My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Valkyrie Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Goblin Drill
Giant Snowball
Skeleton Dragons Barbarians Skeleton Army Goblin Drill
Zap
Skeleton Army Goblin Drill
Barbarian Barrel
Barbarians Valkyrie Wizard Skeleton Army Goblin Drill
The Log
Barbarians Skeleton Army Goblin Drill
Earthquake
Barbarians Skeleton Army Goblin Drill
Arrows
Skeleton Dragons Skeleton Army Goblin Drill
Royal Delivery
Skeleton Dragons Barbarians Valkyrie Wizard Skeleton Army Goblin Drill P.E.K.K.A
Fireball
Skeleton Dragons Barbarians Wizard Skeleton Army Goblin Drill
Poison
Skeleton Dragons Barbarians Wizard Skeleton Army Goblin Drill
Lightning
Skeleton Dragons Valkyrie Wizard
Rocket
Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Goblin Drill P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Skeleton Dragons Valkyrie Goblin Drill Barbarians Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Skeleton Dragons Valkyrie

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Goblin Drill
Skeleton Dragons
Valkyrie P.E.K.K.A
Barbarians
Valkyrie
Skeleton Dragons Wizard P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A
Skeleton Army
Goblin Drill
Arrows
P.E.K.K.A
Arrows Skeleton Dragons Valkyrie Wizard

Defense Synergies 0 14

Arrows
Barbarians Valkyrie P.E.K.K.A
Skeleton Dragons
Barbarians Valkyrie Skeleton Army P.E.K.K.A
Barbarians
Arrows Skeleton Dragons Skeleton Army
Valkyrie
Arrows Skeleton Dragons Wizard Goblin Drill P.E.K.K.A
Wizard
Valkyrie Skeleton Army P.E.K.K.A
Skeleton Army
Skeleton Dragons Barbarians Wizard Goblin Drill
Goblin Drill
Valkyrie Skeleton Army
P.E.K.K.A
Arrows Skeleton Dragons Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Valkyrie Wizard
Barbarians Skeleton Army P.E.K.K.A Skeleton Dragons Valkyrie Goblin Drill
Barbarians Skeleton Army P.E.K.K.A Skeleton Dragons Valkyrie Goblin Drill
Barbarians Skeleton Army P.E.K.K.A Skeleton Dragons Valkyrie Goblin Drill
Arrows Barbarians Valkyrie Skeleton Army P.E.K.K.A
Arrows Skeleton Army Skeleton Dragons Valkyrie
Skeleton Dragons Arrows Wizard
Arrows Skeleton Dragons Barbarians Valkyrie P.E.K.K.A
Barbarians P.E.K.K.A Skeleton Army Goblin Drill
Skeleton Army Barbarians Valkyrie
Skeleton Dragons Barbarians Valkyrie Skeleton Army Arrows Wizard Goblin Drill
Arrows Skeleton Dragons Wizard
Barbarians Skeleton Army Goblin Drill P.E.K.K.A Skeleton Dragons Valkyrie Wizard
Valkyrie Wizard Skeleton Army Arrows Skeleton Dragons Barbarians Goblin Drill P.E.K.K.A
Barbarians Skeleton Army P.E.K.K.A Goblin Drill
Barbarians Skeleton Army Goblin Drill P.E.K.K.A
Barbarians Wizard Arrows Skeleton Dragons Valkyrie Skeleton Army Goblin Drill P.E.K.K.A
Arrows Valkyrie Skeleton Dragons Barbarians Wizard Skeleton Army Goblin Drill
Arrows Valkyrie Wizard Goblin Drill Skeleton Dragons Barbarians
Barbarians P.E.K.K.A Goblin Drill
Skeleton Dragons Valkyrie Wizard Skeleton Army Arrows Barbarians P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Skeleton Army P.E.K.K.A
Arrows Skeleton Dragons Valkyrie Wizard
Barbarians Skeleton Army P.E.K.K.A Valkyrie
Valkyrie Skeleton Army P.E.K.K.A Barbarians
Barbarians P.E.K.K.A Valkyrie Skeleton Army Goblin Drill
Arrows Skeleton Dragons Wizard
Skeleton Army P.E.K.K.A Barbarians Valkyrie
P.E.K.K.A Barbarians Valkyrie Skeleton Army
P.E.K.K.A Skeleton Dragons Barbarians Valkyrie Skeleton Army
P.E.K.K.A Skeleton Dragons Barbarians Skeleton Army Goblin Drill
P.E.K.K.A Barbarians Valkyrie
Skeleton Army P.E.K.K.A Arrows Barbarians Valkyrie
Barbarians Skeleton Army P.E.K.K.A Valkyrie Wizard
Wizard Skeleton Dragons Barbarians Valkyrie Skeleton Army
Barbarians Skeleton Army Skeleton Dragons Valkyrie Goblin Drill P.E.K.K.A
Arrows Valkyrie Skeleton Dragons Barbarians Wizard P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Valkyrie Goblin Drill
Arrows Skeleton Dragons
Arrows Skeleton Dragons Goblin Drill
Arrows Skeleton Dragons Barbarians Valkyrie
Wizard Arrows Skeleton Dragons Valkyrie
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Valkyrie Wizard
Arrows Skeleton Dragons Wizard
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Wizard Goblin Drill
Arrows Skeleton Dragons Wizard
Arrows
Skeleton Dragons
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Valkyrie Wizard
Skeleton Dragons
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Barbarians Goblin Drill
Arrows Skeleton Dragons Valkyrie Wizard
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons
Arrows Skeleton Dragons Wizard
Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons
P.E.K.K.A
Arrows Wizard
Barbarians Skeleton Army
Arrows Skeleton Dragons Wizard
Arrows
Skeleton Dragons Valkyrie Wizard
Arrows Skeleton Dragons Wizard
Arrows
Skeleton Dragons P.E.K.K.A
Skeleton Dragons
Skeleton Dragons
P.E.K.K.A
Skeleton Dragons Wizard

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