My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Valkyrie Witch P.E.K.K.A Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie P.E.K.K.A Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Skeleton Army Bandit
Giant Snowball
Skeleton Barrel Skeleton Army Witch
Zap
Skeleton Barrel Skeleton Army Witch Bandit
Barbarian Barrel
Skeleton Barrel Valkyrie Skeleton Army Witch Bandit Magic Archer
The Log
Skeleton Barrel Skeleton Army Witch Bandit
Earthquake
Skeleton Army Witch
Arrows
Skeleton Barrel Skeleton Army Witch
Royal Delivery
Skeleton Barrel Valkyrie Skeleton Army Witch P.E.K.K.A Bandit Magic Archer
Fireball
Skeleton Barrel Skeleton Army Witch Bandit Magic Archer
Poison
Skeleton Barrel Skeleton Army Witch Magic Archer
Lightning
Valkyrie Witch Bandit Magic Archer
Rocket
Valkyrie Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Valkyrie Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Barrel Skeleton Army Bandit Valkyrie Magic Archer Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Skeleton Barrel Skeleton Army Bandit

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Skeleton Barrel Bandit
Skeleton Barrel
Arrows Valkyrie Witch Bandit Magic Archer
Valkyrie
Skeleton Barrel Witch P.E.K.K.A Bandit Magic Archer
Skeleton Army
Witch
Skeleton Barrel Valkyrie P.E.K.K.A Bandit
P.E.K.K.A
Arrows Magic Archer Valkyrie Witch
Bandit
Arrows Skeleton Barrel Valkyrie Witch Magic Archer
Magic Archer
P.E.K.K.A Skeleton Barrel Valkyrie Bandit

Defense Synergies 0 11

Arrows
Valkyrie P.E.K.K.A Bandit
Skeleton Barrel
Valkyrie
Arrows Witch P.E.K.K.A Bandit Magic Archer
Skeleton Army
Bandit Magic Archer
Witch
Valkyrie Bandit
P.E.K.K.A
Arrows Valkyrie
Bandit
Arrows Valkyrie Skeleton Army Witch Magic Archer
Magic Archer
Valkyrie Skeleton Army Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Valkyrie Magic Archer
Skeleton Army P.E.K.K.A Valkyrie Witch Bandit
Skeleton Army Witch P.E.K.K.A Valkyrie Bandit
Skeleton Army Witch P.E.K.K.A Valkyrie Bandit
Arrows Valkyrie Skeleton Army P.E.K.K.A
Arrows Skeleton Army Valkyrie Bandit Magic Archer
Arrows Witch Magic Archer
Arrows Skeleton Barrel Valkyrie P.E.K.K.A Bandit Magic Archer
Witch P.E.K.K.A Skeleton Army
Skeleton Army Valkyrie Bandit
Valkyrie Skeleton Army Witch Arrows Bandit Magic Archer
Arrows Witch Magic Archer
Skeleton Army P.E.K.K.A Valkyrie Witch Bandit
Valkyrie Skeleton Army Arrows Witch P.E.K.K.A Magic Archer
Skeleton Army P.E.K.K.A Bandit
Skeleton Army P.E.K.K.A Bandit
Arrows Valkyrie Skeleton Army Witch P.E.K.K.A
Arrows Valkyrie Skeleton Army Witch Bandit Magic Archer
Arrows Valkyrie Witch Bandit Magic Archer
P.E.K.K.A
Valkyrie Skeleton Army Arrows Witch P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch P.E.K.K.A Bandit
Bandit Arrows Skeleton Barrel Valkyrie Magic Archer
Skeleton Army P.E.K.K.A Bandit Valkyrie Witch
Valkyrie Skeleton Army P.E.K.K.A Bandit
P.E.K.K.A Valkyrie Skeleton Army Witch Bandit
Arrows Skeleton Barrel Witch Magic Archer
Skeleton Army P.E.K.K.A Valkyrie Witch Bandit
P.E.K.K.A Valkyrie Skeleton Army
P.E.K.K.A Valkyrie Skeleton Army Witch Bandit Magic Archer
Witch P.E.K.K.A Skeleton Army
P.E.K.K.A Valkyrie Witch
Skeleton Army P.E.K.K.A Arrows Valkyrie
Skeleton Army P.E.K.K.A Valkyrie Witch Bandit
Valkyrie Skeleton Army Witch Magic Archer
Skeleton Army Witch Valkyrie P.E.K.K.A Magic Archer
Arrows Valkyrie Witch P.E.K.K.A Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Magic Archer Arrows Valkyrie Bandit
Arrows Skeleton Barrel Bandit Magic Archer
Arrows Skeleton Barrel Bandit Magic Archer
Arrows Skeleton Barrel Valkyrie
Arrows Valkyrie Magic Archer
Arrows Skeleton Barrel Witch Magic Archer
Arrows Witch Magic Archer
Arrows Skeleton Barrel Magic Archer
Arrows Skeleton Barrel Bandit
Arrows Skeleton Barrel Valkyrie Bandit Magic Archer
Arrows Magic Archer
Skeleton Barrel Bandit Magic Archer
Arrows Skeleton Barrel Bandit Magic Archer
Arrows Skeleton Barrel Magic Archer
Arrows Skeleton Barrel Witch Bandit Magic Archer
Magic Archer Arrows Skeleton Barrel Bandit
Arrows
Arrows Skeleton Barrel Bandit Magic Archer
Arrows Skeleton Barrel Valkyrie Witch Magic Archer
Magic Archer
Arrows
Arrows Skeleton Barrel
Arrows Valkyrie Witch Magic Archer
Witch
Arrows Skeleton Barrel Witch Bandit Magic Archer
Arrows Skeleton Barrel Witch Bandit Magic Archer
Arrows Skeleton Barrel Bandit Magic Archer
Arrows Witch Magic Archer
Skeleton Barrel Witch
Arrows Bandit Magic Archer
Arrows Magic Archer
P.E.K.K.A
Arrows Magic Archer
Skeleton Barrel Skeleton Army Witch Bandit Magic Archer
Arrows Witch Magic Archer
Arrows
Valkyrie Magic Archer
Arrows Skeleton Barrel Magic Archer
Arrows
P.E.K.K.A
Witch Magic Archer
Witch Magic Archer
Skeleton Barrel Witch Bandit Magic Archer
P.E.K.K.A

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