My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Baby Dragon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Barbarians Goblin Barrel Skeleton Army Baby Dragon
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Tesla Barbarians Goblin Barrel Skeleton Army Ice Wizard
The Log
Barbarians Goblin Barrel Skeleton Army
Earthquake
Tesla Barbarians Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Barbarians Goblin Barrel Skeleton Army Baby Dragon Ice Wizard
Fireball
Tesla Barbarians Goblin Barrel Skeleton Army Baby Dragon Ice Wizard
Poison
Barbarians Skeleton Army Ice Wizard
Lightning
Tesla Baby Dragon Ice Wizard
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Baby Dragon Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Barrel Skeleton Army Ice Wizard Tesla Baby Dragon Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Barrel Skeleton Army Ice Wizard

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel Lightning
Tesla
Barbarians
Goblin Barrel
Arrows Skeleton Army Baby Dragon Ice Wizard
Skeleton Army
Goblin Barrel
Baby Dragon
Goblin Barrel Lightning Ice Wizard
Lightning
Arrows Baby Dragon
Ice Wizard
Goblin Barrel Baby Dragon

Defense Synergies 1 8

Arrows
Tesla Barbarians Lightning Ice Wizard
Tesla
Arrows Skeleton Army Baby Dragon
Barbarians
Arrows Skeleton Army
Goblin Barrel
Skeleton Army
Tesla Barbarians Ice Wizard
Baby Dragon
Ice Wizard Tesla
Lightning
Arrows
Ice Wizard
Baby Dragon Arrows Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Baby Dragon
Barbarians Skeleton Army Tesla Ice Wizard
Tesla Barbarians Skeleton Army Lightning Ice Wizard
Tesla Barbarians Skeleton Army Ice Wizard
Lightning Arrows Barbarians Skeleton Army
Arrows Skeleton Army Tesla Baby Dragon Ice Wizard
Tesla Lightning Arrows Baby Dragon Ice Wizard
Lightning Arrows Tesla Barbarians Baby Dragon
Tesla Barbarians Skeleton Army Ice Wizard
Skeleton Army Tesla Barbarians Ice Wizard
Barbarians Skeleton Army Ice Wizard Arrows Tesla Baby Dragon
Arrows Tesla Baby Dragon Ice Wizard
Tesla Barbarians Skeleton Army Lightning Ice Wizard
Skeleton Army Arrows Tesla Barbarians Baby Dragon
Barbarians Skeleton Army Tesla
Barbarians Skeleton Army Tesla Lightning
Tesla Barbarians Arrows Skeleton Army
Arrows Tesla Barbarians Skeleton Army Baby Dragon Ice Wizard
Arrows Baby Dragon Tesla Barbarians Ice Wizard
Barbarians Tesla
Skeleton Army Arrows Tesla Barbarians Baby Dragon
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Tesla
Arrows Tesla Baby Dragon Lightning
Barbarians Skeleton Army Lightning
Skeleton Army Lightning Tesla Barbarians
Barbarians Tesla Skeleton Army
Arrows Tesla Baby Dragon Ice Wizard
Skeleton Army Tesla Barbarians Lightning Ice Wizard
Tesla Barbarians Skeleton Army
Lightning Barbarians Skeleton Army Baby Dragon
Tesla Barbarians Skeleton Army
Tesla Barbarians
Skeleton Army Lightning Arrows Barbarians
Barbarians Skeleton Army Lightning Tesla
Tesla Barbarians Skeleton Army Baby Dragon
Tesla Barbarians Skeleton Army Baby Dragon Lightning
Arrows Tesla Barbarians Baby Dragon Ice Wizard
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Baby Dragon
Arrows Baby Dragon Ice Wizard
Lightning Arrows Baby Dragon
Lightning Arrows Barbarians
Arrows Baby Dragon
Arrows Baby Dragon Ice Wizard
Arrows Baby Dragon
Arrows Baby Dragon Lightning Ice Wizard
Arrows Lightning
Lightning
Lightning Arrows
Lightning Arrows Baby Dragon
Lightning Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows
Lightning
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Baby Dragon
Lightning Arrows
Lightning
Lightning Arrows Barbarians Baby Dragon
Arrows Baby Dragon Ice Wizard
Arrows Baby Dragon Lightning Ice Wizard
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon Ice Wizard
Lightning
Lightning
Lightning Arrows
Lightning Arrows
Arrows Lightning
Lightning Barbarians Skeleton Army
Lightning Arrows Baby Dragon Ice Wizard
Arrows
Lightning Baby Dragon
Arrows Baby Dragon Lightning
Lightning Arrows
Baby Dragon Lightning
Lightning
Lightning Baby Dragon
Lightning

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