My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Recruits Valkyrie Flying Machine Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Valkyrie Flying Machine Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs
Giant Snowball
Royal Recruits Flying Machine Royal Hogs
Zap
Flying Machine Royal Hogs
Barbarian Barrel
Tesla Royal Recruits Valkyrie Royal Hogs
The Log
Royal Recruits Royal Hogs
Earthquake
Tesla Royal Hogs
Arrows
Royal Recruits Flying Machine Royal Hogs
Royal Delivery
Royal Recruits Valkyrie Flying Machine Royal Hogs Mother Witch
Fireball
Tesla Flying Machine Royal Hogs Mother Witch
Poison
Royal Recruits Flying Machine Royal Hogs Mother Witch
Lightning
Tesla Valkyrie Mother Witch
Rocket
Valkyrie Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Valkyrie Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Earthquake Tesla Valkyrie Flying Machine Mother Witch Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Earthquake Tesla Valkyrie

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Earthquake Mother Witch
Tesla
Royal Recruits
Flying Machine Royal Hogs
Earthquake
Royal Hogs Arrows Mother Witch
Valkyrie
Flying Machine Royal Hogs Mother Witch
Flying Machine
Royal Recruits Valkyrie Royal Hogs
Royal Hogs
Arrows Earthquake Mother Witch Royal Recruits Valkyrie Flying Machine
Mother Witch
Royal Hogs Arrows Earthquake Valkyrie

Defense Synergies 0 8

Arrows
Tesla Valkyrie Mother Witch
Tesla
Arrows Earthquake Valkyrie Mother Witch
Royal Recruits
Earthquake
Tesla
Valkyrie
Arrows Tesla Flying Machine Mother Witch
Flying Machine
Valkyrie
Royal Hogs
Mother Witch
Arrows Tesla Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Tesla Royal Recruits Valkyrie Flying Machine
Tesla Royal Recruits Valkyrie Flying Machine
Tesla Royal Recruits Valkyrie
Tesla Royal Recruits Valkyrie
Arrows Royal Recruits Earthquake Valkyrie
Arrows Tesla Earthquake Valkyrie Flying Machine Mother Witch
Tesla Arrows Flying Machine
Earthquake Arrows Tesla Royal Recruits Valkyrie Flying Machine
Tesla Royal Recruits
Tesla Royal Recruits Valkyrie
Valkyrie Mother Witch Arrows Tesla Royal Recruits Earthquake Flying Machine
Arrows Tesla Flying Machine
Tesla Royal Recruits Earthquake Valkyrie Flying Machine
Valkyrie Arrows Tesla Royal Recruits Earthquake
Royal Recruits Tesla
Tesla Royal Recruits
Tesla Arrows Royal Recruits Valkyrie
Arrows Tesla Valkyrie Royal Recruits Flying Machine
Arrows Earthquake Valkyrie Tesla Royal Recruits Flying Machine Mother Witch
Tesla Royal Recruits
Royal Recruits Valkyrie Arrows Tesla Earthquake Flying Machine Mother Witch
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Tesla
Arrows Tesla Valkyrie Flying Machine
Royal Recruits Valkyrie
Royal Recruits Valkyrie Tesla
Royal Recruits Tesla Valkyrie
Arrows Mother Witch Tesla Flying Machine
Royal Recruits Tesla Valkyrie Flying Machine
Tesla Royal Recruits Valkyrie
Royal Recruits Valkyrie Flying Machine
Royal Recruits Tesla
Tesla Royal Recruits Valkyrie Flying Machine
Royal Recruits Arrows Valkyrie
Royal Recruits Tesla Valkyrie
Royal Recruits Tesla Valkyrie Flying Machine
Tesla Royal Recruits Valkyrie Flying Machine
Arrows Valkyrie Tesla Royal Recruits Earthquake Flying Machine Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Royal Recruits Valkyrie Flying Machine
Arrows Flying Machine
Earthquake Arrows Flying Machine
Earthquake Arrows Royal Recruits Valkyrie Flying Machine
Arrows Earthquake Valkyrie
Arrows Mother Witch Flying Machine
Arrows Earthquake Flying Machine
Arrows Earthquake Flying Machine
Arrows Flying Machine
Arrows Royal Recruits Earthquake Valkyrie Flying Machine
Arrows Flying Machine
Earthquake Flying Machine
Earthquake Arrows Flying Machine
Earthquake Arrows Flying Machine
Earthquake Arrows Flying Machine
Earthquake Arrows Royal Recruits Flying Machine
Arrows Earthquake
Arrows Earthquake Flying Machine
Arrows Earthquake Valkyrie Flying Machine Mother Witch
Earthquake
Arrows
Earthquake Arrows Royal Recruits Flying Machine
Arrows Earthquake Mother Witch Valkyrie
Arrows Earthquake Flying Machine
Arrows Flying Machine
Arrows
Arrows Flying Machine Mother Witch
Flying Machine
Arrows Earthquake
Arrows
Arrows Earthquake
Earthquake Royal Recruits Flying Machine
Arrows Flying Machine
Arrows
Valkyrie Flying Machine
Arrows Earthquake Flying Machine
Arrows
Royal Recruits Flying Machine
Royal Recruits Flying Machine
Flying Machine
Royal Recruits Flying Machine

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