My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Dark Prince Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Dark Prince
Giant Snowball
Mega Minion Goblin Barrel Witch
Zap
Goblin Barrel Dark Prince Witch
Barbarian Barrel
Tesla Goblin Barrel Dark Prince Witch
The Log
Goblin Barrel Dark Prince Witch
Earthquake
Tesla Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Mega Minion Goblin Barrel Dark Prince Witch
Fireball
Tesla Mega Minion Goblin Barrel Witch
Poison
Mega Minion Witch
Lightning
Tesla Mega Minion Dark Prince Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Mega Minion Goblin Barrel Tesla Dark Prince Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Mega Minion Goblin Barrel

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Minion Goblin Barrel Dark Prince Mega Knight
Tesla
Mega Minion
Arrows Mega Knight
Goblin Barrel
Dark Prince Arrows Mega Knight
Dark Prince
Goblin Barrel Arrows Witch
Witch
Dark Prince Mega Knight
The Log
Mega Knight
Mega Knight
Arrows Mega Minion Goblin Barrel Witch The Log

Defense Synergies 2 14

Arrows
Mega Knight Tesla Mega Minion Dark Prince
Tesla
The Log Arrows Mega Minion Dark Prince
Mega Minion
Arrows Tesla Dark Prince Witch The Log Mega Knight
Goblin Barrel
Dark Prince
Arrows Tesla Mega Minion Witch The Log
Witch
Mega Minion Dark Prince The Log Mega Knight
The Log
Tesla Mega Minion Dark Prince Witch Mega Knight
Mega Knight
Arrows Mega Minion Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Mega Minion The Log
Tesla Mega Minion Dark Prince Witch The Log Mega Knight
Tesla Witch Mega Knight Mega Minion Dark Prince
Tesla Witch Mega Minion Dark Prince Mega Knight
Arrows Dark Prince The Log Mega Knight
Arrows The Log Tesla Mega Minion Dark Prince Mega Knight
Tesla Mega Minion Arrows Witch
Arrows Tesla The Log Mega Knight
Tesla Witch
Tesla Dark Prince Mega Knight
Witch Arrows Tesla Mega Minion Dark Prince The Log Mega Knight
Arrows Tesla Mega Minion Witch
Tesla Mega Knight Dark Prince Witch The Log
Mega Knight Arrows Tesla Mega Minion Dark Prince Witch The Log
Tesla Mega Knight
Tesla The Log Mega Knight
Tesla Mega Knight Arrows Dark Prince Witch
Arrows Tesla Mega Knight Mega Minion Dark Prince Witch The Log
Arrows Witch The Log Tesla Mega Minion Dark Prince Mega Knight
Tesla
Dark Prince Mega Knight Arrows Tesla Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Dark Prince Witch
Arrows Tesla Mega Minion The Log Mega Knight
Mega Knight Dark Prince Witch The Log
Dark Prince Mega Knight Tesla The Log
Tesla Dark Prince Witch Mega Knight
Arrows Tesla Witch
Dark Prince Tesla Mega Minion Witch
Mega Knight Tesla Dark Prince
Mega Knight Mega Minion Dark Prince Witch The Log
Witch Tesla Mega Minion
Mega Knight Tesla Mega Minion Dark Prince Witch
Mega Knight Arrows Dark Prince The Log
Dark Prince Mega Knight Tesla Witch
Tesla Witch Mega Knight
Tesla Witch Mega Minion Dark Prince The Log
Arrows Mega Knight Tesla Mega Minion Dark Prince Witch The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log
Arrows The Log
Arrows Dark Prince The Log
Arrows Dark Prince The Log Mega Knight
Arrows Mega Minion Witch
Arrows Witch The Log
Arrows The Log
Arrows The Log
Arrows Dark Prince The Log
Arrows
The Log
Arrows
Arrows The Log
Arrows Witch The Log
Arrows The Log Mega Knight
Arrows
Arrows Mega Minion Dark Prince The Log Mega Knight
Arrows Witch The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows The Log Dark Prince Witch Mega Knight
Mega Minion Witch
Arrows The Log Witch
Arrows Witch The Log Mega Knight
Arrows The Log
Arrows Witch
Mega Minion Witch
Mega Minion
Arrows The Log Mega Knight
Arrows
Mega Knight
Arrows The Log
Dark Prince Witch
Arrows Mega Minion Witch
Arrows The Log
Mega Minion Dark Prince Mega Knight
Arrows The Log
Arrows
Mega Minion Dark Prince Mega Knight
Witch The Log
Witch
Dark Prince Witch The Log Mega Knight
Mega Knight

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