My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Elite Barbarians Mini P.E.K.K.A Hog Rider Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Elite Barbarians Mini P.E.K.K.A Hog Rider Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Elite Barbarians Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Elite Barbarians Hog Rider Wall Breakers
Giant Snowball
Skeleton Barrel Hog Rider Wall Breakers
Zap
Skeleton Barrel Firecracker Wall Breakers
Barbarian Barrel
Skeleton Barrel Firecracker Elite Barbarians Wizard Wall Breakers
The Log
Skeleton Barrel Firecracker Elite Barbarians Mini P.E.K.K.A Hog Rider Wall Breakers
Earthquake
Firecracker Hog Rider
Arrows
Skeleton Barrel Firecracker Wall Breakers
Royal Delivery
Skeleton Barrel Firecracker Elite Barbarians Mini P.E.K.K.A Hog Rider Wizard Wall Breakers
Fireball
Skeleton Barrel Firecracker Elite Barbarians Hog Rider Wizard Wall Breakers
Poison
Skeleton Barrel Firecracker Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard
Rocket
Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Arrows Skeleton Barrel Firecracker Mini P.E.K.K.A Hog Rider Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Arrows Skeleton Barrel Firecracker

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Hog Rider Skeleton Barrel Mini P.E.K.K.A Wall Breakers
Skeleton Barrel
Firecracker Arrows Mini P.E.K.K.A Hog Rider Wall Breakers
Firecracker
Skeleton Barrel Hog Rider Elite Barbarians Mini P.E.K.K.A Wall Breakers
Elite Barbarians
Arrows Firecracker Hog Rider Wizard
Mini P.E.K.K.A
Arrows Skeleton Barrel Firecracker Hog Rider Wizard
Hog Rider
Arrows Firecracker Skeleton Barrel Elite Barbarians Mini P.E.K.K.A Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A Hog Rider
Wall Breakers
Arrows Skeleton Barrel Firecracker

Defense Synergies 0 5

Arrows
Mini P.E.K.K.A
Skeleton Barrel
Firecracker
Mini P.E.K.K.A
Elite Barbarians
Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Arrows Firecracker Elite Barbarians Wizard
Hog Rider
Wizard
Elite Barbarians Mini P.E.K.K.A
Wall Breakers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Wizard
Elite Barbarians Mini P.E.K.K.A Firecracker
Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Firecracker
Arrows Firecracker Elite Barbarians Mini P.E.K.K.A
Arrows Firecracker
Arrows Firecracker Wizard
Arrows Skeleton Barrel
Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Firecracker Mini P.E.K.K.A
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Mini P.E.K.K.A Elite Barbarians Wizard
Wizard Arrows Firecracker Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A
Wizard Arrows Firecracker Elite Barbarians Mini P.E.K.K.A
Arrows Firecracker Elite Barbarians Wizard
Arrows Wizard Firecracker
Mini P.E.K.K.A Elite Barbarians
Wizard Arrows Firecracker Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians
Arrows Skeleton Barrel Firecracker Elite Barbarians Mini P.E.K.K.A Wizard
Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Mini P.E.K.K.A
Arrows Firecracker Wizard Skeleton Barrel
Mini P.E.K.K.A Elite Barbarians
Mini P.E.K.K.A Elite Barbarians
Firecracker Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A
Arrows Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Wizard
Wizard Firecracker
Elite Barbarians Firecracker Mini P.E.K.K.A
Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Firecracker
Arrows Firecracker Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Firecracker
Wizard Arrows Firecracker
Arrows Firecracker Wizard Skeleton Barrel
Arrows Firecracker Wizard
Arrows Skeleton Barrel Firecracker Wizard
Arrows Skeleton Barrel Firecracker Wizard
Elite Barbarians Mini P.E.K.K.A
Firecracker Arrows Skeleton Barrel Wizard
Arrows Firecracker Wizard
Skeleton Barrel Firecracker Elite Barbarians
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Elite Barbarians
Arrows Skeleton Barrel Firecracker Wizard
Arrows Skeleton Barrel Firecracker Wizard
Arrows
Mini P.E.K.K.A
Arrows Skeleton Barrel Firecracker Mini P.E.K.K.A Wizard
Arrows Skeleton Barrel Firecracker Wizard
Arrows Wizard
Arrows Skeleton Barrel
Arrows Firecracker Wizard
Arrows Firecracker Skeleton Barrel Wizard
Arrows Skeleton Barrel Wizard
Arrows Skeleton Barrel Firecracker
Elite Barbarians Arrows Firecracker Wizard
Skeleton Barrel Firecracker Wizard
Elite Barbarians Mini P.E.K.K.A
Arrows Wizard
Arrows Firecracker
Arrows Firecracker Wizard
Skeleton Barrel
Arrows Firecracker Wizard
Arrows
Firecracker Mini P.E.K.K.A Wizard
Arrows Skeleton Barrel Firecracker Wizard
Arrows
Firecracker Elite Barbarians
Firecracker Elite Barbarians
Firecracker
Skeleton Barrel Firecracker
Firecracker Wizard

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