My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Witch Royal Ghost Magic Archer Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Magic Archer Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton King
Giant Snowball
Witch Skeleton King
Zap
Witch Skeleton King
Barbarian Barrel
Tesla Witch Royal Ghost Magic Archer Skeleton King
The Log
Witch Skeleton King
Earthquake
Tesla Witch Skeleton King
Arrows
Witch Skeleton King
Royal Delivery
Witch Royal Ghost Magic Archer Skeleton King
Fireball
Tesla Witch Magic Archer Skeleton King
Poison
Witch Magic Archer Skeleton King
Lightning
Tesla Witch Magic Archer Skeleton King
Rocket
Witch Magic Archer Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Royal Ghost Magic Archer Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Royal Ghost Tesla Magic Archer Skeleton King Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Royal Ghost Tesla

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight
Tesla
Rage
Witch
Witch
Rage Royal Ghost Mega Knight Skeleton King
Royal Ghost
Witch Magic Archer Mega Knight
Magic Archer
Royal Ghost Mega Knight
Mega Knight
Arrows Witch Royal Ghost Magic Archer
Skeleton King
Witch

Defense Synergies 1 6

Arrows
Mega Knight Tesla
Tesla
Arrows Magic Archer
Rage
Witch
Royal Ghost Mega Knight
Royal Ghost
Witch Mega Knight
Magic Archer
Tesla Mega Knight
Mega Knight
Arrows Witch Royal Ghost Magic Archer
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Magic Archer
Tesla Witch Mega Knight
Tesla Witch Mega Knight
Tesla Witch Mega Knight Skeleton King
Arrows Mega Knight
Arrows Tesla Royal Ghost Magic Archer Mega Knight
Tesla Arrows Witch Magic Archer
Arrows Tesla Magic Archer Mega Knight
Tesla Witch Skeleton King
Tesla Royal Ghost Mega Knight
Witch Arrows Tesla Royal Ghost Magic Archer Mega Knight Skeleton King
Arrows Tesla Witch Magic Archer
Tesla Mega Knight Witch
Mega Knight Arrows Tesla Witch Royal Ghost Magic Archer Skeleton King
Tesla Mega Knight Skeleton King
Tesla Mega Knight
Tesla Mega Knight Arrows Witch
Arrows Tesla Mega Knight Witch Royal Ghost Magic Archer
Arrows Witch Tesla Royal Ghost Magic Archer Mega Knight
Tesla
Royal Ghost Mega Knight Arrows Tesla Witch
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Witch Royal Ghost
Arrows Tesla Royal Ghost Magic Archer Mega Knight
Mega Knight Witch
Mega Knight Tesla
Tesla Witch Mega Knight
Arrows Tesla Witch Magic Archer
Tesla Witch
Mega Knight Tesla
Mega Knight Witch Magic Archer
Witch Tesla
Mega Knight Tesla Witch
Mega Knight Arrows
Mega Knight Tesla Witch Skeleton King
Tesla Witch Magic Archer Mega Knight
Tesla Witch Magic Archer Skeleton King
Arrows Mega Knight Tesla Witch Royal Ghost Magic Archer Skeleton King
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Royal Ghost
Arrows Royal Ghost Magic Archer
Arrows Magic Archer
Arrows
Arrows Magic Archer Mega Knight
Arrows Witch Magic Archer
Arrows Witch Magic Archer
Arrows Magic Archer
Arrows
Arrows Magic Archer
Arrows Magic Archer
Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Witch Magic Archer
Magic Archer Arrows Mega Knight
Arrows
Arrows Magic Archer Mega Knight
Arrows Witch Magic Archer Mega Knight
Magic Archer Mega Knight
Arrows
Arrows
Arrows Witch Magic Archer Mega Knight
Witch
Arrows Witch Royal Ghost Magic Archer
Arrows Witch Magic Archer Mega Knight
Arrows Magic Archer
Arrows Witch Magic Archer
Witch
Arrows Magic Archer Mega Knight
Arrows Magic Archer
Mega Knight
Arrows Magic Archer
Witch Magic Archer
Arrows Witch Magic Archer
Arrows
Magic Archer Mega Knight
Arrows Magic Archer Skeleton King
Arrows
Mega Knight
Witch Magic Archer Skeleton King
Witch Magic Archer
Witch Royal Ghost Magic Archer Mega Knight
Mega Knight

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