My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Wizard Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Skeleton Army Clone Balloon Inferno Dragon
Giant Snowball
Skeleton Barrel Skeleton Army Clone Balloon Inferno Dragon Lumberjack
Zap
Skeleton Barrel Skeleton Army Clone Balloon Inferno Dragon
Barbarian Barrel
Skeleton Barrel Wizard Skeleton Army Clone Lumberjack
The Log
Skeleton Barrel Skeleton Army Clone Lumberjack
Earthquake
Skeleton Army Clone
Arrows
Skeleton Barrel Skeleton Army Clone
Royal Delivery
Skeleton Barrel Wizard Skeleton Army Clone Balloon Inferno Dragon Lumberjack
Fireball
Skeleton Barrel Wizard Skeleton Army Clone Balloon Inferno Dragon Lumberjack
Poison
Skeleton Barrel Wizard Skeleton Army Clone Balloon
Lightning
Wizard Balloon Inferno Dragon Lumberjack
Rocket
Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Skeleton Army Clone Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Barrel Skeleton Army Clone Inferno Dragon Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Skeleton Barrel Skeleton Army Clone

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Skeleton Barrel Lumberjack
Skeleton Barrel
Clone Arrows Balloon Inferno Dragon Lumberjack
Wizard
Balloon Lumberjack
Skeleton Army
Clone
Clone
Skeleton Barrel Skeleton Army Balloon Inferno Dragon Lumberjack
Balloon
Arrows Clone Lumberjack Skeleton Barrel Wizard
Inferno Dragon
Skeleton Barrel Clone
Lumberjack
Balloon Arrows Skeleton Barrel Wizard Clone

Defense Synergies 0 5

Arrows
Lumberjack
Skeleton Barrel
Wizard
Skeleton Army Lumberjack
Skeleton Army
Wizard Inferno Dragon Lumberjack
Clone
Balloon
Inferno Dragon
Skeleton Army
Lumberjack
Arrows Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Wizard
Skeleton Army Inferno Dragon Lumberjack
Skeleton Army Lumberjack Inferno Dragon
Skeleton Army Inferno Dragon Lumberjack
Arrows Skeleton Army Lumberjack
Arrows Skeleton Army Lumberjack
Inferno Dragon Arrows Wizard
Arrows Skeleton Barrel
Inferno Dragon Skeleton Army Lumberjack
Skeleton Army Lumberjack
Skeleton Army Arrows Wizard Lumberjack
Arrows Inferno Dragon Wizard
Skeleton Army Lumberjack Wizard
Wizard Skeleton Army Arrows Lumberjack
Skeleton Army Inferno Dragon Lumberjack
Skeleton Army Inferno Dragon Lumberjack
Wizard Arrows Skeleton Army Lumberjack
Arrows Wizard Skeleton Army Lumberjack
Arrows Wizard Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Wizard Skeleton Army Arrows Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack
Arrows Skeleton Barrel Wizard Inferno Dragon Lumberjack
Skeleton Army Lumberjack
Skeleton Army Lumberjack
Skeleton Army Inferno Dragon Lumberjack
Arrows Wizard Skeleton Barrel
Skeleton Army Lumberjack
Skeleton Army Inferno Dragon Lumberjack
Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Lumberjack
Skeleton Army Arrows
Skeleton Army Wizard Lumberjack
Wizard Skeleton Army
Skeleton Army Inferno Dragon Lumberjack
Arrows Wizard Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Wizard Arrows
Arrows Wizard Skeleton Barrel
Arrows Wizard
Arrows Skeleton Barrel Wizard
Arrows Skeleton Barrel Wizard
Lumberjack
Arrows Skeleton Barrel Wizard
Arrows Wizard
Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Wizard
Arrows Skeleton Barrel Wizard
Arrows
Arrows Skeleton Barrel Wizard
Arrows Skeleton Barrel Wizard
Arrows Wizard
Arrows Skeleton Barrel
Arrows Wizard
Inferno Dragon
Arrows Skeleton Barrel Wizard
Arrows Skeleton Barrel Wizard
Arrows Skeleton Barrel
Arrows Wizard
Skeleton Barrel Wizard
Arrows Wizard
Arrows
Arrows Wizard
Skeleton Barrel Skeleton Army
Arrows Wizard
Arrows
Wizard Lumberjack
Arrows Skeleton Barrel Wizard
Arrows
Skeleton Barrel
Inferno Dragon
Wizard

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