My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Balloon Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Balloon Inferno Dragon
Giant Snowball
Bats Skeleton Army Balloon Inferno Dragon
Zap
Bats Skeleton Army Balloon Inferno Dragon
Barbarian Barrel
Tesla Skeleton Army
The Log
Skeleton Army
Earthquake
Tesla Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Skeleton Army Balloon Inferno Dragon
Fireball
Tesla Skeleton Army Balloon Inferno Dragon
Poison
Bats Skeleton Army Balloon
Lightning
Tesla Balloon Inferno Dragon
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Poison Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Army Tesla Poison Inferno Dragon Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Skeleton Army Tesla

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Mega Knight Inferno Dragon
Arrows
Balloon Mega Knight
Tesla
Skeleton Army
Poison
Balloon Mega Knight
Balloon
Bats Arrows Poison Mega Knight
Inferno Dragon
Mega Knight Bats
Mega Knight
Bats Inferno Dragon Arrows Poison Balloon

Defense Synergies 1 10

Bats
Tesla Inferno Dragon Mega Knight
Arrows
Mega Knight Tesla
Tesla
Bats Arrows Skeleton Army Poison Inferno Dragon
Skeleton Army
Tesla Inferno Dragon
Poison
Tesla Mega Knight
Balloon
Inferno Dragon
Bats Tesla Skeleton Army Mega Knight
Mega Knight
Arrows Bats Poison Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla
Skeleton Army Inferno Dragon Bats Tesla Mega Knight
Tesla Skeleton Army Mega Knight Bats Inferno Dragon
Tesla Skeleton Army Inferno Dragon Bats Mega Knight
Arrows Skeleton Army Poison Mega Knight
Arrows Skeleton Army Bats Tesla Mega Knight
Bats Tesla Inferno Dragon Arrows Poison
Arrows Tesla Poison Mega Knight
Tesla Inferno Dragon Skeleton Army
Skeleton Army Tesla Mega Knight
Bats Skeleton Army Poison Arrows Tesla Mega Knight
Arrows Tesla Inferno Dragon Bats Poison
Tesla Skeleton Army Mega Knight Bats
Skeleton Army Mega Knight Bats Arrows Tesla Poison
Skeleton Army Inferno Dragon Tesla Mega Knight
Skeleton Army Tesla Inferno Dragon Mega Knight
Tesla Mega Knight Bats Arrows Skeleton Army Poison
Arrows Tesla Mega Knight Bats Skeleton Army
Arrows Poison Bats Tesla Inferno Dragon Mega Knight
Tesla Inferno Dragon
Skeleton Army Mega Knight Bats Arrows Tesla Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Tesla
Poison Arrows Tesla Inferno Dragon Mega Knight
Skeleton Army Mega Knight Bats
Skeleton Army Mega Knight Bats Tesla
Tesla Skeleton Army Inferno Dragon Mega Knight
Arrows Poison Bats Tesla
Skeleton Army Bats Tesla
Mega Knight Tesla Skeleton Army Inferno Dragon
Mega Knight Bats Skeleton Army Poison Inferno Dragon
Tesla Skeleton Army Inferno Dragon
Inferno Dragon Mega Knight Bats Tesla
Skeleton Army Mega Knight Arrows Poison
Skeleton Army Mega Knight Tesla
Tesla Skeleton Army Mega Knight
Tesla Skeleton Army Bats Poison Inferno Dragon
Bats Arrows Poison Mega Knight Tesla Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows
Arrows Poison
Arrows Poison
Arrows Poison
Poison Arrows Mega Knight
Arrows Poison Bats
Arrows Poison
Arrows Poison
Arrows Poison
Bats Poison
Poison Arrows
Poison Arrows
Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison Mega Knight
Arrows Poison
Bats
Arrows Poison Mega Knight
Arrows Poison Mega Knight
Poison Mega Knight
Arrows Poison
Arrows Poison
Arrows Poison Mega Knight
Inferno Dragon
Arrows Poison
Arrows Poison Mega Knight
Poison Arrows
Poison Bats Arrows
Bats Poison
Poison Arrows Mega Knight
Arrows Poison
Mega Knight
Arrows Poison
Bats Skeleton Army
Poison Arrows
Arrows
Poison Mega Knight
Arrows Poison
Arrows Poison
Mega Knight
Bats Poison
Bats Poison
Poison Mega Knight
Inferno Dragon
Mega Knight

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