My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Goblin Gang Hog Rider Goblin Barrel Skeleton Army
Zap
Goblin Gang Inferno Tower Goblin Barrel Skeleton Army
Barbarian Barrel
Goblin Gang Tesla Inferno Tower Wizard Goblin Barrel Skeleton Army
The Log
Goblin Gang Hog Rider Goblin Barrel Skeleton Army
Earthquake
Goblin Gang Tesla Hog Rider Inferno Tower Goblin Barrel Skeleton Army
Arrows
Goblin Gang Goblin Barrel Skeleton Army
Royal Delivery
Goblin Gang Hog Rider Wizard Goblin Barrel Skeleton Army
Fireball
Goblin Gang Tesla Hog Rider Inferno Tower Wizard Goblin Barrel Skeleton Army
Poison
Goblin Gang Inferno Tower Wizard Skeleton Army
Lightning
Tesla Inferno Tower Wizard
Rocket
Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Goblin Barrel Skeleton Army Tesla Hog Rider Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Goblin Barrel Skeleton Army

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Goblin Barrel
Goblin Gang
Hog Rider Goblin Barrel
Tesla
Hog Rider
Arrows Goblin Gang Wizard Goblin Barrel
Inferno Tower
Wizard
Hog Rider
Goblin Barrel
Goblin Gang Arrows Hog Rider Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 3 7

Arrows
Tesla Inferno Tower
Goblin Gang
Tesla Inferno Tower Skeleton Army
Tesla
Goblin Gang Arrows Inferno Tower Wizard Skeleton Army
Hog Rider
Inferno Tower
Goblin Gang Skeleton Army Arrows Tesla
Wizard
Tesla Skeleton Army
Goblin Barrel
Skeleton Army
Inferno Tower Goblin Gang Tesla Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Inferno Tower Wizard
Inferno Tower Skeleton Army Goblin Gang Tesla
Goblin Gang Tesla Inferno Tower Skeleton Army
Tesla Inferno Tower Skeleton Army Goblin Gang
Arrows Skeleton Army
Arrows Goblin Gang Skeleton Army Tesla
Tesla Inferno Tower Arrows Goblin Gang Wizard
Arrows Tesla Inferno Tower
Tesla Inferno Tower Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Tesla Inferno Tower
Goblin Gang Skeleton Army Arrows Tesla Wizard
Arrows Tesla Inferno Tower Goblin Gang Wizard
Tesla Inferno Tower Skeleton Army Goblin Gang Wizard
Wizard Skeleton Army Arrows Goblin Gang Tesla
Inferno Tower Skeleton Army Goblin Gang Tesla
Inferno Tower Skeleton Army Goblin Gang Tesla
Tesla Wizard Arrows Goblin Gang Inferno Tower Skeleton Army
Arrows Tesla Goblin Gang Wizard Skeleton Army
Arrows Wizard Tesla
Tesla Inferno Tower
Goblin Gang Wizard Skeleton Army Arrows Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Tesla Inferno Tower
Arrows Goblin Gang Tesla Wizard
Goblin Gang Skeleton Army Inferno Tower
Goblin Gang Skeleton Army Tesla Inferno Tower
Inferno Tower Goblin Gang Tesla Skeleton Army
Arrows Wizard Goblin Gang Tesla
Goblin Gang Skeleton Army Tesla Inferno Tower
Inferno Tower Tesla Skeleton Army
Inferno Tower Skeleton Army
Inferno Tower Goblin Gang Tesla Skeleton Army
Tesla Inferno Tower
Skeleton Army Arrows
Skeleton Army Goblin Gang Tesla Inferno Tower Wizard
Wizard Tesla Skeleton Army
Goblin Gang Tesla Inferno Tower Skeleton Army
Arrows Tesla Inferno Tower Wizard
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows
Wizard Arrows
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows Wizard
Goblin Gang
Arrows Wizard
Arrows Wizard
Arrows
Arrows
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard
Wizard
Arrows Wizard
Arrows
Arrows Wizard
Goblin Gang Skeleton Army
Arrows Wizard
Arrows
Goblin Gang Wizard
Arrows Wizard
Arrows
Goblin Gang
Wizard

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