My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Minion Horde Ice Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Ice Wizard Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Night Witch Lava Hound
Giant Snowball
Minion Horde Night Witch Lava Hound
Zap
Firecracker Minion Horde Night Witch Lava Hound
Barbarian Barrel
Firecracker Tesla Ice Wizard Night Witch
The Log
Firecracker
Earthquake
Firecracker Tesla
Arrows
Firecracker Minion Horde Night Witch Lava Hound
Royal Delivery
Firecracker Minion Horde Ice Wizard Night Witch Lava Hound
Fireball
Firecracker Tesla Minion Horde Ice Wizard Night Witch Lava Hound
Poison
Firecracker Minion Horde Ice Wizard Night Witch Lava Hound
Lightning
Tesla Ice Wizard Night Witch
Rocket
Minion Horde Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Wizard Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Ice Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Ice Wizard Tesla Fireball Night Witch Minion Horde Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Ice Wizard Tesla

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Lava Hound Night Witch
Firecracker
Lava Hound
Tesla
Minion Horde
Lava Hound
Fireball
Arrows Lava Hound
Ice Wizard
Night Witch
Arrows Lava Hound
Lava Hound
Arrows Minion Horde Fireball Firecracker Night Witch

Defense Synergies 0 11

Arrows
Tesla Fireball Ice Wizard
Firecracker
Tesla Ice Wizard Night Witch
Tesla
Arrows Firecracker Fireball Night Witch
Minion Horde
Ice Wizard
Fireball
Arrows Tesla Ice Wizard
Ice Wizard
Arrows Firecracker Minion Horde Fireball Night Witch
Night Witch
Firecracker Tesla Ice Wizard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Minion Horde Fireball
Minion Horde Firecracker Tesla Ice Wizard Night Witch
Tesla Minion Horde Ice Wizard Night Witch
Tesla Minion Horde Night Witch Firecracker Ice Wizard
Arrows Firecracker Fireball
Arrows Fireball Firecracker Tesla Ice Wizard Night Witch
Tesla Minion Horde Arrows Firecracker Fireball Ice Wizard Night Witch
Arrows Tesla Fireball
Tesla Minion Horde Ice Wizard Night Witch
Firecracker Tesla Minion Horde Ice Wizard Night Witch
Minion Horde Ice Wizard Arrows Firecracker Tesla Fireball Night Witch
Arrows Tesla Minion Horde Firecracker Fireball Ice Wizard Night Witch
Tesla Minion Horde Night Witch Fireball Ice Wizard
Fireball Arrows Firecracker Tesla Minion Horde Night Witch
Tesla Minion Horde
Minion Horde Tesla Fireball
Tesla Minion Horde Arrows Firecracker Fireball Night Witch
Arrows Tesla Fireball Firecracker Minion Horde Ice Wizard Night Witch
Arrows Firecracker Tesla Fireball Ice Wizard
Tesla
Arrows Firecracker Tesla Minion Horde Fireball Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fireball
Fireball Arrows Firecracker Tesla
Minion Horde
Tesla Minion Horde Fireball Night Witch
Tesla Minion Horde Night Witch
Arrows Firecracker Fireball Tesla Minion Horde Ice Wizard
Tesla Minion Horde Fireball Ice Wizard Night Witch
Tesla Minion Horde
Minion Horde Firecracker Fireball
Tesla Minion Horde
Tesla Minion Horde
Arrows Fireball
Tesla Minion Horde Fireball Night Witch
Firecracker Tesla Minion Horde Fireball
Tesla Firecracker Minion Horde Fireball Night Witch
Arrows Firecracker Tesla Minion Horde Fireball Ice Wizard
Arrows Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Minion Horde
Arrows Firecracker Fireball Ice Wizard
Arrows Minion Horde Fireball
Arrows Firecracker Fireball
Fireball Arrows Firecracker Minion Horde
Arrows Firecracker Fireball Minion Horde Ice Wizard
Arrows Firecracker Minion Horde
Arrows Fireball Firecracker Ice Wizard
Arrows Fireball Firecracker
Minion Horde Fireball Night Witch
Firecracker Arrows Minion Horde Fireball
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Minion Horde Fireball
Arrows Firecracker Fireball
Arrows Firecracker Minion Horde Fireball
Arrows Firecracker Minion Horde Fireball
Arrows Fireball
Minion Horde Night Witch
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Minion Horde Fireball Night Witch
Arrows Fireball
Arrows Minion Horde Fireball
Arrows Firecracker Fireball Ice Wizard
Minion Horde
Arrows Firecracker Fireball Ice Wizard
Fireball Arrows
Fireball Arrows Firecracker
Arrows Firecracker Minion Horde Fireball Ice Wizard Night Witch
Firecracker Minion Horde Fireball
Minion Horde Fireball Night Witch
Arrows Minion Horde Fireball Night Witch
Arrows Firecracker Minion Horde Fireball
Minion Horde
Arrows Firecracker Fireball
Minion Horde Fireball Night Witch
Fireball Arrows Firecracker Ice Wizard
Arrows Fireball
Fireball Firecracker Minion Horde
Arrows Firecracker Fireball
Arrows Fireball
Firecracker Minion Horde
Firecracker Minion Horde Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Firecracker

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