My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Furnace P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Furnace
Zap
Furnace
Barbarian Barrel
Tesla Furnace
The Log
Furnace
Earthquake
Tesla Furnace
Arrows
Furnace
Royal Delivery
P.E.K.K.A
Fireball
Tesla Furnace
Poison
Furnace
Lightning
Tesla Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Berserker The Log Arrows Earthquake Tesla Furnace P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Berserker The Log Arrows

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Arrows
Mirror P.E.K.K.A Earthquake
Tesla
Earthquake
Arrows Furnace Mirror P.E.K.K.A The Log
Furnace
Earthquake Mirror P.E.K.K.A
Mirror
Arrows The Log Earthquake Furnace
P.E.K.K.A
Arrows Earthquake Furnace The Log
The Log
Mirror Earthquake P.E.K.K.A

Defense Synergies 5 7

Berserker
Arrows
Mirror Tesla Furnace P.E.K.K.A
Tesla
Mirror The Log Arrows Earthquake
Earthquake
Tesla Furnace The Log
Furnace
Mirror Arrows Earthquake
Mirror
Arrows Tesla Furnace The Log
P.E.K.K.A
The Log Arrows
The Log
Tesla P.E.K.K.A Earthquake Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Tesla The Log
P.E.K.K.A Tesla Furnace The Log
Tesla Furnace P.E.K.K.A
Tesla P.E.K.K.A Furnace
Arrows Earthquake P.E.K.K.A The Log
Arrows The Log Tesla Earthquake Furnace
Tesla Furnace Arrows
Earthquake Arrows Tesla P.E.K.K.A The Log
Tesla P.E.K.K.A Furnace
Tesla
Arrows Tesla Earthquake Furnace The Log
Arrows Tesla Furnace
Tesla Furnace P.E.K.K.A Earthquake The Log
Arrows Tesla Earthquake Furnace P.E.K.K.A The Log
P.E.K.K.A Tesla Furnace
Tesla Furnace P.E.K.K.A The Log
Tesla Arrows Furnace P.E.K.K.A
Arrows Tesla Furnace The Log
Arrows Earthquake Furnace The Log Tesla
P.E.K.K.A Tesla
Arrows Tesla Earthquake Furnace P.E.K.K.A The Log
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Furnace P.E.K.K.A
Arrows Tesla The Log
P.E.K.K.A Furnace The Log
P.E.K.K.A Tesla The Log
P.E.K.K.A Tesla
Arrows Furnace Tesla
P.E.K.K.A Tesla Furnace
P.E.K.K.A Tesla
P.E.K.K.A The Log
P.E.K.K.A Tesla
P.E.K.K.A Tesla
P.E.K.K.A Arrows The Log
P.E.K.K.A Tesla
Tesla Furnace
Tesla Furnace P.E.K.K.A The Log
Arrows Tesla Earthquake P.E.K.K.A The Log
Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows The Log
Arrows The Log
Earthquake Arrows The Log
Earthquake Arrows The Log
Arrows Earthquake Furnace The Log
Arrows Furnace
Arrows Earthquake Furnace The Log
Arrows Earthquake The Log
Arrows The Log
Arrows Earthquake The Log
Arrows
Earthquake The Log
Earthquake Arrows
Earthquake Arrows Furnace The Log
Earthquake Arrows Furnace The Log
Earthquake Arrows Furnace The Log
Arrows Earthquake
Arrows Earthquake The Log
Arrows Earthquake The Log
Earthquake The Log
Arrows
The Log
Earthquake Arrows The Log
Arrows Earthquake The Log Furnace
Arrows The Log Earthquake
Arrows The Log
Arrows The Log
Arrows Furnace
Arrows Earthquake The Log
Arrows
P.E.K.K.A
Arrows Earthquake The Log
Earthquake
Arrows
Arrows The Log
Arrows The Log Earthquake
Arrows
P.E.K.K.A
The Log
The Log
P.E.K.K.A

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