My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Witch
Zap
Firecracker Skeleton Army Witch
Barbarian Barrel
Firecracker Tesla Skeleton Army Witch
The Log
Firecracker Skeleton Army Witch
Earthquake
Firecracker Tesla Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch
Royal Delivery
Firecracker Skeleton Army Witch
Fireball
Firecracker Tesla Skeleton Army Witch
Poison
Firecracker Skeleton Army Witch
Lightning
Tesla Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Skeleton Army Tesla Fireball Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Skeleton Army

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mega Knight
Firecracker
Mega Knight
Tesla
Fireball
Arrows The Log Mega Knight
Skeleton Army
Witch
Mega Knight
The Log
Fireball Mega Knight
Mega Knight
Arrows Firecracker Fireball Witch The Log

Defense Synergies 4 12

Arrows
Mega Knight Tesla Fireball
Firecracker
The Log Tesla Skeleton Army Mega Knight
Tesla
The Log Arrows Firecracker Fireball Skeleton Army
Fireball
The Log Arrows Tesla Mega Knight
Skeleton Army
Firecracker Tesla The Log
Witch
The Log Mega Knight
The Log
Firecracker Tesla Fireball Skeleton Army Witch Mega Knight
Mega Knight
Arrows Firecracker Fireball Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball The Log
Skeleton Army Firecracker Tesla Witch The Log Mega Knight
Tesla Skeleton Army Witch Mega Knight
Tesla Skeleton Army Witch Firecracker Mega Knight
Arrows Firecracker Fireball Skeleton Army The Log Mega Knight
Arrows Fireball Skeleton Army The Log Firecracker Tesla Mega Knight
Tesla Arrows Firecracker Fireball Witch
Arrows Tesla Fireball The Log Mega Knight
Tesla Witch Skeleton Army
Skeleton Army Firecracker Tesla Mega Knight
Skeleton Army Witch Arrows Firecracker Tesla Fireball The Log Mega Knight
Arrows Tesla Firecracker Fireball Witch
Tesla Skeleton Army Mega Knight Fireball Witch The Log
Fireball Skeleton Army Mega Knight Arrows Firecracker Tesla Witch The Log
Skeleton Army Tesla Mega Knight
Skeleton Army Tesla Fireball The Log Mega Knight
Tesla Mega Knight Arrows Firecracker Fireball Skeleton Army Witch
Arrows Tesla Fireball Mega Knight Firecracker Skeleton Army Witch The Log
Arrows Witch The Log Firecracker Tesla Fireball Mega Knight
Tesla
Skeleton Army Mega Knight Arrows Firecracker Tesla Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Tesla Fireball Witch
Fireball Arrows Firecracker Tesla The Log Mega Knight
Skeleton Army Mega Knight Witch The Log
Skeleton Army Mega Knight Tesla Fireball The Log
Tesla Skeleton Army Witch Mega Knight
Arrows Firecracker Fireball Tesla Witch
Skeleton Army Tesla Fireball Witch
Mega Knight Tesla Skeleton Army
Mega Knight Firecracker Fireball Skeleton Army Witch The Log
Witch Tesla Skeleton Army
Mega Knight Tesla Witch
Skeleton Army Mega Knight Arrows Fireball The Log
Skeleton Army Mega Knight Tesla Fireball Witch
Firecracker Tesla Fireball Skeleton Army Witch Mega Knight
Tesla Skeleton Army Witch Firecracker Fireball The Log
Arrows Mega Knight Firecracker Tesla Fireball Witch The Log
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker The Log
Arrows Firecracker Fireball The Log
Arrows Fireball The Log
Arrows Firecracker Fireball The Log
Fireball Arrows Firecracker The Log Mega Knight
Arrows Firecracker Fireball Witch
Arrows Firecracker Witch The Log
Arrows Fireball The Log Firecracker
Arrows Fireball The Log Firecracker
Fireball
Firecracker Arrows Fireball The Log
Fireball Arrows Firecracker
Firecracker Fireball The Log
Arrows Firecracker Fireball
Arrows Firecracker Fireball The Log
Arrows Firecracker Fireball Witch The Log
Arrows Firecracker Fireball The Log Mega Knight
Arrows Fireball
Arrows Firecracker Fireball The Log Mega Knight
Arrows Firecracker Fireball Witch The Log Mega Knight
Fireball The Log Mega Knight
Arrows Fireball
The Log
Arrows Fireball The Log
Arrows Firecracker The Log Fireball Witch Mega Knight
Witch
Arrows Firecracker Fireball The Log Witch
Fireball Arrows Witch The Log Mega Knight
Fireball Arrows Firecracker The Log
Arrows Firecracker Fireball Witch
Firecracker Fireball Witch
Fireball
Arrows Fireball The Log Mega Knight
Arrows Firecracker Fireball
Mega Knight
Arrows Firecracker Fireball The Log
Fireball Skeleton Army Witch
Fireball Arrows Firecracker Witch
Arrows The Log Fireball
Fireball Firecracker Mega Knight
Arrows The Log Firecracker Fireball
Arrows Fireball
Firecracker Mega Knight
Firecracker Fireball Witch The Log
Firecracker Fireball Witch
Firecracker Fireball Witch The Log Mega Knight
Fireball Firecracker Mega Knight

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