My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Minion Horde Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Wall Breakers
Giant Snowball
Minion Horde Wall Breakers Witch
Zap
Minion Horde Wall Breakers Witch
Barbarian Barrel
Tesla Elite Barbarians Wall Breakers Witch Electro Wizard
The Log
Elite Barbarians Wall Breakers Witch
Earthquake
Tesla Witch
Arrows
Minion Horde Wall Breakers Witch
Royal Delivery
Minion Horde Elite Barbarians Wall Breakers Witch Electro Wizard
Fireball
Tesla Minion Horde Elite Barbarians Wall Breakers Witch Electro Wizard
Poison
Minion Horde Witch Electro Wizard
Lightning
Tesla Elite Barbarians Witch Electro Wizard
Rocket
Minion Horde Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Arrows Tesla Electro Wizard Minion Horde Witch Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Wall Breakers Arrows Tesla Electro Wizard

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Wall Breakers Mega Knight
Tesla
Minion Horde
Mega Knight
Elite Barbarians
Arrows Mega Knight
Wall Breakers
Arrows Electro Wizard Mega Knight
Witch
Mega Knight
Electro Wizard
Wall Breakers Mega Knight
Mega Knight
Minion Horde Arrows Elite Barbarians Wall Breakers Witch Electro Wizard

Defense Synergies 1 6

Arrows
Mega Knight Tesla
Tesla
Arrows Electro Wizard
Minion Horde
Elite Barbarians
Mega Knight
Wall Breakers
Witch
Electro Wizard Mega Knight
Electro Wizard
Tesla Witch Mega Knight
Mega Knight
Arrows Elite Barbarians Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Minion Horde Electro Wizard
Minion Horde Elite Barbarians Tesla Witch Electro Wizard Mega Knight
Tesla Minion Horde Witch Mega Knight Elite Barbarians Electro Wizard
Tesla Minion Horde Elite Barbarians Witch Electro Wizard Mega Knight
Arrows Elite Barbarians Mega Knight
Arrows Tesla Electro Wizard Mega Knight
Tesla Minion Horde Electro Wizard Arrows Witch
Arrows Tesla Electro Wizard Mega Knight
Tesla Minion Horde Witch Elite Barbarians
Elite Barbarians Tesla Minion Horde Electro Wizard Mega Knight
Minion Horde Witch Electro Wizard Arrows Tesla Mega Knight
Arrows Tesla Minion Horde Witch Electro Wizard
Tesla Minion Horde Mega Knight Elite Barbarians Witch Electro Wizard
Mega Knight Arrows Tesla Minion Horde Witch Electro Wizard
Elite Barbarians Tesla Minion Horde Electro Wizard Mega Knight
Minion Horde Tesla Elite Barbarians Electro Wizard Mega Knight
Tesla Minion Horde Mega Knight Arrows Elite Barbarians Witch Electro Wizard
Arrows Tesla Mega Knight Minion Horde Elite Barbarians Witch Electro Wizard
Arrows Witch Tesla Electro Wizard Mega Knight
Tesla Elite Barbarians Electro Wizard
Mega Knight Arrows Tesla Minion Horde Elite Barbarians Witch Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Elite Barbarians Witch Electro Wizard
Electro Wizard Arrows Tesla Elite Barbarians Mega Knight
Mega Knight Minion Horde Elite Barbarians Witch Electro Wizard
Mega Knight Tesla Minion Horde Elite Barbarians Electro Wizard
Tesla Minion Horde Elite Barbarians Witch Mega Knight
Arrows Tesla Minion Horde Witch Electro Wizard
Tesla Minion Horde Elite Barbarians Witch Electro Wizard
Mega Knight Tesla Minion Horde Elite Barbarians
Minion Horde Electro Wizard Mega Knight Elite Barbarians Witch
Witch Tesla Minion Horde
Mega Knight Tesla Minion Horde Elite Barbarians Witch
Mega Knight Arrows Elite Barbarians Electro Wizard
Elite Barbarians Mega Knight Tesla Minion Horde Witch
Tesla Minion Horde Witch Mega Knight
Tesla Elite Barbarians Witch Electro Wizard Minion Horde
Arrows Mega Knight Tesla Minion Horde Elite Barbarians Witch Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows Electro Wizard
Arrows Minion Horde
Arrows
Arrows Minion Horde Mega Knight
Arrows Minion Horde Witch
Arrows Minion Horde Witch
Arrows
Arrows
Minion Horde Elite Barbarians Electro Wizard
Arrows Minion Horde Electro Wizard
Arrows
Elite Barbarians
Arrows Minion Horde
Arrows Elite Barbarians
Arrows Minion Horde Witch
Arrows Minion Horde Mega Knight
Arrows
Minion Horde
Arrows Electro Wizard Mega Knight
Arrows Witch Mega Knight
Minion Horde Mega Knight
Arrows
Arrows Minion Horde
Arrows Witch Mega Knight
Minion Horde Witch
Arrows Witch Electro Wizard
Arrows Witch Mega Knight
Arrows
Elite Barbarians Arrows Minion Horde Witch Electro Wizard
Electro Wizard Minion Horde Witch
Minion Horde Elite Barbarians
Arrows Minion Horde Mega Knight
Arrows Minion Horde Electro Wizard
Minion Horde Mega Knight
Arrows
Minion Horde Electro Wizard Witch
Arrows Witch Electro Wizard
Arrows
Minion Horde Electro Wizard Mega Knight
Arrows
Arrows
Minion Horde Elite Barbarians Mega Knight
Minion Horde Elite Barbarians Witch Electro Wizard
Witch Electro Wizard
Witch Electro Wizard Mega Knight
Mega Knight

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