My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army
Giant Snowball
Skeleton Army Baby Dragon
Zap
Royal Giant Skeleton Army
Barbarian Barrel
Tesla Skeleton Army
The Log
Royal Giant Mini P.E.K.K.A Skeleton Army
Earthquake
Tesla Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mini P.E.K.K.A Skeleton Army Baby Dragon
Fireball
Tesla Skeleton Army Baby Dragon
Poison
Skeleton Army
Lightning
Tesla Mini P.E.K.K.A Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Tesla Fireball Mini P.E.K.K.A Baby Dragon Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Tesla Fireball

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Fireball Mini P.E.K.K.A Mega Knight
Tesla
Royal Giant
Arrows Fireball Baby Dragon
Fireball
Arrows Royal Giant Baby Dragon Mega Knight
Mini P.E.K.K.A
Arrows Baby Dragon Mega Knight
Skeleton Army
Baby Dragon
Royal Giant Fireball Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Fireball Mini P.E.K.K.A Baby Dragon

Defense Synergies 1 12

Arrows
Mega Knight Tesla Fireball Mini P.E.K.K.A
Tesla
Arrows Fireball Mini P.E.K.K.A Skeleton Army Baby Dragon
Royal Giant
Fireball
Arrows Tesla Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Arrows Tesla Fireball Skeleton Army Baby Dragon
Skeleton Army
Tesla Mini P.E.K.K.A
Baby Dragon
Tesla Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Fireball Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Baby Dragon
Mini P.E.K.K.A Skeleton Army Tesla Mega Knight
Tesla Mini P.E.K.K.A Skeleton Army Mega Knight
Tesla Mini P.E.K.K.A Skeleton Army Mega Knight
Arrows Fireball Mini P.E.K.K.A Skeleton Army Mega Knight
Arrows Fireball Skeleton Army Tesla Baby Dragon Mega Knight
Tesla Arrows Fireball Baby Dragon
Arrows Tesla Fireball Baby Dragon Mega Knight
Tesla Mini P.E.K.K.A Skeleton Army
Skeleton Army Tesla Mini P.E.K.K.A Mega Knight
Skeleton Army Arrows Tesla Fireball Baby Dragon Mega Knight
Arrows Tesla Fireball Baby Dragon
Tesla Mini P.E.K.K.A Skeleton Army Mega Knight Fireball
Fireball Skeleton Army Mega Knight Arrows Tesla Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Skeleton Army Tesla Mega Knight
Skeleton Army Tesla Fireball Mini P.E.K.K.A Mega Knight
Tesla Mega Knight Arrows Fireball Mini P.E.K.K.A Skeleton Army
Arrows Tesla Fireball Mega Knight Skeleton Army Baby Dragon
Arrows Baby Dragon Tesla Fireball Mega Knight
Mini P.E.K.K.A Tesla
Skeleton Army Mega Knight Arrows Tesla Fireball Mini P.E.K.K.A Baby Dragon
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Tesla Fireball
Fireball Arrows Tesla Mini P.E.K.K.A Baby Dragon Mega Knight
Skeleton Army Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Mega Knight Tesla Fireball
Tesla Mini P.E.K.K.A Skeleton Army Mega Knight
Arrows Fireball Tesla Baby Dragon
Mini P.E.K.K.A Skeleton Army Tesla Fireball
Mini P.E.K.K.A Mega Knight Tesla Skeleton Army
Mega Knight Fireball Mini P.E.K.K.A Skeleton Army Baby Dragon
Tesla Skeleton Army
Mega Knight Tesla Mini P.E.K.K.A
Skeleton Army Mega Knight Arrows Fireball
Mini P.E.K.K.A Skeleton Army Mega Knight Tesla Fireball
Tesla Fireball Skeleton Army Baby Dragon Mega Knight
Tesla Skeleton Army Fireball Mini P.E.K.K.A Baby Dragon
Arrows Mega Knight Tesla Fireball Mini P.E.K.K.A Baby Dragon
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Fireball Arrows Baby Dragon Mega Knight
Arrows Fireball Baby Dragon
Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball
Fireball Arrows Baby Dragon
Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon Mega Knight
Arrows Fireball
Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Baby Dragon Mega Knight
Arrows Fireball Baby Dragon Mega Knight
Fireball Baby Dragon Mega Knight
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon Mega Knight
Arrows Fireball Baby Dragon
Fireball Arrows Baby Dragon Mega Knight
Fireball Arrows Baby Dragon
Arrows Fireball Baby Dragon
Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball Mega Knight
Arrows Fireball
Mega Knight
Arrows Fireball
Fireball Skeleton Army
Fireball Arrows Baby Dragon
Arrows Fireball
Fireball Mini P.E.K.K.A Baby Dragon Mega Knight
Arrows Fireball Baby Dragon
Arrows Fireball
Mega Knight
Fireball Baby Dragon
Fireball
Fireball Baby Dragon Mega Knight
Fireball Mega Knight

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