My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Hogs Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Royal Hogs Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Royal Hogs Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Royal Hogs Guards Miner
Giant Snowball
Skeleton Barrel Royal Hogs Guards Miner
Zap
Skeleton Barrel Royal Hogs Guards
Barbarian Barrel
Skeleton Barrel Bomb Tower Royal Hogs Guards Magic Archer
The Log
Skeleton Barrel Royal Hogs Guards
Earthquake
Bomb Tower Royal Hogs Guards
Arrows
Skeleton Barrel Royal Hogs Guards
Royal Delivery
Skeleton Barrel Royal Hogs Guards Miner Magic Archer
Fireball
Skeleton Barrel Bomb Tower Royal Hogs Magic Archer
Poison
Skeleton Barrel Bomb Tower Royal Hogs Guards Magic Archer
Lightning
Bomb Tower Magic Archer
Rocket
Bomb Tower Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Bomb Tower Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Guards Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Barrel Guards Miner Fireball Bomb Tower Magic Archer Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Skeleton Barrel Guards Miner

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Royal Hogs Skeleton Barrel Miner
Skeleton Barrel
Fireball Miner Arrows Royal Hogs Guards Magic Archer
Fireball
Arrows Skeleton Barrel Royal Hogs Miner Magic Archer
Bomb Tower
Royal Hogs
Arrows Skeleton Barrel Fireball Guards Magic Archer
Guards
Miner Skeleton Barrel Royal Hogs
Miner
Skeleton Barrel Guards Arrows Fireball Magic Archer
Magic Archer
Skeleton Barrel Fireball Royal Hogs Miner

Defense Synergies 0 7

Arrows
Fireball Bomb Tower
Skeleton Barrel
Fireball
Fireball
Arrows Skeleton Barrel Bomb Tower Miner
Bomb Tower
Arrows Fireball Magic Archer
Royal Hogs
Guards
Magic Archer
Miner
Fireball
Magic Archer
Bomb Tower Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Fireball Magic Archer
Bomb Tower
Bomb Tower
Bomb Tower Guards
Arrows Fireball Bomb Tower
Arrows Fireball Bomb Tower Guards Magic Archer
Arrows Fireball Bomb Tower Magic Archer
Arrows Skeleton Barrel Fireball Bomb Tower Magic Archer
Bomb Tower
Guards Miner
Guards Arrows Fireball Bomb Tower Magic Archer
Arrows Fireball Magic Archer
Bomb Tower Fireball Guards
Fireball Bomb Tower Arrows Guards Magic Archer
Bomb Tower
Bomb Tower Fireball
Bomb Tower Arrows Fireball
Arrows Fireball Bomb Tower Guards Magic Archer
Arrows Bomb Tower Fireball Guards Magic Archer
Bomb Tower
Arrows Fireball Bomb Tower Guards
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball
Fireball Arrows Skeleton Barrel Bomb Tower Miner Magic Archer
Guards Bomb Tower
Guards Fireball
Guards
Arrows Fireball Skeleton Barrel Bomb Tower Magic Archer
Guards Fireball Bomb Tower
Bomb Tower
Fireball Bomb Tower Magic Archer
Guards
Bomb Tower Guards
Arrows Fireball Guards
Fireball Bomb Tower Guards
Fireball Bomb Tower Magic Archer
Guards Fireball Bomb Tower Magic Archer
Arrows Fireball Bomb Tower Magic Archer
Arrows Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Magic Archer Arrows Guards
Arrows Fireball Skeleton Barrel Miner Magic Archer
Arrows Skeleton Barrel Fireball Miner Magic Archer
Arrows Skeleton Barrel Fireball Guards
Fireball Arrows Magic Archer
Arrows Fireball Skeleton Barrel Magic Archer
Arrows Magic Archer
Arrows Fireball Skeleton Barrel Magic Archer
Arrows Fireball Miner Skeleton Barrel
Fireball Guards
Miner Arrows Skeleton Barrel Fireball Magic Archer
Fireball Arrows Magic Archer
Skeleton Barrel Fireball Miner Magic Archer
Arrows Skeleton Barrel Fireball Magic Archer
Arrows Skeleton Barrel Fireball Magic Archer
Arrows Skeleton Barrel Fireball Magic Archer
Magic Archer Arrows Skeleton Barrel Fireball
Arrows Fireball
Arrows Skeleton Barrel Fireball Magic Archer
Arrows Skeleton Barrel Fireball Miner Magic Archer
Fireball Magic Archer
Arrows Fireball
Arrows Skeleton Barrel Fireball
Arrows Fireball Magic Archer
Arrows Fireball Miner Skeleton Barrel Magic Archer
Fireball Arrows Skeleton Barrel Miner Magic Archer
Fireball Miner Arrows Skeleton Barrel Magic Archer
Arrows Fireball Magic Archer
Skeleton Barrel Fireball Guards
Fireball
Arrows Fireball Miner Magic Archer
Arrows Fireball Magic Archer
Arrows Fireball Magic Archer
Skeleton Barrel Fireball Guards Magic Archer
Fireball Arrows Magic Archer
Arrows Fireball
Fireball Miner Magic Archer
Arrows Skeleton Barrel Fireball Magic Archer
Arrows Fireball
Fireball Guards Magic Archer
Fireball Magic Archer
Skeleton Barrel Fireball Miner Magic Archer
Fireball

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