My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Valkyrie Wizard Baby Dragon Dark Prince Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince Prince
Giant Snowball
Skeleton Dragons Skeleton Army Baby Dragon
Zap
Skeleton Army Dark Prince Prince
Barbarian Barrel
Valkyrie Wizard Skeleton Army Dark Prince
The Log
Skeleton Army Dark Prince Prince
Earthquake
Skeleton Army
Arrows
Skeleton Dragons Skeleton Army
Royal Delivery
Skeleton Dragons Valkyrie Wizard Skeleton Army Baby Dragon Dark Prince Prince
Fireball
Skeleton Dragons Wizard Skeleton Army Baby Dragon
Poison
Skeleton Dragons Wizard Skeleton Army
Lightning
Skeleton Dragons Valkyrie Wizard Baby Dragon Dark Prince Prince
Rocket
Valkyrie Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Valkyrie Wizard Baby Dragon Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Baby Dragon Dark Prince Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Skeleton Dragons Valkyrie Baby Dragon Dark Prince Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Skeleton Dragons Valkyrie

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Dark Prince Prince
Skeleton Dragons
Valkyrie Baby Dragon Dark Prince Prince
Valkyrie
Prince Skeleton Dragons Wizard Baby Dragon Dark Prince
Wizard
Valkyrie Dark Prince Prince
Skeleton Army
Baby Dragon
Skeleton Dragons Valkyrie Dark Prince Prince
Dark Prince
Prince Arrows Skeleton Dragons Valkyrie Wizard Baby Dragon
Prince
Valkyrie Dark Prince Arrows Skeleton Dragons Wizard Baby Dragon

Defense Synergies 0 18

Arrows
Valkyrie Dark Prince Prince
Skeleton Dragons
Valkyrie Skeleton Army Baby Dragon Dark Prince Prince
Valkyrie
Arrows Skeleton Dragons Wizard Baby Dragon Prince
Wizard
Valkyrie Skeleton Army Dark Prince Prince
Skeleton Army
Skeleton Dragons Wizard Prince
Baby Dragon
Skeleton Dragons Valkyrie Dark Prince Prince
Dark Prince
Arrows Skeleton Dragons Wizard Baby Dragon Prince
Prince
Arrows Skeleton Dragons Valkyrie Wizard Skeleton Army Baby Dragon Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Valkyrie Wizard Baby Dragon
Skeleton Army Skeleton Dragons Valkyrie Dark Prince Prince
Skeleton Army Prince Skeleton Dragons Valkyrie Dark Prince
Skeleton Army Prince Skeleton Dragons Valkyrie Dark Prince
Arrows Valkyrie Skeleton Army Dark Prince Prince
Arrows Skeleton Army Skeleton Dragons Valkyrie Baby Dragon Dark Prince
Skeleton Dragons Arrows Wizard Baby Dragon
Arrows Skeleton Dragons Valkyrie Baby Dragon
Skeleton Army Prince
Skeleton Army Valkyrie Dark Prince Prince
Skeleton Dragons Valkyrie Skeleton Army Arrows Wizard Baby Dragon Dark Prince
Arrows Skeleton Dragons Wizard Baby Dragon
Skeleton Army Prince Skeleton Dragons Valkyrie Wizard Dark Prince
Valkyrie Wizard Skeleton Army Arrows Skeleton Dragons Baby Dragon Dark Prince Prince
Skeleton Army Prince
Skeleton Army Prince
Wizard Arrows Skeleton Dragons Valkyrie Skeleton Army Dark Prince Prince
Arrows Valkyrie Skeleton Dragons Wizard Skeleton Army Baby Dragon Dark Prince Prince
Arrows Valkyrie Wizard Baby Dragon Skeleton Dragons Dark Prince
Prince
Skeleton Dragons Valkyrie Wizard Skeleton Army Dark Prince Arrows Baby Dragon Prince
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Dark Prince Prince
Arrows Skeleton Dragons Valkyrie Wizard Baby Dragon Prince
Skeleton Army Valkyrie Dark Prince Prince
Valkyrie Skeleton Army Dark Prince Prince
Valkyrie Skeleton Army Dark Prince Prince
Arrows Skeleton Dragons Wizard Baby Dragon
Skeleton Army Dark Prince Prince Valkyrie
Valkyrie Skeleton Army Dark Prince Prince
Skeleton Dragons Valkyrie Skeleton Army Baby Dragon Dark Prince Prince
Skeleton Dragons Skeleton Army
Valkyrie Dark Prince Prince
Skeleton Army Arrows Valkyrie Dark Prince Prince
Skeleton Army Dark Prince Prince Valkyrie Wizard
Wizard Skeleton Dragons Valkyrie Skeleton Army Baby Dragon
Skeleton Army Skeleton Dragons Valkyrie Baby Dragon Dark Prince Prince
Arrows Valkyrie Skeleton Dragons Wizard Baby Dragon Dark Prince
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Valkyrie Baby Dragon
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Valkyrie Dark Prince Prince
Wizard Arrows Skeleton Dragons Valkyrie Baby Dragon Dark Prince
Arrows Skeleton Dragons Wizard Baby Dragon
Arrows Skeleton Dragons Wizard Baby Dragon
Arrows Skeleton Dragons Wizard Baby Dragon
Arrows Skeleton Dragons Wizard
Prince
Arrows Skeleton Dragons Valkyrie Wizard Dark Prince Prince
Arrows Skeleton Dragons Wizard Baby Dragon
Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Baby Dragon Prince
Arrows Skeleton Dragons Wizard Baby Dragon
Arrows Skeleton Dragons Wizard Baby Dragon
Arrows
Skeleton Dragons
Arrows Skeleton Dragons Wizard Baby Dragon Dark Prince Prince
Arrows Skeleton Dragons Valkyrie Wizard Baby Dragon
Skeleton Dragons Baby Dragon Prince
Arrows Skeleton Dragons Wizard
Prince
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Valkyrie Wizard Baby Dragon Dark Prince
Arrows Skeleton Dragons Wizard Baby Dragon
Arrows Skeleton Dragons Wizard Baby Dragon Prince
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Wizard Baby Dragon
Skeleton Dragons Wizard
Arrows Skeleton Dragons Wizard
Arrows Skeleton Dragons
Prince
Arrows Wizard
Skeleton Army Dark Prince Prince
Arrows Skeleton Dragons Wizard Baby Dragon
Arrows
Skeleton Dragons Valkyrie Wizard Baby Dragon Dark Prince Prince
Arrows Skeleton Dragons Wizard Baby Dragon
Arrows
Skeleton Dragons Dark Prince Prince
Skeleton Dragons Baby Dragon
Skeleton Dragons
Baby Dragon Dark Prince Prince
Prince
Skeleton Dragons Wizard

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