My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Elixir Golem Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Electro Dragon
Zap
Barbarian Barrel
Tesla Elixir Golem
The Log
Elixir Golem Mini P.E.K.K.A
Earthquake
Tesla Elixir Golem
Arrows
Royal Delivery
Elixir Golem Mini P.E.K.K.A Battle Healer Electro Dragon
Fireball
Tesla Elixir Golem Battle Healer Electro Dragon
Poison
Elixir Golem Battle Healer Electro Dragon
Lightning
Tesla Mini P.E.K.K.A Battle Healer Electro Dragon
Rocket
Battle Healer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Mini P.E.K.K.A Battle Healer Rage

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Elixir Golem Void Tesla Mini P.E.K.K.A Battle Healer Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Elixir Golem Void

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Void Elixir Golem Mini P.E.K.K.A Battle Healer
Tesla
Elixir Golem
Battle Healer Rage Arrows Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A
Arrows Elixir Golem Battle Healer Rage
Battle Healer
Elixir Golem Rage Electro Dragon Arrows Mini P.E.K.K.A
Rage
Elixir Golem Battle Healer Mini P.E.K.K.A Electro Dragon
Void
Arrows
Electro Dragon
Battle Healer Elixir Golem Rage

Defense Synergies 2 7

Arrows
Void Tesla Mini P.E.K.K.A Battle Healer
Tesla
Arrows Mini P.E.K.K.A Battle Healer
Elixir Golem
Mini P.E.K.K.A
Arrows Tesla Battle Healer Electro Dragon
Battle Healer
Electro Dragon Arrows Tesla Mini P.E.K.K.A
Rage
Void
Arrows
Electro Dragon
Battle Healer Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Void Electro Dragon
Mini P.E.K.K.A Tesla Battle Healer Electro Dragon
Tesla Mini P.E.K.K.A Void Electro Dragon
Tesla Mini P.E.K.K.A Electro Dragon
Arrows Mini P.E.K.K.A Battle Healer
Arrows Tesla Electro Dragon
Tesla Arrows Void Electro Dragon
Arrows Tesla Battle Healer Void Electro Dragon
Tesla Mini P.E.K.K.A
Tesla Mini P.E.K.K.A Battle Healer
Arrows Tesla Electro Dragon
Arrows Tesla Electro Dragon
Tesla Mini P.E.K.K.A Battle Healer Electro Dragon
Arrows Tesla Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A
Tesla Arrows Mini P.E.K.K.A Electro Dragon
Arrows Tesla Battle Healer Electro Dragon
Arrows Tesla Battle Healer Electro Dragon
Mini P.E.K.K.A Tesla
Arrows Tesla Mini P.E.K.K.A Battle Healer Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla Battle Healer Void
Void Arrows Tesla Mini P.E.K.K.A Battle Healer Electro Dragon
Mini P.E.K.K.A Battle Healer Electro Dragon
Mini P.E.K.K.A Tesla Battle Healer
Tesla Mini P.E.K.K.A Battle Healer
Arrows Tesla Electro Dragon
Mini P.E.K.K.A Tesla Battle Healer Void
Mini P.E.K.K.A Tesla Battle Healer
Void Electro Dragon Mini P.E.K.K.A
Tesla
Tesla Mini P.E.K.K.A Electro Dragon
Arrows Void
Mini P.E.K.K.A Tesla
Tesla Electro Dragon
Tesla Electro Dragon Mini P.E.K.K.A Battle Healer
Arrows Tesla Mini P.E.K.K.A Battle Healer Electro Dragon
Arrows Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Electro Dragon
Arrows Void Electro Dragon
Arrows Void Electro Dragon
Arrows Void
Arrows
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Void Electro Dragon
Mini P.E.K.K.A Void Electro Dragon
Void Arrows Electro Dragon
Void Arrows Electro Dragon
Void
Arrows Void Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Mini P.E.K.K.A
Void Arrows Mini P.E.K.K.A Electro Dragon
Arrows Void Electro Dragon
Void
Arrows Void
Void
Arrows Void Electro Dragon
Arrows Electro Dragon
Arrows Void Electro Dragon
Void Arrows Electro Dragon
Void Arrows
Arrows Void Electro Dragon
Electro Dragon Void
Mini P.E.K.K.A Void
Void Arrows Electro Dragon
Void Arrows Electro Dragon
Arrows
Void Electro Dragon
Arrows Electro Dragon
Arrows
Void Mini P.E.K.K.A Electro Dragon
Arrows Electro Dragon
Void Arrows
Electro Dragon
Electro Dragon
Void Electro Dragon
Void Electro Dragon
Void Electro Dragon
Void

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