My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Valkyrie Flying Machine P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie Flying Machine P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel
Giant Snowball
Skeleton Barrel Flying Machine
Zap
Skeleton Barrel Firecracker Flying Machine
Barbarian Barrel
Skeleton Barrel Firecracker Valkyrie Electro Wizard
The Log
Skeleton Barrel Firecracker
Earthquake
Firecracker
Arrows
Skeleton Barrel Firecracker Flying Machine
Royal Delivery
Skeleton Barrel Firecracker Valkyrie Flying Machine P.E.K.K.A Electro Wizard
Fireball
Skeleton Barrel Firecracker Flying Machine Electro Wizard
Poison
Skeleton Barrel Firecracker Flying Machine Electro Wizard
Lightning
Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Valkyrie Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Barrel Firecracker Valkyrie Flying Machine Poison Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Skeleton Barrel Firecracker Valkyrie

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Skeleton Barrel
Skeleton Barrel
Firecracker Arrows Valkyrie Flying Machine Poison
Firecracker
Skeleton Barrel Valkyrie Flying Machine P.E.K.K.A
Valkyrie
Skeleton Barrel Firecracker Flying Machine P.E.K.K.A Electro Wizard
Flying Machine
Skeleton Barrel Firecracker Valkyrie P.E.K.K.A
Poison
P.E.K.K.A Skeleton Barrel
P.E.K.K.A
Arrows Poison Electro Wizard Firecracker Valkyrie Flying Machine
Electro Wizard
P.E.K.K.A Valkyrie

Defense Synergies 1 12

Arrows
Valkyrie P.E.K.K.A
Skeleton Barrel
Firecracker
Valkyrie Flying Machine P.E.K.K.A Electro Wizard
Valkyrie
Firecracker Arrows Flying Machine P.E.K.K.A Electro Wizard
Flying Machine
Firecracker Valkyrie P.E.K.K.A Electro Wizard
Poison
Electro Wizard
P.E.K.K.A
Arrows Firecracker Valkyrie Flying Machine Electro Wizard
Electro Wizard
Firecracker Valkyrie Flying Machine Poison P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Valkyrie Flying Machine Electro Wizard
P.E.K.K.A Firecracker Valkyrie Flying Machine Electro Wizard
P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Firecracker Valkyrie Electro Wizard
Arrows Firecracker Valkyrie Poison P.E.K.K.A
Arrows Firecracker Valkyrie Flying Machine Electro Wizard
Electro Wizard Arrows Firecracker Flying Machine Poison
Arrows Skeleton Barrel Valkyrie Flying Machine Poison P.E.K.K.A Electro Wizard
P.E.K.K.A
Firecracker Valkyrie Electro Wizard
Valkyrie Poison Electro Wizard Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Poison Electro Wizard
P.E.K.K.A Valkyrie Flying Machine Electro Wizard
Valkyrie Arrows Firecracker Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Arrows Firecracker Valkyrie Poison P.E.K.K.A Electro Wizard
Arrows Valkyrie Firecracker Flying Machine Electro Wizard
Arrows Valkyrie Poison Firecracker Flying Machine Electro Wizard
P.E.K.K.A Electro Wizard
Valkyrie Arrows Firecracker Flying Machine Poison P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A Electro Wizard
Poison Electro Wizard Arrows Skeleton Barrel Firecracker Valkyrie Flying Machine
P.E.K.K.A Valkyrie Electro Wizard
Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A Valkyrie
Arrows Firecracker Poison Skeleton Barrel Flying Machine Electro Wizard
P.E.K.K.A Valkyrie Flying Machine Electro Wizard
P.E.K.K.A Valkyrie
P.E.K.K.A Electro Wizard Firecracker Valkyrie Flying Machine Poison
P.E.K.K.A
P.E.K.K.A Valkyrie Flying Machine
P.E.K.K.A Arrows Valkyrie Poison Electro Wizard
P.E.K.K.A Valkyrie
Firecracker Valkyrie Flying Machine
Electro Wizard Firecracker Valkyrie Flying Machine Poison P.E.K.K.A
Arrows Valkyrie Poison Firecracker Flying Machine P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Arrows Firecracker Valkyrie Flying Machine
Arrows Firecracker Poison Skeleton Barrel Flying Machine Electro Wizard
Arrows Skeleton Barrel Flying Machine Poison
Arrows Skeleton Barrel Firecracker Valkyrie Flying Machine Poison
Poison Arrows Firecracker Valkyrie
Arrows Firecracker Poison Skeleton Barrel Flying Machine
Arrows Firecracker Flying Machine Poison
Arrows Poison Skeleton Barrel Firecracker Flying Machine
Arrows Poison Skeleton Barrel Firecracker Flying Machine
Poison Electro Wizard
Firecracker Poison Arrows Skeleton Barrel Valkyrie Flying Machine Electro Wizard
Poison Arrows Firecracker Flying Machine
Flying Machine Poison Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Flying Machine Poison
Arrows Skeleton Barrel Firecracker Flying Machine Poison
Arrows Skeleton Barrel Firecracker Flying Machine Poison
Arrows Skeleton Barrel Firecracker Flying Machine Poison
Arrows Poison
Arrows Skeleton Barrel Firecracker Flying Machine Poison Electro Wizard
Arrows Skeleton Barrel Firecracker Valkyrie Flying Machine Poison
Poison
Arrows Poison
Arrows Skeleton Barrel Flying Machine Poison
Arrows Firecracker Poison Valkyrie
Arrows Firecracker Poison Skeleton Barrel Flying Machine Electro Wizard
Arrows Skeleton Barrel Flying Machine Poison
Poison Arrows Skeleton Barrel Firecracker
Poison Arrows Firecracker Flying Machine Electro Wizard
Electro Wizard Skeleton Barrel Firecracker Flying Machine Poison
Poison Arrows
Arrows Firecracker Poison Electro Wizard
P.E.K.K.A
Arrows Firecracker Poison
Skeleton Barrel Electro Wizard Flying Machine
Poison Arrows Firecracker Flying Machine Electro Wizard
Arrows
Poison Firecracker Valkyrie Flying Machine Electro Wizard
Arrows Skeleton Barrel Firecracker Flying Machine Poison
Arrows Poison
Firecracker Flying Machine P.E.K.K.A
Firecracker Flying Machine Poison Electro Wizard
Firecracker Flying Machine Poison Electro Wizard
Poison Skeleton Barrel Firecracker Flying Machine Electro Wizard
P.E.K.K.A
Firecracker
Poison

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: