My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Elixir Golem Valkyrie Witch Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Mega Minion Witch
Zap
Witch
Barbarian Barrel
Tesla Elixir Golem Valkyrie Witch Executioner
The Log
Elixir Golem Witch
Earthquake
Tesla Elixir Golem Witch
Arrows
Witch
Royal Delivery
Mega Minion Elixir Golem Valkyrie Witch Executioner
Fireball
Tesla Mega Minion Elixir Golem Witch Executioner
Poison
Mega Minion Elixir Golem Witch Executioner
Lightning
Tesla Mega Minion Valkyrie Witch Executioner
Rocket
Valkyrie Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Elixir Golem Valkyrie Rage Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Mega Minion Elixir Golem Tesla Valkyrie Witch Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Mega Minion Elixir Golem

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Minion Elixir Golem
Tesla
Mega Minion
Arrows Elixir Golem Valkyrie
Elixir Golem
Rage Arrows Mega Minion Witch Executioner
Valkyrie
Mega Minion Witch Executioner
Rage
Elixir Golem Witch
Witch
Rage Elixir Golem Valkyrie
Executioner
Elixir Golem Valkyrie

Defense Synergies 0 9

Arrows
Tesla Mega Minion Valkyrie
Tesla
Arrows Mega Minion Valkyrie
Mega Minion
Arrows Tesla Valkyrie Witch
Elixir Golem
Valkyrie
Arrows Tesla Mega Minion Witch Executioner
Rage
Witch
Mega Minion Valkyrie
Executioner
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Mega Minion Valkyrie Executioner
Tesla Mega Minion Valkyrie Witch Executioner
Tesla Witch Mega Minion Valkyrie Executioner
Tesla Witch Mega Minion Valkyrie
Arrows Valkyrie
Arrows Tesla Mega Minion Valkyrie Executioner
Tesla Mega Minion Arrows Witch Executioner
Arrows Tesla Valkyrie
Tesla Witch
Tesla Valkyrie
Valkyrie Witch Executioner Arrows Tesla Mega Minion
Arrows Tesla Mega Minion Executioner Witch
Tesla Valkyrie Witch
Valkyrie Executioner Arrows Tesla Mega Minion Witch
Tesla
Tesla
Tesla Arrows Valkyrie Witch Executioner
Arrows Tesla Valkyrie Mega Minion Witch Executioner
Arrows Valkyrie Witch Executioner Tesla Mega Minion
Tesla
Valkyrie Arrows Tesla Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Witch
Arrows Tesla Mega Minion Valkyrie Executioner
Valkyrie Witch
Valkyrie Tesla
Tesla Valkyrie Witch Executioner
Arrows Executioner Tesla Witch
Tesla Mega Minion Valkyrie Witch
Tesla Valkyrie
Mega Minion Valkyrie Witch
Witch Tesla Mega Minion
Tesla Mega Minion Valkyrie Witch
Arrows Valkyrie
Tesla Valkyrie Witch Executioner
Tesla Valkyrie Witch Executioner
Tesla Witch Mega Minion Valkyrie Executioner
Arrows Valkyrie Executioner Tesla Mega Minion Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Executioner
Arrows
Arrows Valkyrie
Executioner Arrows Valkyrie
Arrows Executioner Mega Minion Witch
Arrows Witch Executioner
Arrows Executioner
Arrows
Arrows Valkyrie
Arrows Executioner
Executioner
Arrows
Arrows
Arrows Witch Executioner
Arrows Executioner
Arrows
Arrows Mega Minion Executioner
Arrows Valkyrie Witch
Arrows
Arrows
Arrows Valkyrie Witch Executioner
Mega Minion Witch
Arrows Witch Executioner
Arrows Witch
Arrows
Arrows Witch Executioner
Mega Minion Witch
Mega Minion
Arrows
Arrows
Arrows
Witch
Arrows Mega Minion Witch Executioner
Arrows
Mega Minion Valkyrie Executioner
Arrows Executioner
Arrows
Mega Minion Executioner
Witch
Witch Executioner
Witch Executioner

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