My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Zap
Prince
Barbarian Barrel
Tesla Valkyrie
The Log
Prince
Earthquake
Tesla
Arrows
Royal Delivery
Valkyrie Prince P.E.K.K.A
Fireball
Tesla
Poison
Lightning
Tesla Valkyrie Prince
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Rocket Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rocket Poison Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tesla Fireball Valkyrie Poison Prince Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Tesla Fireball Valkyrie

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Prince
Tesla
Fireball
Arrows
Valkyrie
Prince P.E.K.K.A
Rocket
Poison
P.E.K.K.A Prince
Prince
Valkyrie Arrows Poison
P.E.K.K.A
Arrows Poison Valkyrie

Defense Synergies 0 12

Arrows
Tesla Fireball Valkyrie Prince P.E.K.K.A
Tesla
Arrows Fireball Valkyrie Poison Prince
Fireball
Arrows Tesla Valkyrie
Valkyrie
Arrows Tesla Fireball Prince P.E.K.K.A
Rocket
Poison
Tesla
Prince
Arrows Tesla Valkyrie
P.E.K.K.A
Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla Fireball Valkyrie
P.E.K.K.A Tesla Valkyrie Prince
Tesla Rocket Prince P.E.K.K.A Valkyrie
Tesla Prince P.E.K.K.A Valkyrie
Arrows Fireball Valkyrie Rocket Poison Prince P.E.K.K.A
Arrows Fireball Tesla Valkyrie
Tesla Rocket Arrows Fireball Poison
Rocket Arrows Tesla Fireball Valkyrie Poison P.E.K.K.A
Tesla P.E.K.K.A Prince
Tesla Valkyrie Prince
Valkyrie Poison Arrows Tesla Fireball
Arrows Tesla Fireball Poison
Tesla Prince P.E.K.K.A Fireball Valkyrie Rocket
Fireball Valkyrie Rocket Arrows Tesla Poison Prince P.E.K.K.A
P.E.K.K.A Tesla Prince
Rocket Tesla Fireball Prince P.E.K.K.A
Tesla Arrows Fireball Valkyrie Poison Prince P.E.K.K.A
Arrows Tesla Fireball Valkyrie Prince
Arrows Valkyrie Poison Tesla Fireball
P.E.K.K.A Tesla Prince
Valkyrie Arrows Tesla Fireball Poison Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Fireball Prince P.E.K.K.A
Fireball Poison Arrows Tesla Valkyrie Rocket Prince
P.E.K.K.A Valkyrie Rocket Prince
Valkyrie Rocket Prince P.E.K.K.A Tesla Fireball
P.E.K.K.A Tesla Valkyrie Prince
Arrows Fireball Rocket Poison Tesla
Rocket Prince P.E.K.K.A Tesla Fireball Valkyrie
P.E.K.K.A Tesla Valkyrie Prince
Rocket P.E.K.K.A Fireball Valkyrie Poison Prince
P.E.K.K.A Tesla
P.E.K.K.A Tesla Valkyrie Prince
Rocket P.E.K.K.A Arrows Fireball Valkyrie Poison Prince
Rocket Prince P.E.K.K.A Tesla Fireball Valkyrie
Tesla Fireball Valkyrie
Tesla Fireball Valkyrie Rocket Poison Prince P.E.K.K.A
Arrows Valkyrie Poison Tesla Fireball P.E.K.K.A
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Arrows Valkyrie Rocket
Arrows Fireball Poison
Rocket Arrows Fireball Poison
Arrows Fireball Valkyrie Rocket Poison Prince
Fireball Rocket Poison Arrows Valkyrie
Arrows Fireball Poison Rocket
Arrows Poison
Arrows Fireball Poison
Arrows Fireball Poison
Rocket Fireball Poison Prince
Rocket Poison Arrows Fireball Valkyrie Prince
Fireball Poison Arrows Rocket
Rocket Poison Fireball
Arrows Fireball Rocket Poison
Arrows Fireball Poison Prince
Rocket Arrows Fireball Poison
Arrows Fireball Rocket Poison
Arrows Fireball Rocket Poison
Rocket
Rocket Arrows Fireball Poison Prince
Rocket Arrows Fireball Valkyrie Poison
Rocket Fireball Poison Prince
Rocket Arrows Fireball Poison
Rocket Prince
Rocket Arrows Fireball Poison
Arrows Poison Fireball Valkyrie
Arrows Fireball Poison
Fireball Arrows Poison Prince
Fireball Rocket Poison Arrows
Poison Arrows Fireball
Rocket Fireball Poison
Fireball
Poison Arrows Fireball Rocket
Rocket Arrows Fireball Poison
P.E.K.K.A Prince
Rocket Arrows Fireball Poison
Fireball Rocket Prince
Fireball Rocket Poison Arrows
Arrows Fireball
Fireball Poison Valkyrie Rocket Prince
Arrows Fireball Poison
Rocket Arrows Fireball Poison
Prince P.E.K.K.A
Fireball Rocket Poison
Fireball Rocket Poison
Poison Fireball Rocket Prince
Prince P.E.K.K.A
Fireball Rocket

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