My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Fisherman
Giant Snowball
Goblin Drill Fisherman
Zap
Goblin Drill Fisherman
Barbarian Barrel
Tesla Wizard Goblin Drill
The Log
Goblin Drill Fisherman
Earthquake
Tesla Goblin Drill
Arrows
Goblin Drill
Royal Delivery
Wizard Goblin Drill Fisherman
Fireball
Tesla Wizard Goblin Drill Fisherman
Poison
Wizard Goblin Drill Fisherman
Lightning
Tesla Wizard Fisherman
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Wizard Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Poison Goblin Drill Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fisherman Tesla Fireball Poison Goblin Drill Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Fisherman Tesla Fireball

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Goblin Drill Mega Knight
Tesla
Fireball
Arrows Goblin Drill Mega Knight
Wizard
Mega Knight
Poison
Goblin Drill Mega Knight
Goblin Drill
Fireball Arrows Poison Mega Knight
Fisherman
Mega Knight
Mega Knight
Arrows Fireball Wizard Poison Goblin Drill Fisherman

Defense Synergies 1 11

Arrows
Mega Knight Tesla Fireball
Tesla
Arrows Fireball Wizard Poison Goblin Drill
Fireball
Arrows Tesla Goblin Drill Mega Knight
Wizard
Tesla Mega Knight
Poison
Tesla Mega Knight
Goblin Drill
Tesla Fireball
Fisherman
Mega Knight
Mega Knight
Arrows Fireball Wizard Poison Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Wizard
Tesla Goblin Drill Fisherman Mega Knight
Tesla Fisherman Mega Knight Goblin Drill
Tesla Goblin Drill Fisherman Mega Knight
Arrows Fireball Poison Mega Knight
Arrows Fireball Tesla Mega Knight
Tesla Arrows Fireball Wizard Poison
Arrows Tesla Fireball Poison Mega Knight
Tesla Goblin Drill Fisherman
Tesla Fisherman Mega Knight
Poison Arrows Tesla Fireball Wizard Goblin Drill Fisherman Mega Knight
Arrows Tesla Fireball Wizard Poison
Tesla Goblin Drill Mega Knight Fireball Wizard
Fireball Wizard Mega Knight Arrows Tesla Poison Goblin Drill
Tesla Goblin Drill Mega Knight
Tesla Fireball Goblin Drill Fisherman Mega Knight
Tesla Wizard Mega Knight Arrows Fireball Poison Goblin Drill Fisherman
Arrows Tesla Fireball Mega Knight Wizard Goblin Drill Fisherman
Arrows Wizard Poison Goblin Drill Tesla Fireball Fisherman Mega Knight
Tesla Goblin Drill Fisherman
Wizard Mega Knight Arrows Tesla Fireball Poison Fisherman
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Fireball Fisherman
Fireball Poison Arrows Tesla Wizard Fisherman Mega Knight
Mega Knight Fisherman
Mega Knight Tesla Fireball Fisherman
Tesla Goblin Drill Fisherman Mega Knight
Arrows Fireball Wizard Poison Tesla
Tesla Fireball
Mega Knight Tesla Fisherman
Mega Knight Fireball Poison
Tesla Goblin Drill
Mega Knight Tesla
Mega Knight Arrows Fireball Poison
Mega Knight Tesla Fireball Wizard
Wizard Tesla Fireball Mega Knight
Tesla Fireball Poison Goblin Drill Fisherman
Arrows Poison Mega Knight Tesla Fireball Wizard
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Arrows Goblin Drill
Arrows Fireball Poison Fisherman
Arrows Fireball Poison Goblin Drill
Arrows Fireball Poison
Fireball Wizard Poison Arrows Mega Knight
Arrows Fireball Wizard Poison
Arrows Wizard Poison
Arrows Fireball Poison Wizard
Arrows Fireball Poison Wizard Fisherman
Fireball Poison Fisherman
Poison Arrows Fireball Wizard Fisherman
Fireball Poison Arrows Wizard
Poison Fireball Fisherman
Arrows Fireball Poison Fisherman
Arrows Fireball Poison Fisherman
Arrows Fireball Wizard Poison Goblin Drill
Arrows Fireball Wizard Poison Mega Knight
Arrows Fireball Poison
Fisherman
Arrows Fireball Wizard Poison Fisherman Mega Knight
Arrows Fireball Wizard Poison Mega Knight
Fireball Poison Mega Knight
Arrows Fireball Wizard Poison
Fisherman
Arrows Fireball Poison Goblin Drill
Arrows Poison Fireball Wizard Mega Knight
Fisherman
Arrows Fireball Poison Wizard Fisherman
Fireball Arrows Wizard Poison Fisherman Mega Knight
Fireball Poison Arrows Fisherman
Poison Arrows Fireball Wizard
Fireball Wizard Poison
Fireball
Poison Arrows Fireball Wizard Mega Knight
Arrows Fireball Poison
Mega Knight
Arrows Fireball Wizard Poison
Fireball
Fireball Poison Arrows Wizard
Arrows Fireball
Fireball Poison Wizard Mega Knight
Arrows Fireball Wizard Poison
Arrows Fireball Poison
Mega Knight
Fireball Poison
Fireball Poison
Poison Fireball Mega Knight
Fireball Wizard Mega Knight

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