My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Tesla P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Guards
Giant Snowball
Skeleton Barrel Guards
Zap
Skeleton Barrel Firecracker Guards
Barbarian Barrel
Skeleton Barrel Firecracker Tesla Guards
The Log
Skeleton Barrel Firecracker Guards
Earthquake
Firecracker Tesla Guards
Arrows
Skeleton Barrel Firecracker Guards
Royal Delivery
Skeleton Barrel Firecracker Guards P.E.K.K.A
Fireball
Skeleton Barrel Firecracker Tesla
Poison
Skeleton Barrel Firecracker Guards
Lightning
Tesla Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Guards P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Skeleton Barrel Firecracker Guards Tesla Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Skeleton Barrel Firecracker

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Skeleton Barrel
Skeleton Barrel
Firecracker Arrows Guards
Firecracker
Skeleton Barrel P.E.K.K.A
Tesla
Guards
Skeleton Barrel The Log
P.E.K.K.A
Arrows Goblinstein Firecracker The Log
The Log
Guards P.E.K.K.A
Goblinstein
P.E.K.K.A

Defense Synergies 4 7

Arrows
Tesla P.E.K.K.A
Skeleton Barrel
Firecracker
The Log Tesla Guards P.E.K.K.A
Tesla
The Log Arrows Firecracker Guards
Guards
Firecracker Tesla The Log
P.E.K.K.A
The Log Goblinstein Arrows Firecracker
The Log
Firecracker Tesla P.E.K.K.A Guards
Goblinstein
P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Tesla The Log
P.E.K.K.A Firecracker Tesla The Log
Tesla P.E.K.K.A
Tesla P.E.K.K.A Firecracker Guards
Arrows Firecracker P.E.K.K.A The Log
Arrows The Log Firecracker Tesla Guards
Tesla Arrows Firecracker
Arrows Skeleton Barrel Tesla P.E.K.K.A The Log
Tesla P.E.K.K.A
Guards Firecracker Tesla
Guards Arrows Firecracker Tesla The Log
Arrows Tesla Firecracker
Tesla P.E.K.K.A Guards The Log
Arrows Firecracker Tesla Guards P.E.K.K.A The Log
P.E.K.K.A Tesla
Tesla P.E.K.K.A The Log Goblinstein
Tesla Arrows Firecracker P.E.K.K.A
Arrows Tesla Firecracker Guards The Log
Arrows The Log Firecracker Tesla Guards
P.E.K.K.A Tesla
Arrows Firecracker Tesla Guards P.E.K.K.A The Log
P.E.K.K.A Tesla Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tesla P.E.K.K.A
Arrows Skeleton Barrel Firecracker Tesla The Log
Guards P.E.K.K.A The Log
Guards P.E.K.K.A Tesla The Log
P.E.K.K.A Tesla Guards
Arrows Firecracker Goblinstein Skeleton Barrel Tesla
Guards P.E.K.K.A Tesla
P.E.K.K.A Tesla
P.E.K.K.A Goblinstein Firecracker The Log
P.E.K.K.A Tesla Guards
P.E.K.K.A Tesla Guards
P.E.K.K.A Arrows Guards The Log
P.E.K.K.A Tesla Guards
Firecracker Tesla
Tesla Guards Firecracker P.E.K.K.A The Log Goblinstein
Arrows Firecracker Tesla P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Firecracker Guards The Log
Arrows Firecracker Skeleton Barrel The Log
Arrows Skeleton Barrel The Log
Arrows Skeleton Barrel Firecracker Guards The Log
Arrows Firecracker The Log Goblinstein
Arrows Firecracker Goblinstein Skeleton Barrel
Arrows Firecracker The Log
Arrows The Log Skeleton Barrel Firecracker
Arrows The Log Skeleton Barrel Firecracker
Guards
Firecracker Arrows Skeleton Barrel The Log
Arrows Firecracker
Skeleton Barrel Firecracker The Log
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker The Log
Arrows Skeleton Barrel Firecracker The Log
Arrows Skeleton Barrel Firecracker The Log
Arrows
Arrows Skeleton Barrel Firecracker The Log
Arrows Skeleton Barrel Firecracker The Log
The Log
Arrows
The Log
Arrows Skeleton Barrel The Log
Arrows Firecracker The Log Goblinstein
Arrows Firecracker The Log Skeleton Barrel
Arrows Skeleton Barrel The Log
Arrows Skeleton Barrel Firecracker The Log
Arrows Firecracker
Skeleton Barrel Firecracker Guards Goblinstein
Arrows The Log
Arrows Firecracker
P.E.K.K.A
Arrows Firecracker The Log
Skeleton Barrel Guards Goblinstein
Arrows Firecracker
Arrows The Log
Firecracker
Arrows The Log Skeleton Barrel Firecracker
Arrows
Firecracker P.E.K.K.A
Firecracker Guards The Log
Firecracker
Skeleton Barrel Firecracker The Log
P.E.K.K.A
Firecracker

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