My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Bandit Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit P.E.K.K.A Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Bandit Ram Rider
Giant Snowball
Skeleton Army Ram Rider
Zap
Firecracker Skeleton Army Bandit Ram Rider
Barbarian Barrel
Electro Spirit Firecracker Skeleton Army Bandit
The Log
Electro Spirit Firecracker Skeleton Army Bandit Ram Rider
Earthquake
Firecracker Skeleton Army
Arrows
Electro Spirit Firecracker Skeleton Army
Royal Delivery
Electro Spirit Firecracker Skeleton Army P.E.K.K.A Bandit Ram Rider
Fireball
Firecracker Skeleton Army Bandit Ram Rider
Poison
Firecracker Skeleton Army
Lightning
Bandit Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Arrows Firecracker Skeleton Army Bandit Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Arrows Firecracker

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
P.E.K.K.A Bandit Ram Rider
Arrows
P.E.K.K.A Bandit Ram Rider
Firecracker
P.E.K.K.A Bandit Ram Rider
Skeleton Army
P.E.K.K.A
Arrows Electro Spirit Firecracker The Log Ram Rider
The Log
P.E.K.K.A Bandit Ram Rider
Bandit
Electro Spirit Arrows Firecracker The Log Ram Rider
Ram Rider
Electro Spirit Arrows Firecracker P.E.K.K.A The Log Bandit

Defense Synergies 2 11

Electro Spirit
The Log
Arrows
P.E.K.K.A Bandit
Firecracker
The Log Skeleton Army P.E.K.K.A Bandit
Skeleton Army
Firecracker The Log Bandit
P.E.K.K.A
The Log Arrows Firecracker
The Log
Firecracker P.E.K.K.A Electro Spirit Skeleton Army Bandit Ram Rider
Bandit
Arrows Firecracker Skeleton Army The Log Ram Rider
Ram Rider
The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Ram Rider
Skeleton Army P.E.K.K.A Firecracker The Log Bandit Ram Rider
Skeleton Army P.E.K.K.A Ram Rider Bandit
Skeleton Army P.E.K.K.A Firecracker Bandit Ram Rider
Arrows Firecracker Skeleton Army P.E.K.K.A The Log
Arrows Skeleton Army The Log Electro Spirit Firecracker Bandit
Ram Rider Electro Spirit Arrows Firecracker
Electro Spirit Arrows P.E.K.K.A The Log Bandit Ram Rider
P.E.K.K.A Skeleton Army
Skeleton Army Firecracker Bandit
Skeleton Army Electro Spirit Arrows Firecracker The Log Bandit Ram Rider
Arrows Firecracker Ram Rider
Skeleton Army P.E.K.K.A The Log Bandit Ram Rider
Skeleton Army Electro Spirit Arrows Firecracker P.E.K.K.A The Log
Skeleton Army P.E.K.K.A Bandit Ram Rider
Skeleton Army P.E.K.K.A The Log Bandit Ram Rider
Arrows Firecracker Skeleton Army P.E.K.K.A
Arrows Electro Spirit Firecracker Skeleton Army The Log Bandit Ram Rider
Arrows The Log Electro Spirit Firecracker Bandit Ram Rider
P.E.K.K.A Ram Rider
Skeleton Army Electro Spirit Arrows Firecracker P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army P.E.K.K.A Bandit
Bandit Arrows Firecracker The Log
Skeleton Army P.E.K.K.A Bandit The Log Ram Rider
Skeleton Army P.E.K.K.A The Log Bandit Ram Rider
P.E.K.K.A Skeleton Army Bandit Ram Rider
Arrows Firecracker Electro Spirit Ram Rider
Skeleton Army P.E.K.K.A Bandit Ram Rider
P.E.K.K.A Skeleton Army
P.E.K.K.A Electro Spirit Firecracker Skeleton Army The Log Bandit
P.E.K.K.A Skeleton Army
P.E.K.K.A
Skeleton Army P.E.K.K.A Arrows The Log
Skeleton Army P.E.K.K.A Bandit Ram Rider
Firecracker Skeleton Army
Skeleton Army Electro Spirit Firecracker P.E.K.K.A The Log
Arrows Electro Spirit Firecracker P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log Bandit
Arrows Firecracker The Log Bandit Ram Rider
Arrows The Log Bandit
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker Electro Spirit Ram Rider
Arrows Firecracker The Log
Arrows The Log Firecracker Ram Rider
Arrows The Log Firecracker Bandit Ram Rider
Firecracker Arrows The Log Bandit Ram Rider
Arrows Firecracker
Firecracker The Log Bandit
Arrows Firecracker Bandit
Arrows Firecracker The Log
Arrows Firecracker The Log Bandit
Arrows Firecracker The Log Bandit
Arrows
Arrows Firecracker The Log Bandit
Arrows Firecracker The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Electro Spirit
Arrows Firecracker The Log Bandit Ram Rider
Arrows The Log Bandit Ram Rider
Arrows Firecracker The Log Bandit
Arrows Firecracker
Electro Spirit Firecracker
Arrows The Log Bandit
Electro Spirit Arrows Firecracker
P.E.K.K.A
Arrows Firecracker The Log
Electro Spirit Skeleton Army Bandit
Arrows Firecracker Ram Rider
Arrows The Log
Firecracker
Arrows The Log Firecracker
Arrows
Firecracker P.E.K.K.A
Electro Spirit Firecracker The Log
Firecracker
Firecracker The Log Bandit

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