My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Witch Giant Skeleton P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Clone Giant Skeleton
Giant Snowball
Skeleton Barrel Clone Witch
Zap
Skeleton Barrel Firecracker Clone Witch
Barbarian Barrel
Skeleton Barrel Firecracker Clone Witch Giant Skeleton
The Log
Skeleton Barrel Firecracker Clone Witch Giant Skeleton
Earthquake
Firecracker Clone Witch
Arrows
Skeleton Barrel Firecracker Clone Witch
Royal Delivery
Skeleton Barrel Firecracker Clone Witch Giant Skeleton P.E.K.K.A
Fireball
Skeleton Barrel Firecracker Clone Witch
Poison
Skeleton Barrel Firecracker Clone Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Clone Giant Skeleton P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Barrel Firecracker Earthquake Clone Witch Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Skeleton Barrel Firecracker Earthquake

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Skeleton Barrel Earthquake Giant Skeleton
Skeleton Barrel
Firecracker Clone Arrows Witch Giant Skeleton
Firecracker
Skeleton Barrel Earthquake Giant Skeleton P.E.K.K.A
Earthquake
Arrows Firecracker Giant Skeleton P.E.K.K.A
Clone
Skeleton Barrel Giant Skeleton Witch
Witch
Skeleton Barrel Clone Giant Skeleton P.E.K.K.A
Giant Skeleton
Clone Arrows Skeleton Barrel Firecracker Earthquake Witch
P.E.K.K.A
Arrows Firecracker Earthquake Witch

Defense Synergies 0 6

Arrows
Giant Skeleton P.E.K.K.A
Skeleton Barrel
Firecracker
Earthquake Giant Skeleton P.E.K.K.A
Earthquake
Firecracker
Clone
Witch
Giant Skeleton
Giant Skeleton
Arrows Firecracker Witch
P.E.K.K.A
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Skeleton Barrel Firecracker
P.E.K.K.A Firecracker Witch
Witch P.E.K.K.A Giant Skeleton
Witch P.E.K.K.A Firecracker
Arrows Firecracker Earthquake Giant Skeleton P.E.K.K.A
Arrows Firecracker Earthquake
Arrows Firecracker Witch
Earthquake Arrows Skeleton Barrel Giant Skeleton P.E.K.K.A
Witch P.E.K.K.A
Firecracker Giant Skeleton
Witch Arrows Firecracker Earthquake Giant Skeleton
Arrows Firecracker Witch
P.E.K.K.A Earthquake Witch Giant Skeleton
Arrows Firecracker Earthquake Witch P.E.K.K.A
P.E.K.K.A
P.E.K.K.A
Arrows Firecracker Witch P.E.K.K.A
Arrows Firecracker Witch
Arrows Earthquake Witch Firecracker Giant Skeleton
P.E.K.K.A
Arrows Firecracker Earthquake Witch Giant Skeleton P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Giant Skeleton P.E.K.K.A
Arrows Skeleton Barrel Firecracker
Giant Skeleton P.E.K.K.A Witch
Giant Skeleton P.E.K.K.A
Giant Skeleton P.E.K.K.A Witch
Arrows Firecracker Skeleton Barrel Witch
P.E.K.K.A Witch Giant Skeleton
Giant Skeleton P.E.K.K.A
Giant Skeleton P.E.K.K.A Firecracker Witch
Witch P.E.K.K.A
P.E.K.K.A Witch Giant Skeleton
P.E.K.K.A Arrows Giant Skeleton
Giant Skeleton P.E.K.K.A Witch
Firecracker Witch
Witch Firecracker Giant Skeleton P.E.K.K.A
Arrows Firecracker Earthquake Witch Giant Skeleton P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Arrows Firecracker Giant Skeleton
Arrows Firecracker Skeleton Barrel
Earthquake Arrows Skeleton Barrel Giant Skeleton
Earthquake Arrows Skeleton Barrel Firecracker Giant Skeleton
Arrows Firecracker Earthquake
Arrows Firecracker Skeleton Barrel Witch
Arrows Firecracker Earthquake Witch
Arrows Earthquake Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Firecracker Arrows Skeleton Barrel Earthquake
Arrows Firecracker
Earthquake Skeleton Barrel Firecracker
Earthquake Arrows Skeleton Barrel Firecracker
Earthquake Arrows Skeleton Barrel Firecracker
Earthquake Arrows Skeleton Barrel Firecracker Witch
Earthquake Arrows Skeleton Barrel Firecracker
Arrows Earthquake
Arrows Skeleton Barrel Firecracker Earthquake
Arrows Skeleton Barrel Firecracker Earthquake Witch
Earthquake Giant Skeleton
Arrows
Earthquake Arrows Skeleton Barrel
Arrows Firecracker Earthquake Witch
Witch
Arrows Firecracker Skeleton Barrel Earthquake Witch
Arrows Skeleton Barrel Witch
Arrows Skeleton Barrel Firecracker
Arrows Firecracker Witch
Skeleton Barrel Firecracker Witch
Arrows Earthquake
Arrows Firecracker
P.E.K.K.A Giant Skeleton
Arrows Firecracker Earthquake
Skeleton Barrel Earthquake Witch
Arrows Firecracker Witch
Arrows
Firecracker
Arrows Skeleton Barrel Firecracker Earthquake
Arrows Giant Skeleton
Firecracker P.E.K.K.A
Firecracker Witch Giant Skeleton
Firecracker Witch
Skeleton Barrel Firecracker Witch Giant Skeleton
P.E.K.K.A
Firecracker

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