My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince
Giant Snowball
Skeleton Army Witch
Zap
Skeleton Army Witch Prince
Barbarian Barrel
Tesla Valkyrie Wizard Skeleton Army Witch
The Log
Mini P.E.K.K.A Skeleton Army Witch Prince
Earthquake
Tesla Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard Skeleton Army Witch Prince
Fireball
Tesla Wizard Skeleton Army Witch
Poison
Wizard Skeleton Army Witch
Lightning
Tesla Mini P.E.K.K.A Valkyrie Wizard Witch Prince
Rocket
Valkyrie Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Tesla Mini P.E.K.K.A Valkyrie Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Tesla Mini P.E.K.K.A

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Prince
Tesla
Mini P.E.K.K.A
Arrows Valkyrie Wizard
Valkyrie
Prince Mini P.E.K.K.A Wizard Witch
Wizard
Mini P.E.K.K.A Valkyrie Prince
Skeleton Army
Witch
Valkyrie Prince
Prince
Valkyrie Arrows Wizard Witch

Defense Synergies 0 20

Arrows
Tesla Mini P.E.K.K.A Valkyrie Prince
Tesla
Arrows Mini P.E.K.K.A Valkyrie Wizard Skeleton Army Prince
Mini P.E.K.K.A
Arrows Tesla Valkyrie Wizard Skeleton Army Witch
Valkyrie
Arrows Tesla Mini P.E.K.K.A Wizard Witch Prince
Wizard
Tesla Mini P.E.K.K.A Valkyrie Skeleton Army Prince
Skeleton Army
Tesla Mini P.E.K.K.A Wizard Prince
Witch
Mini P.E.K.K.A Valkyrie Prince
Prince
Arrows Tesla Valkyrie Wizard Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Wizard
Mini P.E.K.K.A Skeleton Army Tesla Valkyrie Witch Prince
Tesla Mini P.E.K.K.A Skeleton Army Witch Prince Valkyrie
Tesla Mini P.E.K.K.A Skeleton Army Witch Prince Valkyrie
Arrows Mini P.E.K.K.A Valkyrie Skeleton Army Prince
Arrows Skeleton Army Tesla Valkyrie
Tesla Arrows Wizard Witch
Arrows Tesla Valkyrie
Tesla Mini P.E.K.K.A Witch Skeleton Army Prince
Skeleton Army Tesla Mini P.E.K.K.A Valkyrie Prince
Valkyrie Skeleton Army Witch Arrows Tesla Wizard
Arrows Tesla Wizard Witch
Tesla Mini P.E.K.K.A Skeleton Army Prince Valkyrie Wizard Witch
Valkyrie Wizard Skeleton Army Arrows Tesla Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Skeleton Army Tesla Prince
Skeleton Army Tesla Mini P.E.K.K.A Prince
Tesla Wizard Arrows Mini P.E.K.K.A Valkyrie Skeleton Army Witch Prince
Arrows Tesla Valkyrie Wizard Skeleton Army Witch Prince
Arrows Valkyrie Wizard Witch Tesla
Mini P.E.K.K.A Tesla Prince
Valkyrie Wizard Skeleton Army Arrows Tesla Mini P.E.K.K.A Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Tesla Witch Prince
Arrows Tesla Mini P.E.K.K.A Valkyrie Wizard Prince
Skeleton Army Mini P.E.K.K.A Valkyrie Witch Prince
Mini P.E.K.K.A Valkyrie Skeleton Army Prince Tesla
Tesla Mini P.E.K.K.A Valkyrie Skeleton Army Witch Prince
Arrows Wizard Tesla Witch
Mini P.E.K.K.A Skeleton Army Prince Tesla Valkyrie Witch
Mini P.E.K.K.A Tesla Valkyrie Skeleton Army Prince
Mini P.E.K.K.A Valkyrie Skeleton Army Witch Prince
Witch Tesla Skeleton Army
Tesla Mini P.E.K.K.A Valkyrie Witch Prince
Skeleton Army Arrows Valkyrie Prince
Mini P.E.K.K.A Skeleton Army Prince Tesla Valkyrie Wizard Witch
Wizard Tesla Valkyrie Skeleton Army Witch
Tesla Skeleton Army Witch Mini P.E.K.K.A Valkyrie Prince
Arrows Valkyrie Tesla Mini P.E.K.K.A Wizard Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie Prince
Wizard Arrows Valkyrie
Arrows Wizard Witch
Arrows Wizard Witch
Arrows Wizard
Arrows Wizard
Mini P.E.K.K.A Prince
Arrows Valkyrie Wizard Prince
Arrows Wizard
Arrows
Arrows Prince
Arrows Wizard Witch
Arrows Wizard
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Prince
Arrows Valkyrie Wizard Witch
Prince
Arrows Wizard
Prince
Arrows
Arrows Valkyrie Wizard Witch
Witch
Arrows Wizard Witch
Arrows Wizard Witch Prince
Arrows
Arrows Wizard Witch
Wizard Witch
Mini P.E.K.K.A
Arrows Wizard
Arrows
Prince
Arrows Wizard
Skeleton Army Witch Prince
Arrows Wizard Witch
Arrows
Mini P.E.K.K.A Valkyrie Wizard Prince
Arrows Wizard
Arrows
Prince
Witch
Witch
Witch Prince

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