My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Elixir Golem Prince Giant Skeleton Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Prince Giant Skeleton Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Prince Giant Skeleton
Giant Snowball
Zap
Prince
Barbarian Barrel
Tesla Elixir Golem Giant Skeleton Magic Archer
The Log
Elixir Golem Mini P.E.K.K.A Prince Giant Skeleton
Earthquake
Tesla Elixir Golem
Arrows
Royal Delivery
Elixir Golem Mini P.E.K.K.A Prince Giant Skeleton Magic Archer
Fireball
Tesla Elixir Golem Magic Archer
Poison
Elixir Golem Magic Archer
Lightning
Tesla Mini P.E.K.K.A Prince Magic Archer
Rocket
Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Mini P.E.K.K.A Prince Giant Skeleton Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Elixir Golem Tesla Mini P.E.K.K.A Magic Archer Prince Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Elixir Golem Tesla Mini P.E.K.K.A

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Mini P.E.K.K.A Prince Giant Skeleton Mega Knight
Tesla
Elixir Golem
Arrows Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A
Arrows Elixir Golem Giant Skeleton Magic Archer Mega Knight
Prince
Mega Knight Arrows Magic Archer
Giant Skeleton
Arrows Mini P.E.K.K.A Magic Archer
Magic Archer
Elixir Golem Mini P.E.K.K.A Prince Giant Skeleton Mega Knight
Mega Knight
Prince Arrows Mini P.E.K.K.A Magic Archer

Defense Synergies 1 11

Arrows
Mega Knight Tesla Mini P.E.K.K.A Prince Giant Skeleton
Tesla
Arrows Mini P.E.K.K.A Prince Magic Archer
Elixir Golem
Mini P.E.K.K.A
Arrows Tesla Magic Archer
Prince
Arrows Tesla Magic Archer
Giant Skeleton
Arrows Magic Archer
Magic Archer
Tesla Mini P.E.K.K.A Prince Giant Skeleton Mega Knight
Mega Knight
Arrows Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Magic Archer
Mini P.E.K.K.A Tesla Prince Mega Knight
Tesla Mini P.E.K.K.A Prince Mega Knight Giant Skeleton
Tesla Mini P.E.K.K.A Prince Mega Knight
Arrows Mini P.E.K.K.A Prince Giant Skeleton Mega Knight
Arrows Tesla Magic Archer Mega Knight
Tesla Arrows Magic Archer
Arrows Tesla Giant Skeleton Magic Archer Mega Knight
Tesla Mini P.E.K.K.A Prince
Tesla Mini P.E.K.K.A Prince Giant Skeleton Mega Knight
Arrows Tesla Giant Skeleton Magic Archer Mega Knight
Arrows Tesla Magic Archer
Tesla Mini P.E.K.K.A Prince Mega Knight Giant Skeleton
Mega Knight Arrows Tesla Mini P.E.K.K.A Prince Magic Archer
Mini P.E.K.K.A Tesla Prince Mega Knight
Tesla Mini P.E.K.K.A Prince Mega Knight
Tesla Mega Knight Arrows Mini P.E.K.K.A Prince
Arrows Tesla Mega Knight Prince Magic Archer
Arrows Tesla Giant Skeleton Magic Archer Mega Knight
Mini P.E.K.K.A Tesla Prince
Mega Knight Arrows Tesla Mini P.E.K.K.A Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Tesla Prince Giant Skeleton
Arrows Tesla Mini P.E.K.K.A Prince Magic Archer Mega Knight
Giant Skeleton Mega Knight Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Giant Skeleton Mega Knight Tesla
Giant Skeleton Tesla Mini P.E.K.K.A Prince Mega Knight
Arrows Tesla Magic Archer
Mini P.E.K.K.A Prince Tesla Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Mega Knight Tesla Prince
Giant Skeleton Mega Knight Mini P.E.K.K.A Prince Magic Archer
Tesla
Mega Knight Tesla Mini P.E.K.K.A Prince Giant Skeleton
Mega Knight Arrows Prince Giant Skeleton
Mini P.E.K.K.A Prince Giant Skeleton Mega Knight Tesla
Tesla Magic Archer Mega Knight
Tesla Mini P.E.K.K.A Prince Giant Skeleton Magic Archer
Arrows Mega Knight Tesla Mini P.E.K.K.A Giant Skeleton Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Giant Skeleton
Arrows Magic Archer
Arrows Giant Skeleton Magic Archer
Arrows Prince Giant Skeleton
Arrows Magic Archer Mega Knight
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows
Mini P.E.K.K.A Prince
Arrows Prince Magic Archer
Arrows Magic Archer
Magic Archer
Arrows Magic Archer
Arrows Prince Magic Archer
Arrows Magic Archer
Magic Archer Arrows Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Prince Magic Archer Mega Knight
Arrows Magic Archer Mega Knight
Prince Giant Skeleton Magic Archer Mega Knight
Arrows
Prince
Arrows
Arrows Magic Archer Mega Knight
Arrows Magic Archer
Arrows Prince Magic Archer Mega Knight
Arrows Magic Archer
Arrows Magic Archer
Mini P.E.K.K.A
Arrows Magic Archer Mega Knight
Arrows Magic Archer
Prince Giant Skeleton Mega Knight
Arrows Magic Archer
Prince Magic Archer
Arrows Magic Archer
Arrows
Mini P.E.K.K.A Prince Magic Archer Mega Knight
Arrows Magic Archer
Arrows Giant Skeleton
Prince Mega Knight
Giant Skeleton Magic Archer
Magic Archer
Prince Giant Skeleton Magic Archer Mega Knight
Prince
Mega Knight

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