My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Cannon Cart Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Cannon Cart Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Cannon Cart
Giant Snowball
Dart Goblin Guards
Zap
Dart Goblin Guards Cannon Cart
Barbarian Barrel
Tesla Dart Goblin Wizard Guards Cannon Cart Electro Wizard
The Log
Dart Goblin Guards Cannon Cart
Earthquake
Tesla Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Wizard Guards Cannon Cart Electro Wizard
Fireball
Tesla Dart Goblin Wizard Cannon Cart Electro Wizard
Poison
Dart Goblin Wizard Guards Electro Wizard
Lightning
Tesla Wizard Cannon Cart Electro Wizard
Rocket
Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Guards Tesla Electro Wizard Wizard Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Dart Goblin Guards Tesla

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Cannon Cart Mega Knight
Tesla
Dart Goblin
Cannon Cart Mega Knight
Wizard
Mega Knight
Guards
Cannon Cart
Arrows Dart Goblin Electro Wizard
Electro Wizard
Cannon Cart Mega Knight
Mega Knight
Arrows Dart Goblin Wizard Electro Wizard

Defense Synergies 1 19

Arrows
Mega Knight Tesla Cannon Cart
Tesla
Arrows Dart Goblin Wizard Guards Cannon Cart Electro Wizard
Dart Goblin
Tesla Guards Cannon Cart Electro Wizard Mega Knight
Wizard
Tesla Guards Cannon Cart Electro Wizard Mega Knight
Guards
Tesla Dart Goblin Wizard Cannon Cart Electro Wizard
Cannon Cart
Arrows Tesla Dart Goblin Wizard Guards Electro Wizard
Electro Wizard
Tesla Dart Goblin Wizard Guards Cannon Cart Mega Knight
Mega Knight
Arrows Dart Goblin Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Tesla Dart Goblin Wizard Electro Wizard
Tesla Dart Goblin Cannon Cart Electro Wizard Mega Knight
Tesla Mega Knight Dart Goblin Cannon Cart Electro Wizard
Tesla Dart Goblin Guards Cannon Cart Electro Wizard Mega Knight
Arrows Mega Knight
Arrows Tesla Dart Goblin Guards Cannon Cart Electro Wizard Mega Knight
Tesla Dart Goblin Electro Wizard Arrows Wizard
Arrows Tesla Dart Goblin Cannon Cart Electro Wizard Mega Knight
Tesla
Guards Tesla Dart Goblin Cannon Cart Electro Wizard Mega Knight
Dart Goblin Guards Electro Wizard Arrows Tesla Wizard Cannon Cart Mega Knight
Arrows Tesla Dart Goblin Wizard Electro Wizard
Tesla Mega Knight Wizard Guards Cannon Cart Electro Wizard
Wizard Mega Knight Arrows Tesla Dart Goblin Guards Cannon Cart Electro Wizard
Tesla Cannon Cart Electro Wizard Mega Knight
Tesla Electro Wizard Mega Knight
Tesla Wizard Mega Knight Arrows Cannon Cart Electro Wizard
Arrows Tesla Mega Knight Dart Goblin Wizard Guards Cannon Cart Electro Wizard
Arrows Wizard Tesla Dart Goblin Guards Cannon Cart Electro Wizard Mega Knight
Tesla Dart Goblin Cannon Cart Electro Wizard
Wizard Mega Knight Arrows Tesla Dart Goblin Guards Cannon Cart Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Tesla Cannon Cart Electro Wizard
Electro Wizard Arrows Tesla Wizard Cannon Cart Mega Knight
Guards Mega Knight Cannon Cart Electro Wizard
Guards Mega Knight Tesla Cannon Cart Electro Wizard
Tesla Guards Cannon Cart Mega Knight
Arrows Wizard Tesla Dart Goblin Electro Wizard
Guards Tesla Dart Goblin Cannon Cart Electro Wizard
Mega Knight Tesla Cannon Cart
Electro Wizard Mega Knight Cannon Cart
Tesla Dart Goblin Guards
Mega Knight Tesla Dart Goblin Guards Cannon Cart
Mega Knight Arrows Guards Electro Wizard
Cannon Cart Mega Knight Tesla Wizard Guards
Wizard Tesla Dart Goblin Cannon Cart Mega Knight
Tesla Guards Electro Wizard Dart Goblin Cannon Cart
Arrows Mega Knight Tesla Dart Goblin Wizard Cannon Cart Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Guards
Arrows Dart Goblin Electro Wizard
Arrows Dart Goblin Cannon Cart
Cannon Cart Arrows Dart Goblin Guards
Wizard Arrows Mega Knight
Arrows Wizard Dart Goblin
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Guards Electro Wizard
Arrows Dart Goblin Wizard Cannon Cart Electro Wizard
Arrows Dart Goblin Wizard
Dart Goblin Cannon Cart
Arrows Dart Goblin Cannon Cart
Arrows Dart Goblin Cannon Cart
Arrows Dart Goblin Wizard Cannon Cart
Arrows Dart Goblin Wizard Cannon Cart Mega Knight
Arrows
Arrows Dart Goblin Wizard Electro Wizard Mega Knight
Arrows Dart Goblin Wizard Mega Knight
Mega Knight
Arrows Wizard
Arrows Cannon Cart
Arrows Wizard Mega Knight
Arrows Dart Goblin Wizard Electro Wizard
Arrows Wizard Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin Wizard Electro Wizard
Electro Wizard Dart Goblin Wizard Guards
Arrows Dart Goblin Wizard Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows Wizard
Electro Wizard Dart Goblin Guards Cannon Cart
Arrows Dart Goblin Wizard Electro Wizard
Arrows
Dart Goblin Wizard Cannon Cart Electro Wizard Mega Knight
Arrows Dart Goblin Wizard
Arrows
Dart Goblin Cannon Cart Mega Knight
Dart Goblin Guards Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Cannon Cart Electro Wizard Mega Knight
Cannon Cart
Dart Goblin Wizard Mega Knight

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