My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Elixir Golem Musketeer Witch Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Princess Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Musketeer Witch Princess
Zap
Witch Princess
Barbarian Barrel
Tesla Elixir Golem Musketeer Witch Princess
The Log
Elixir Golem Musketeer Witch Princess
Earthquake
Tesla Elixir Golem Witch
Arrows
Witch Princess
Royal Delivery
Elixir Golem Musketeer Witch Princess
Fireball
Tesla Elixir Golem Musketeer Witch Princess
Poison
Elixir Golem Musketeer Witch Princess
Lightning
Tesla Musketeer Witch
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Rage Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Elixir Golem Princess Tesla Musketeer Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Elixir Golem Princess

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Mega Knight
Tesla
Elixir Golem
Rage Arrows Musketeer Witch
Musketeer
Elixir Golem Mega Knight
Rage
Elixir Golem Witch
Witch
Rage Elixir Golem Mega Knight
Princess
Mega Knight
Mega Knight
Arrows Musketeer Witch Princess

Defense Synergies 2 5

Arrows
Mega Knight Tesla
Tesla
Musketeer Arrows Princess
Elixir Golem
Musketeer
Tesla Mega Knight
Rage
Witch
Mega Knight
Princess
Tesla Mega Knight
Mega Knight
Arrows Musketeer Witch Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Musketeer
Tesla Musketeer Witch Mega Knight
Tesla Witch Mega Knight Musketeer
Tesla Witch Musketeer Mega Knight
Arrows Princess Mega Knight
Arrows Tesla Musketeer Mega Knight
Tesla Musketeer Arrows Witch Princess
Arrows Tesla Musketeer Mega Knight
Tesla Witch Musketeer Princess
Tesla Musketeer Mega Knight
Witch Arrows Tesla Musketeer Princess Mega Knight
Arrows Tesla Musketeer Witch Princess
Tesla Mega Knight Musketeer Witch
Mega Knight Arrows Tesla Witch Princess
Tesla Mega Knight
Tesla Mega Knight
Tesla Mega Knight Arrows Musketeer Witch
Arrows Tesla Mega Knight Musketeer Witch
Arrows Witch Tesla Musketeer Princess Mega Knight
Tesla Musketeer
Mega Knight Arrows Tesla Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Witch
Arrows Tesla Musketeer Mega Knight
Mega Knight Musketeer Witch
Mega Knight Tesla Musketeer
Tesla Musketeer Witch Mega Knight
Arrows Tesla Musketeer Witch Princess
Tesla Musketeer Witch
Mega Knight Tesla
Mega Knight Witch
Witch Tesla Musketeer
Mega Knight Tesla Musketeer Witch
Mega Knight Arrows
Mega Knight Tesla Witch
Tesla Musketeer Witch Princess Mega Knight
Tesla Witch Musketeer
Arrows Mega Knight Tesla Musketeer Witch Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Musketeer
Arrows Musketeer Princess
Arrows
Arrows Musketeer
Arrows Mega Knight
Arrows Musketeer Witch Princess
Arrows Musketeer Witch Princess
Arrows Princess
Arrows
Musketeer
Arrows Musketeer Princess
Arrows Musketeer Princess
Musketeer Princess
Arrows Musketeer Princess
Princess Arrows Musketeer
Arrows Musketeer Witch Princess
Arrows Musketeer Princess Mega Knight
Arrows
Arrows Musketeer Princess Mega Knight
Arrows Witch Princess Mega Knight
Musketeer Mega Knight
Arrows Princess
Musketeer
Arrows Musketeer
Arrows Witch Princess Mega Knight
Witch
Arrows Musketeer Witch Princess
Arrows Musketeer Witch Princess Mega Knight
Arrows Musketeer
Arrows Musketeer Witch Princess
Musketeer Witch
Arrows Musketeer Mega Knight
Arrows Princess
Mega Knight
Arrows Princess
Musketeer Witch Princess
Arrows Musketeer Witch Princess
Arrows
Musketeer Princess Mega Knight
Arrows Musketeer Princess
Arrows
Musketeer Mega Knight
Musketeer Witch Princess
Musketeer Witch Princess
Musketeer Witch Princess Mega Knight
Mega Knight

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