My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Magic Archer Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Magic Archer Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Skeleton Army Miner Skeleton King
Giant Snowball
Royal Recruits Skeleton Army Miner Skeleton King
Zap
Skeleton Army Skeleton King
Barbarian Barrel
Royal Recruits Wizard Skeleton Army Magic Archer Skeleton King
The Log
Royal Recruits Skeleton Army Skeleton King
Earthquake
Skeleton Army Skeleton King
Arrows
Royal Recruits Skeleton Army Skeleton King
Royal Delivery
Royal Recruits Wizard Skeleton Army Miner Magic Archer Skeleton King
Fireball
Wizard Skeleton Army Magic Archer Skeleton King
Poison
Royal Recruits Wizard Skeleton Army Magic Archer Skeleton King
Lightning
Wizard Magic Archer Skeleton King
Rocket
Wizard Magic Archer Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Magic Archer Mega Knight Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Skeleton Army Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Miner Magic Archer Skeleton King Wizard Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Skeleton Army Miner Magic Archer

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Miner Mega Knight
Royal Recruits
Magic Archer
Wizard
Miner Mega Knight
Skeleton Army
Skeleton King
Miner
Arrows Wizard Magic Archer Mega Knight Skeleton King
Magic Archer
Royal Recruits Miner Mega Knight
Mega Knight
Arrows Wizard Miner Magic Archer
Skeleton King
Skeleton Army Miner

Defense Synergies 1 8

Arrows
Mega Knight
Royal Recruits
Skeleton Army
Wizard
Skeleton Army Mega Knight Skeleton King
Skeleton Army
Royal Recruits Wizard Magic Archer Skeleton King
Miner
Mega Knight
Magic Archer
Skeleton Army Mega Knight
Mega Knight
Arrows Wizard Miner Magic Archer
Skeleton King
Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Wizard Magic Archer
Skeleton Army Royal Recruits Mega Knight
Skeleton Army Mega Knight Royal Recruits
Royal Recruits Skeleton Army Mega Knight Skeleton King
Arrows Royal Recruits Skeleton Army Mega Knight
Arrows Skeleton Army Magic Archer Mega Knight
Arrows Wizard Magic Archer
Arrows Royal Recruits Magic Archer Mega Knight
Royal Recruits Skeleton Army Skeleton King
Skeleton Army Royal Recruits Miner Mega Knight
Skeleton Army Arrows Royal Recruits Wizard Magic Archer Mega Knight Skeleton King
Arrows Wizard Magic Archer
Royal Recruits Skeleton Army Mega Knight Wizard
Wizard Skeleton Army Mega Knight Arrows Royal Recruits Magic Archer Skeleton King
Royal Recruits Skeleton Army Mega Knight Skeleton King
Skeleton Army Royal Recruits Mega Knight
Wizard Mega Knight Arrows Royal Recruits Skeleton Army
Arrows Mega Knight Royal Recruits Wizard Skeleton Army Magic Archer
Arrows Wizard Royal Recruits Magic Archer Mega Knight
Royal Recruits
Royal Recruits Wizard Skeleton Army Mega Knight Arrows
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeleton Army Mega Knight
Arrows Wizard Miner Magic Archer Mega Knight
Royal Recruits Skeleton Army Mega Knight
Royal Recruits Skeleton Army Mega Knight
Royal Recruits Skeleton Army Mega Knight
Arrows Wizard Magic Archer
Royal Recruits Skeleton Army
Mega Knight Royal Recruits Skeleton Army
Royal Recruits Mega Knight Skeleton Army Magic Archer
Royal Recruits Skeleton Army
Mega Knight Royal Recruits
Royal Recruits Skeleton Army Mega Knight Arrows
Royal Recruits Skeleton Army Mega Knight Wizard Skeleton King
Royal Recruits Wizard Skeleton Army Magic Archer Mega Knight
Royal Recruits Skeleton Army Magic Archer Skeleton King
Arrows Mega Knight Royal Recruits Wizard Magic Archer Skeleton King
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Royal Recruits
Arrows Miner Magic Archer
Arrows Miner Magic Archer
Arrows Royal Recruits
Wizard Arrows Magic Archer Mega Knight
Arrows Wizard Magic Archer
Arrows Wizard Magic Archer
Arrows Wizard Magic Archer
Arrows Miner Wizard
Miner Arrows Royal Recruits Wizard Magic Archer
Arrows Wizard Magic Archer
Miner Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Wizard Magic Archer
Magic Archer Arrows Royal Recruits Wizard Mega Knight
Arrows
Arrows Wizard Magic Archer Mega Knight
Arrows Wizard Miner Magic Archer Mega Knight
Magic Archer Mega Knight
Arrows Wizard
Arrows Royal Recruits
Arrows Wizard Magic Archer Mega Knight
Arrows Miner Wizard Magic Archer
Arrows Wizard Miner Magic Archer Mega Knight
Miner Arrows Magic Archer
Arrows Wizard Magic Archer
Wizard
Arrows Wizard Miner Magic Archer Mega Knight
Arrows Magic Archer
Mega Knight
Arrows Wizard Magic Archer
Royal Recruits Skeleton Army Magic Archer
Arrows Wizard Magic Archer
Arrows
Miner Wizard Magic Archer Mega Knight
Arrows Wizard Magic Archer Skeleton King
Arrows
Royal Recruits Mega Knight
Royal Recruits Magic Archer Skeleton King
Magic Archer
Royal Recruits Miner Magic Archer Mega Knight
Wizard Mega Knight

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