My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Balloon Electro Wizard Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Balloon Inferno Dragon Lumberjack
Zap
Balloon Inferno Dragon
Barbarian Barrel
Tesla Valkyrie Electro Wizard Lumberjack
The Log
Lumberjack
Earthquake
Tesla
Arrows
Royal Delivery
Valkyrie Balloon Electro Wizard Inferno Dragon Lumberjack
Fireball
Tesla Balloon Electro Wizard Inferno Dragon Lumberjack
Poison
Balloon Electro Wizard
Lightning
Tesla Valkyrie Balloon Electro Wizard Inferno Dragon Lumberjack
Rocket
Valkyrie Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Tesla Valkyrie Electro Wizard Inferno Dragon Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Tesla Valkyrie

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Lumberjack
Tesla
Valkyrie
Balloon Lumberjack Electro Wizard
Balloon
Arrows Valkyrie Lumberjack The Log Electro Wizard
The Log
Balloon Lumberjack
Electro Wizard
Valkyrie Balloon Lumberjack
Inferno Dragon
Lumberjack
Valkyrie Balloon Arrows The Log Electro Wizard

Defense Synergies 1 14

Arrows
Tesla Valkyrie Lumberjack
Tesla
The Log Arrows Valkyrie Electro Wizard Inferno Dragon
Valkyrie
Arrows Tesla The Log Electro Wizard Lumberjack
Balloon
The Log
Tesla Valkyrie Electro Wizard Inferno Dragon Lumberjack
Electro Wizard
Tesla Valkyrie The Log Inferno Dragon Lumberjack
Inferno Dragon
Tesla The Log Electro Wizard
Lumberjack
Arrows Valkyrie The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie The Log Electro Wizard
Inferno Dragon Lumberjack Tesla Valkyrie The Log Electro Wizard
Tesla Lumberjack Valkyrie Electro Wizard Inferno Dragon
Tesla Inferno Dragon Lumberjack Valkyrie Electro Wizard
Arrows Valkyrie The Log Lumberjack
Arrows The Log Tesla Valkyrie Electro Wizard Lumberjack
Tesla Electro Wizard Inferno Dragon Arrows
Arrows Tesla Valkyrie The Log Electro Wizard
Tesla Inferno Dragon Lumberjack
Tesla Valkyrie Electro Wizard Lumberjack
Valkyrie Electro Wizard Arrows Tesla The Log Lumberjack
Arrows Tesla Inferno Dragon Electro Wizard
Tesla Lumberjack Valkyrie The Log Electro Wizard
Valkyrie Arrows Tesla The Log Electro Wizard Lumberjack
Inferno Dragon Tesla Electro Wizard Lumberjack
Tesla The Log Electro Wizard Inferno Dragon Lumberjack
Tesla Arrows Valkyrie Electro Wizard Lumberjack
Arrows Tesla Valkyrie The Log Electro Wizard Lumberjack
Arrows Valkyrie The Log Tesla Electro Wizard Inferno Dragon Lumberjack
Tesla Electro Wizard Inferno Dragon Lumberjack
Valkyrie Arrows Tesla The Log Electro Wizard Lumberjack
Tesla Inferno Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Tesla Electro Wizard
Electro Wizard Arrows Tesla Valkyrie The Log Inferno Dragon Lumberjack
Lumberjack Valkyrie The Log Electro Wizard
Valkyrie Lumberjack Tesla The Log Electro Wizard
Tesla Valkyrie Inferno Dragon Lumberjack
Arrows Tesla Electro Wizard
Tesla Valkyrie Electro Wizard Lumberjack
Tesla Valkyrie Inferno Dragon Lumberjack
Electro Wizard Valkyrie The Log Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Tesla Valkyrie Lumberjack
Arrows Valkyrie The Log Electro Wizard
Tesla Valkyrie Lumberjack
Tesla Valkyrie
Tesla Electro Wizard Valkyrie The Log Inferno Dragon Lumberjack
Arrows Valkyrie Tesla The Log Electro Wizard Inferno Dragon
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log Electro Wizard
Arrows The Log
Arrows Valkyrie The Log
Arrows Valkyrie The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Electro Wizard Lumberjack
Arrows Valkyrie The Log Electro Wizard
Arrows
The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Arrows The Log Electro Wizard
Arrows Valkyrie The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Valkyrie
Inferno Dragon
Arrows The Log Electro Wizard
Arrows The Log
Arrows The Log
Arrows Electro Wizard
Electro Wizard
Arrows The Log
Arrows Electro Wizard
Arrows The Log
Electro Wizard
Arrows Electro Wizard
Arrows The Log
Valkyrie Electro Wizard Lumberjack
Arrows The Log
Arrows
The Log Electro Wizard
Electro Wizard
The Log Electro Wizard
Inferno Dragon

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