My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Royal Giant Dark Prince Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Dark Prince Goblin Drill
Giant Snowball
Bats Goblin Drill
Zap
Bats Royal Giant Dark Prince Goblin Drill
Barbarian Barrel
Tesla Dark Prince Hunter Goblin Drill
The Log
Royal Giant Dark Prince Hunter Goblin Drill
Earthquake
Tesla Goblin Drill
Arrows
Bats Goblin Drill
Royal Delivery
Bats Dark Prince Hunter Goblin Drill
Fireball
Tesla Hunter Goblin Drill
Poison
Bats Hunter Goblin Drill
Lightning
Tesla Dark Prince Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Dark Prince Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Dark Prince Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Arrows Tesla Dark Prince Hunter Goblin Drill Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Giant Snowball Arrows Tesla

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Dark Prince Goblin Drill
Giant Snowball
Royal Giant Dark Prince Hunter Goblin Drill
Arrows
Royal Giant Dark Prince Goblin Drill
Tesla
Royal Giant
Bats Arrows Hunter Giant Snowball Dark Prince
Dark Prince
Bats Giant Snowball Arrows Royal Giant Goblin Drill
Hunter
Royal Giant Giant Snowball
Goblin Drill
Bats Giant Snowball Arrows Dark Prince

Defense Synergies 0 14

Bats
Giant Snowball Tesla Dark Prince Hunter Goblin Drill
Giant Snowball
Bats Tesla Dark Prince Hunter Goblin Drill
Arrows
Tesla Dark Prince
Tesla
Bats Giant Snowball Arrows Dark Prince Goblin Drill
Royal Giant
Dark Prince
Bats Giant Snowball Arrows Tesla Hunter
Hunter
Bats Giant Snowball Dark Prince
Goblin Drill
Bats Giant Snowball Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla
Hunter Bats Tesla Dark Prince Goblin Drill
Tesla Hunter Bats Giant Snowball Dark Prince Goblin Drill
Tesla Hunter Bats Dark Prince Goblin Drill
Arrows Dark Prince
Arrows Bats Giant Snowball Tesla Dark Prince Hunter
Bats Giant Snowball Tesla Hunter Arrows
Arrows Tesla
Tesla Hunter Goblin Drill
Giant Snowball Tesla Dark Prince Hunter
Bats Giant Snowball Arrows Tesla Dark Prince Hunter Goblin Drill
Arrows Tesla Hunter Bats Giant Snowball
Tesla Hunter Goblin Drill Bats Giant Snowball Dark Prince
Bats Giant Snowball Arrows Tesla Dark Prince Hunter Goblin Drill
Tesla Hunter Goblin Drill
Giant Snowball Tesla Hunter Goblin Drill
Tesla Bats Arrows Dark Prince Hunter Goblin Drill
Arrows Tesla Bats Giant Snowball Dark Prince Hunter Goblin Drill
Giant Snowball Arrows Hunter Goblin Drill Bats Tesla Dark Prince
Tesla Hunter Goblin Drill
Dark Prince Bats Giant Snowball Arrows Tesla Hunter
Tesla Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Tesla Dark Prince
Giant Snowball Arrows Tesla Hunter
Bats Dark Prince Hunter
Dark Prince Hunter Bats Tesla
Tesla Dark Prince Hunter Goblin Drill
Arrows Bats Giant Snowball Tesla Hunter
Dark Prince Bats Tesla Hunter
Tesla Dark Prince Hunter
Bats Giant Snowball Dark Prince
Tesla Goblin Drill
Bats Tesla Dark Prince Hunter
Giant Snowball Arrows Dark Prince
Dark Prince Tesla Hunter
Tesla
Tesla Bats Dark Prince Hunter Goblin Drill
Bats Arrows Giant Snowball Tesla Dark Prince Hunter
Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Goblin Drill
Arrows Giant Snowball
Arrows Goblin Drill
Arrows Dark Prince
Giant Snowball Arrows Dark Prince
Arrows Bats Giant Snowball Hunter
Arrows
Arrows Giant Snowball Hunter
Arrows Giant Snowball
Bats Giant Snowball
Arrows Dark Prince
Giant Snowball Arrows
Giant Snowball Hunter
Arrows
Giant Snowball Arrows
Giant Snowball Arrows Hunter Goblin Drill
Arrows
Giant Snowball Arrows
Bats
Giant Snowball Arrows Dark Prince Hunter
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows Goblin Drill
Giant Snowball Arrows Dark Prince Hunter
Arrows Giant Snowball Hunter
Giant Snowball Arrows
Arrows
Bats Giant Snowball Arrows Hunter
Bats Giant Snowball
Giant Snowball
Giant Snowball Arrows Hunter
Giant Snowball Arrows
Giant Snowball Arrows
Bats Dark Prince
Giant Snowball Arrows Hunter
Arrows
Dark Prince Hunter
Arrows Giant Snowball
Giant Snowball Arrows
Dark Prince
Bats Giant Snowball
Bats Giant Snowball
Giant Snowball Dark Prince

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