My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Musketeer Valkyrie Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon Ram Rider
Giant Snowball
Musketeer Guards Inferno Dragon Ram Rider
Zap
Guards Inferno Dragon Ram Rider
Barbarian Barrel
Tesla Musketeer Valkyrie Guards
The Log
Musketeer Guards Ram Rider
Earthquake
Tesla Guards
Arrows
Guards
Royal Delivery
Musketeer Valkyrie Guards Inferno Dragon Ram Rider
Fireball
Tesla Musketeer Inferno Dragon Ram Rider
Poison
Musketeer Guards
Lightning
Tesla Musketeer Valkyrie Inferno Dragon Ram Rider
Rocket
Musketeer Valkyrie Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Guards Tesla Musketeer Valkyrie Inferno Dragon Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Guards Tesla

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Ram Rider
Tesla
Musketeer
Valkyrie The Log Ram Rider
Valkyrie
Musketeer Ram Rider
Guards
The Log Ram Rider
The Log
Musketeer Guards Ram Rider
Inferno Dragon
Ram Rider
Arrows Musketeer Valkyrie Guards The Log

Defense Synergies 5 10

Arrows
Tesla Valkyrie
Tesla
Musketeer The Log Arrows Valkyrie Guards Inferno Dragon
Musketeer
Tesla Valkyrie Guards The Log Ram Rider
Valkyrie
Musketeer Arrows Tesla The Log
Guards
Musketeer Tesla The Log
The Log
Tesla Musketeer Valkyrie Guards Inferno Dragon Ram Rider
Inferno Dragon
Tesla The Log
Ram Rider
Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Musketeer Valkyrie The Log Ram Rider
Inferno Dragon Tesla Musketeer Valkyrie The Log Ram Rider
Tesla Ram Rider Musketeer Valkyrie Inferno Dragon
Tesla Inferno Dragon Musketeer Valkyrie Guards Ram Rider
Arrows Valkyrie The Log
Arrows The Log Tesla Musketeer Valkyrie Guards
Tesla Musketeer Inferno Dragon Ram Rider Arrows
Arrows Tesla Musketeer Valkyrie The Log Ram Rider
Tesla Inferno Dragon Musketeer
Guards Tesla Musketeer Valkyrie
Valkyrie Guards Arrows Tesla Musketeer The Log Ram Rider
Arrows Tesla Musketeer Inferno Dragon Ram Rider
Tesla Musketeer Valkyrie Guards The Log Ram Rider
Valkyrie Arrows Tesla Guards The Log
Inferno Dragon Tesla Ram Rider
Tesla The Log Inferno Dragon Ram Rider
Tesla Arrows Musketeer Valkyrie
Arrows Tesla Valkyrie Musketeer Guards The Log Ram Rider
Arrows Valkyrie The Log Tesla Musketeer Guards Inferno Dragon Ram Rider
Tesla Musketeer Inferno Dragon Ram Rider
Valkyrie Arrows Tesla Musketeer Guards The Log
Tesla Guards Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Tesla
Arrows Tesla Musketeer Valkyrie The Log Inferno Dragon
Guards Musketeer Valkyrie The Log Ram Rider
Valkyrie Guards Tesla Musketeer The Log Ram Rider
Tesla Musketeer Valkyrie Guards Inferno Dragon Ram Rider
Arrows Tesla Musketeer Ram Rider
Guards Tesla Musketeer Valkyrie Ram Rider
Tesla Valkyrie Inferno Dragon
Valkyrie The Log Inferno Dragon
Tesla Musketeer Guards Inferno Dragon
Inferno Dragon Tesla Musketeer Valkyrie Guards
Arrows Valkyrie Guards The Log
Tesla Valkyrie Guards Ram Rider
Tesla Musketeer Valkyrie
Tesla Guards Musketeer Valkyrie The Log Inferno Dragon
Arrows Valkyrie Tesla Musketeer The Log Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie Guards The Log
Arrows Musketeer The Log Ram Rider
Arrows The Log
Arrows Musketeer Valkyrie Guards The Log
Arrows Valkyrie The Log
Arrows Musketeer Ram Rider
Arrows Musketeer The Log
Arrows The Log Ram Rider
Arrows The Log Ram Rider
Musketeer Guards
Arrows Musketeer Valkyrie The Log Ram Rider
Arrows Musketeer
Musketeer The Log
Arrows Musketeer
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows
Arrows Musketeer The Log
Arrows Valkyrie The Log
Musketeer The Log
Arrows
Musketeer The Log
Arrows Musketeer The Log
Arrows The Log Valkyrie
Inferno Dragon
Arrows The Log Musketeer Ram Rider
Arrows Musketeer The Log Ram Rider
Arrows Musketeer The Log
Arrows Musketeer
Musketeer Guards
Arrows Musketeer The Log
Arrows
Arrows The Log
Musketeer Guards
Arrows Musketeer Ram Rider
Arrows The Log
Musketeer Valkyrie
Arrows The Log Musketeer
Arrows
Musketeer
Musketeer Guards The Log
Musketeer
Musketeer The Log
Inferno Dragon

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