tornado Electro Wizard Lumberjack Bowler Executioner Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Tornado Electro Wizard

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Bowler Lumberjack
Royal Recruits
Electro Wizard Lumberjack
Tornado
Executioner Bowler The Log
Bowler
Arrows Tornado Executioner The Log Electro Wizard Lumberjack
Executioner
Tornado Bowler The Log
The Log
Tornado Bowler Executioner Lumberjack
Electro Wizard
Royal Recruits Bowler Lumberjack
Lumberjack
Arrows Royal Recruits Bowler The Log Electro Wizard

Defense Synergies 3 14

Arrows
Tornado Bowler Lumberjack
Royal Recruits
Tornado The Log
Tornado
Bowler Executioner Arrows Royal Recruits The Log Electro Wizard
Bowler
Tornado The Log Arrows Electro Wizard Lumberjack
Executioner
Tornado The Log Lumberjack
The Log
Bowler Royal Recruits Tornado Executioner Electro Wizard Lumberjack
Electro Wizard
Tornado Bowler The Log Lumberjack
Lumberjack
Arrows Bowler Executioner The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Royal Recruits Executioner The Log Electro Wizard
Lumberjack Royal Recruits Executioner The Log Electro Wizard
Tornado Bowler Lumberjack Royal Recruits Executioner Electro Wizard
Royal Recruits Lumberjack Bowler Electro Wizard
Arrows Royal Recruits Tornado Bowler The Log Lumberjack
Arrows Tornado Bowler The Log Executioner Electro Wizard Lumberjack
Tornado Electro Wizard Arrows Executioner
Bowler Arrows Royal Recruits The Log Electro Wizard
Royal Recruits Tornado Lumberjack
Tornado Royal Recruits Bowler Electro Wizard Lumberjack
Executioner Electro Wizard Arrows Royal Recruits Tornado Bowler The Log Lumberjack
Arrows Executioner Tornado Electro Wizard
Royal Recruits Bowler Lumberjack The Log Electro Wizard
Bowler Executioner Arrows Royal Recruits Tornado The Log Electro Wizard Lumberjack
Royal Recruits Electro Wizard Lumberjack
Tornado Royal Recruits Bowler The Log Electro Wizard Lumberjack
Arrows Royal Recruits Tornado Bowler Executioner Electro Wizard Lumberjack
Arrows Royal Recruits Tornado Bowler Executioner The Log Electro Wizard Lumberjack
Arrows Tornado Executioner The Log Royal Recruits Bowler Electro Wizard Lumberjack
Royal Recruits Tornado Electro Wizard Lumberjack
Royal Recruits Bowler Arrows Executioner The Log Electro Wizard Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Bowler Electro Wizard
Electro Wizard Arrows Bowler Executioner The Log Lumberjack
Royal Recruits Lumberjack Bowler The Log Electro Wizard
Royal Recruits Bowler Lumberjack Tornado The Log Electro Wizard
Royal Recruits Bowler Executioner Lumberjack
Arrows Executioner Tornado Electro Wizard
Royal Recruits Bowler Electro Wizard Lumberjack
Royal Recruits Lumberjack
Royal Recruits Electro Wizard Tornado The Log
Royal Recruits
Royal Recruits Bowler Lumberjack
Royal Recruits Arrows Tornado Bowler The Log Electro Wizard
Royal Recruits Bowler Executioner Lumberjack
Royal Recruits Bowler Executioner
Royal Recruits Electro Wizard Tornado Bowler Executioner The Log Lumberjack
Arrows Bowler Executioner Royal Recruits The Log Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits The Log
Arrows Tornado Bowler Executioner The Log Electro Wizard
Arrows The Log
Arrows Royal Recruits The Log
Executioner Arrows Bowler The Log
Arrows Executioner Tornado
Arrows Tornado Bowler Executioner The Log
Arrows The Log Tornado Bowler Executioner
Arrows The Log Tornado
Tornado Bowler Electro Wizard Lumberjack
Arrows Royal Recruits Tornado Bowler The Log Electro Wizard
Arrows Tornado Executioner
Bowler Executioner The Log
Arrows
Arrows The Log
Arrows Bowler Executioner The Log
Arrows Royal Recruits Bowler Executioner The Log
Arrows Tornado
Arrows Bowler Executioner The Log Electro Wizard
Arrows Tornado Bowler The Log
Bowler The Log
Arrows Tornado
Tornado Bowler The Log
Arrows Royal Recruits The Log
Arrows Tornado The Log Bowler Executioner
Arrows The Log Tornado Bowler Executioner Electro Wizard
Arrows Tornado Bowler The Log
Arrows Tornado The Log
Arrows Tornado Executioner Electro Wizard
Electro Wizard
Bowler
Arrows The Log
Arrows Electro Wizard
Arrows Bowler The Log
Electro Wizard Royal Recruits
Arrows Tornado Executioner Electro Wizard
Arrows The Log
Bowler Executioner Electro Wizard Lumberjack
Arrows The Log Bowler Executioner
Arrows Tornado
Royal Recruits Executioner
Royal Recruits Tornado Bowler The Log Electro Wizard
Tornado Executioner Electro Wizard
Royal Recruits Tornado Bowler Executioner The Log Electro Wizard
Bowler

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