My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla P.E.K.K.A Electro Wizard Inferno Dragon Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Barrel Inferno Dragon
Zap
Goblin Barrel Inferno Dragon
Barbarian Barrel
Tesla Goblin Barrel Electro Wizard
The Log
Goblin Barrel
Earthquake
Tesla Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Goblin Barrel P.E.K.K.A Electro Wizard Inferno Dragon
Fireball
Tesla Goblin Barrel Electro Wizard Inferno Dragon
Poison
Electro Wizard
Lightning
Tesla Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Barrel Tesla Electro Wizard Inferno Dragon Golden Knight P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Goblin Barrel Tesla

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Goblin Barrel
Tesla
Goblin Barrel
Arrows P.E.K.K.A Golden Knight
P.E.K.K.A
Arrows Electro Wizard Goblin Barrel The Log
The Log
P.E.K.K.A
Electro Wizard
P.E.K.K.A
Inferno Dragon
Golden Knight
Goblin Barrel

Defense Synergies 2 10

Arrows
Tesla P.E.K.K.A Golden Knight
Tesla
The Log Arrows Electro Wizard Inferno Dragon
Goblin Barrel
P.E.K.K.A
The Log Arrows Electro Wizard
The Log
Tesla P.E.K.K.A Electro Wizard Inferno Dragon Golden Knight
Electro Wizard
Tesla P.E.K.K.A The Log Inferno Dragon
Inferno Dragon
Tesla The Log Electro Wizard
Golden Knight
Arrows The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla The Log Electro Wizard Golden Knight
P.E.K.K.A Inferno Dragon Tesla The Log Electro Wizard
Tesla P.E.K.K.A Electro Wizard Inferno Dragon
Tesla P.E.K.K.A Inferno Dragon Electro Wizard
Arrows P.E.K.K.A The Log
Arrows The Log Tesla Electro Wizard
Tesla Electro Wizard Inferno Dragon Arrows
Arrows Tesla P.E.K.K.A The Log Electro Wizard Golden Knight
Tesla P.E.K.K.A Inferno Dragon
Tesla Electro Wizard
Electro Wizard Arrows Tesla The Log
Arrows Tesla Inferno Dragon Electro Wizard
Tesla P.E.K.K.A The Log Electro Wizard
Arrows Tesla P.E.K.K.A The Log Electro Wizard Golden Knight
P.E.K.K.A Inferno Dragon Tesla Electro Wizard
Tesla P.E.K.K.A The Log Electro Wizard Inferno Dragon
Tesla Arrows P.E.K.K.A Electro Wizard
Arrows Tesla The Log Electro Wizard Golden Knight
Arrows The Log Tesla Electro Wizard Inferno Dragon
P.E.K.K.A Tesla Electro Wizard Inferno Dragon
Arrows Tesla P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Tesla Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla P.E.K.K.A Electro Wizard
Electro Wizard Arrows Tesla The Log Inferno Dragon
P.E.K.K.A The Log Electro Wizard Golden Knight
P.E.K.K.A Tesla The Log Electro Wizard
P.E.K.K.A Tesla Inferno Dragon
Arrows Tesla Electro Wizard
P.E.K.K.A Tesla Electro Wizard
P.E.K.K.A Tesla Inferno Dragon
P.E.K.K.A Electro Wizard The Log Inferno Dragon
P.E.K.K.A Tesla Inferno Dragon
P.E.K.K.A Inferno Dragon Tesla Golden Knight
P.E.K.K.A Arrows The Log Electro Wizard
P.E.K.K.A Tesla Golden Knight
Tesla
Tesla Electro Wizard P.E.K.K.A The Log Inferno Dragon Golden Knight
Arrows Tesla P.E.K.K.A The Log Electro Wizard Inferno Dragon Golden Knight
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log Golden Knight
Arrows The Log Electro Wizard Golden Knight
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log Golden Knight
Electro Wizard
Arrows The Log Electro Wizard Golden Knight
Arrows
The Log Golden Knight
Arrows
Arrows The Log
Arrows The Log Golden Knight
Arrows The Log
Arrows
Arrows The Log Electro Wizard
Arrows The Log Golden Knight
The Log
Arrows
The Log
Arrows The Log
Arrows The Log
Inferno Dragon
Arrows The Log Electro Wizard Golden Knight
Arrows The Log Golden Knight
Arrows The Log Golden Knight
Arrows Electro Wizard
Electro Wizard
Arrows The Log
Arrows Electro Wizard
P.E.K.K.A
Arrows The Log
Electro Wizard
Arrows Electro Wizard
Arrows The Log
Electro Wizard
Arrows The Log
Arrows
P.E.K.K.A
The Log Electro Wizard Golden Knight
Electro Wizard
The Log Electro Wizard Golden Knight
P.E.K.K.A Inferno Dragon

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