My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Electro Dragon Cannon Cart Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Battle Healer Cannon Cart Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart
Giant Snowball
Skeleton Dragons Barbarians Electro Dragon
Zap
Cannon Cart
Barbarian Barrel
Barbarians Cannon Cart
The Log
Barbarians Cannon Cart
Earthquake
Barbarians
Arrows
Skeleton Dragons
Royal Delivery
Skeleton Dragons Barbarians Battle Healer Electro Dragon Cannon Cart
Fireball
Skeleton Dragons Barbarians Battle Healer Electro Dragon Cannon Cart
Poison
Skeleton Dragons Barbarians Battle Healer Electro Dragon
Lightning
Skeleton Dragons Battle Healer Electro Dragon Cannon Cart
Rocket
Barbarians Battle Healer Electro Dragon Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Healer Tornado Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Skeleton Dragons Battle Healer Barbarians Electro Dragon Cannon Cart Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Tornado Skeleton Dragons Battle Healer

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Battle Healer Cannon Cart
Skeleton Dragons
Tornado Golem Battle Healer Cannon Cart
Barbarians
Battle Healer
Battle Healer
Electro Dragon Arrows Skeleton Dragons Barbarians Tornado Cannon Cart Golem
Tornado
Skeleton Dragons Battle Healer Electro Dragon Cannon Cart Golem
Electro Dragon
Battle Healer Golem Tornado Cannon Cart
Cannon Cart
Golem Arrows Skeleton Dragons Battle Healer Tornado Electro Dragon
Golem
Arrows Skeleton Dragons Electro Dragon Cannon Cart Battle Healer Tornado

Defense Synergies 2 13

Arrows
Barbarians Battle Healer Tornado Cannon Cart
Skeleton Dragons
Tornado Barbarians Battle Healer Electro Dragon Cannon Cart
Barbarians
Arrows Skeleton Dragons
Battle Healer
Electro Dragon Arrows Skeleton Dragons Tornado Cannon Cart
Tornado
Skeleton Dragons Arrows Battle Healer Electro Dragon Cannon Cart
Electro Dragon
Battle Healer Skeleton Dragons Tornado Cannon Cart
Cannon Cart
Arrows Skeleton Dragons Battle Healer Tornado Electro Dragon
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Skeleton Dragons Electro Dragon
Barbarians Skeleton Dragons Battle Healer Electro Dragon Cannon Cart
Barbarians Tornado Skeleton Dragons Electro Dragon Cannon Cart
Barbarians Skeleton Dragons Electro Dragon Cannon Cart
Arrows Barbarians Battle Healer Tornado
Arrows Tornado Skeleton Dragons Electro Dragon Cannon Cart
Skeleton Dragons Tornado Arrows Electro Dragon
Arrows Skeleton Dragons Barbarians Battle Healer Electro Dragon Cannon Cart
Barbarians Tornado
Tornado Barbarians Battle Healer Cannon Cart
Skeleton Dragons Barbarians Arrows Tornado Electro Dragon Cannon Cart
Arrows Skeleton Dragons Tornado Electro Dragon
Barbarians Skeleton Dragons Battle Healer Electro Dragon Cannon Cart
Arrows Skeleton Dragons Barbarians Tornado Electro Dragon Cannon Cart
Barbarians Cannon Cart
Barbarians Tornado
Barbarians Arrows Skeleton Dragons Tornado Electro Dragon Cannon Cart
Arrows Skeleton Dragons Barbarians Battle Healer Tornado Electro Dragon Cannon Cart
Arrows Tornado Skeleton Dragons Barbarians Battle Healer Electro Dragon Cannon Cart
Barbarians Tornado Cannon Cart
Skeleton Dragons Arrows Barbarians Battle Healer Electro Dragon Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Battle Healer Cannon Cart
Arrows Skeleton Dragons Battle Healer Electro Dragon Cannon Cart
Barbarians Battle Healer Electro Dragon Cannon Cart
Barbarians Battle Healer Tornado Cannon Cart
Barbarians Battle Healer Cannon Cart
Arrows Skeleton Dragons Tornado Electro Dragon
Barbarians Battle Healer Cannon Cart
Barbarians Battle Healer Cannon Cart
Electro Dragon Skeleton Dragons Barbarians Tornado Cannon Cart
Skeleton Dragons Barbarians
Barbarians Electro Dragon Cannon Cart
Arrows Barbarians Tornado
Barbarians Cannon Cart
Skeleton Dragons Barbarians Electro Dragon Cannon Cart
Barbarians Electro Dragon Skeleton Dragons Battle Healer Tornado Cannon Cart
Arrows Skeleton Dragons Barbarians Battle Healer Electro Dragon Cannon Cart
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Electro Dragon
Arrows Skeleton Dragons Tornado Electro Dragon
Arrows Skeleton Dragons Electro Dragon Cannon Cart
Cannon Cart Arrows Skeleton Dragons Barbarians
Arrows Skeleton Dragons
Arrows Skeleton Dragons Tornado Electro Dragon
Arrows Skeleton Dragons Tornado
Arrows Skeleton Dragons Tornado Electro Dragon
Arrows Skeleton Dragons Tornado Electro Dragon
Tornado Electro Dragon
Arrows Skeleton Dragons Tornado Electro Dragon Cannon Cart
Arrows Skeleton Dragons Tornado Electro Dragon
Skeleton Dragons Cannon Cart
Arrows Skeleton Dragons Electro Dragon Cannon Cart
Arrows Skeleton Dragons Cannon Cart
Arrows Skeleton Dragons Electro Dragon Cannon Cart
Arrows Skeleton Dragons Electro Dragon Cannon Cart
Arrows Tornado
Skeleton Dragons
Arrows Skeleton Dragons Electro Dragon
Arrows Skeleton Dragons Tornado Electro Dragon
Skeleton Dragons
Arrows Skeleton Dragons Tornado
Tornado
Arrows Skeleton Dragons Barbarians Electro Dragon Cannon Cart
Arrows Tornado Skeleton Dragons Electro Dragon
Arrows Skeleton Dragons Tornado Electro Dragon
Arrows Skeleton Dragons Tornado Electro Dragon
Arrows Skeleton Dragons Tornado
Arrows Skeleton Dragons Tornado Electro Dragon
Electro Dragon Skeleton Dragons
Arrows Skeleton Dragons Electro Dragon
Arrows Skeleton Dragons Electro Dragon
Arrows
Barbarians Electro Dragon Cannon Cart
Arrows Skeleton Dragons Tornado Electro Dragon
Arrows
Skeleton Dragons Electro Dragon Cannon Cart
Arrows Skeleton Dragons Electro Dragon
Arrows Tornado
Skeleton Dragons Electro Dragon Cannon Cart
Electro Dragon Skeleton Dragons Tornado
Skeleton Dragons Tornado Electro Dragon
Electro Dragon Tornado Cannon Cart
Cannon Cart
Skeleton Dragons Electro Dragon

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