My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Dark Prince Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince Balloon
Giant Snowball
Skeleton Army Balloon
Zap
Skeleton Army Dark Prince Balloon
Barbarian Barrel
Tesla Skeleton Army Dark Prince
The Log
Skeleton Army Dark Prince
Earthquake
Tesla Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Skeleton Army Dark Prince Balloon
Fireball
Tesla Skeleton Army Balloon
Poison
Skeleton Army Balloon
Lightning
Tesla Dark Prince Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Dark Prince Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Skeleton Army Dark Prince Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Skeleton Army Tesla Dark Prince Freeze Balloon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Skeleton Army Tesla

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Balloon Dark Prince Freeze
Tesla
Rocket
Mirror
Mirror
Arrows Rocket Skeleton Army Freeze Balloon
Skeleton Army
Mirror
Dark Prince
Arrows Balloon
Freeze
Balloon Arrows Mirror
Balloon
Arrows Freeze Mirror Dark Prince

Defense Synergies 3 5

Arrows
Mirror Tesla Dark Prince
Tesla
Mirror Arrows Skeleton Army Dark Prince
Rocket
Mirror
Arrows Tesla Skeleton Army
Skeleton Army
Mirror Tesla Freeze
Dark Prince
Arrows Tesla
Freeze
Skeleton Army
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla
Skeleton Army Tesla Dark Prince
Tesla Rocket Skeleton Army Dark Prince Freeze
Tesla Skeleton Army Dark Prince
Arrows Rocket Skeleton Army Dark Prince
Arrows Skeleton Army Freeze Tesla Dark Prince
Tesla Rocket Arrows Freeze
Rocket Arrows Tesla
Tesla Skeleton Army
Skeleton Army Tesla Dark Prince
Skeleton Army Arrows Tesla Dark Prince Freeze
Arrows Tesla
Tesla Skeleton Army Rocket Dark Prince Freeze
Rocket Skeleton Army Arrows Tesla Dark Prince Freeze
Skeleton Army Tesla
Rocket Skeleton Army Tesla Freeze
Tesla Arrows Skeleton Army Dark Prince
Arrows Tesla Skeleton Army Dark Prince
Arrows Freeze Tesla Dark Prince
Tesla
Skeleton Army Dark Prince Arrows Tesla
Tesla Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Dark Prince
Arrows Tesla Rocket
Skeleton Army Rocket Dark Prince
Rocket Skeleton Army Dark Prince Tesla
Tesla Skeleton Army Dark Prince
Arrows Rocket Tesla Freeze
Rocket Skeleton Army Dark Prince Tesla
Tesla Skeleton Army Dark Prince
Rocket Freeze Skeleton Army Dark Prince
Tesla Skeleton Army
Tesla Dark Prince
Rocket Skeleton Army Arrows Dark Prince
Rocket Skeleton Army Dark Prince Tesla
Tesla Skeleton Army
Tesla Skeleton Army Rocket Dark Prince Freeze
Arrows Tesla Dark Prince Freeze
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket Freeze
Arrows
Rocket Arrows
Arrows Rocket Dark Prince Freeze
Rocket Arrows Dark Prince
Arrows Rocket Freeze
Arrows
Arrows Freeze
Arrows
Rocket
Rocket Arrows Dark Prince
Arrows Rocket
Rocket
Arrows Rocket Freeze
Arrows
Rocket Arrows
Arrows Rocket
Arrows Rocket Freeze
Rocket
Rocket Arrows Dark Prince
Rocket Arrows
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Freeze Dark Prince
Arrows
Arrows
Rocket Arrows
Arrows
Rocket Freeze
Arrows Rocket
Rocket Arrows Freeze
Rocket Arrows
Rocket Skeleton Army Dark Prince Freeze
Rocket Arrows
Freeze
Arrows
Rocket Dark Prince
Arrows
Rocket Arrows
Dark Prince
Rocket Freeze
Rocket
Rocket Dark Prince Freeze
Rocket

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