My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon Ram Rider
Giant Snowball
Guards Inferno Dragon Ram Rider
Zap
Firecracker Guards Inferno Dragon Ram Rider
Barbarian Barrel
Firecracker Tesla Valkyrie Guards
The Log
Firecracker Guards Ram Rider
Earthquake
Firecracker Tesla Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Valkyrie Guards Inferno Dragon Ram Rider
Fireball
Firecracker Tesla Inferno Dragon Ram Rider
Poison
Firecracker Guards
Lightning
Tesla Valkyrie Inferno Dragon Ram Rider
Rocket
Valkyrie Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Guards Tesla Valkyrie Inferno Dragon Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Guards

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Ram Rider
Firecracker
Valkyrie Inferno Dragon Ram Rider
Tesla
Valkyrie
Firecracker Ram Rider
Guards
The Log Ram Rider
The Log
Guards Ram Rider
Inferno Dragon
Firecracker
Ram Rider
Arrows Firecracker Valkyrie Guards The Log

Defense Synergies 3 11

Arrows
Tesla Valkyrie
Firecracker
Valkyrie The Log Tesla Guards
Tesla
The Log Arrows Firecracker Valkyrie Guards Inferno Dragon
Valkyrie
Firecracker Arrows Tesla The Log
Guards
Firecracker Tesla The Log
The Log
Firecracker Tesla Valkyrie Guards Inferno Dragon Ram Rider
Inferno Dragon
Tesla The Log
Ram Rider
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie The Log Ram Rider
Inferno Dragon Firecracker Tesla Valkyrie The Log Ram Rider
Tesla Ram Rider Valkyrie Inferno Dragon
Tesla Inferno Dragon Firecracker Valkyrie Guards Ram Rider
Arrows Firecracker Valkyrie The Log
Arrows The Log Firecracker Tesla Valkyrie Guards
Tesla Inferno Dragon Ram Rider Arrows Firecracker
Arrows Tesla Valkyrie The Log Ram Rider
Tesla Inferno Dragon
Guards Firecracker Tesla Valkyrie
Valkyrie Guards Arrows Firecracker Tesla The Log Ram Rider
Arrows Tesla Inferno Dragon Firecracker Ram Rider
Tesla Valkyrie Guards The Log Ram Rider
Valkyrie Arrows Firecracker Tesla Guards The Log
Inferno Dragon Tesla Ram Rider
Tesla The Log Inferno Dragon Ram Rider
Tesla Arrows Firecracker Valkyrie
Arrows Tesla Firecracker Valkyrie Guards The Log Ram Rider
Arrows Valkyrie The Log Firecracker Tesla Guards Inferno Dragon Ram Rider
Tesla Inferno Dragon Ram Rider
Valkyrie Arrows Firecracker Tesla Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Tesla
Arrows Firecracker Tesla Valkyrie The Log Inferno Dragon
Guards Valkyrie The Log Ram Rider
Valkyrie Guards Tesla The Log Ram Rider
Tesla Valkyrie Guards Inferno Dragon Ram Rider
Arrows Firecracker Tesla Ram Rider
Guards Tesla Valkyrie Ram Rider
Tesla Valkyrie Inferno Dragon
Firecracker Valkyrie The Log Inferno Dragon
Tesla Guards Inferno Dragon
Inferno Dragon Tesla Valkyrie Guards
Arrows Valkyrie Guards The Log
Tesla Valkyrie Guards Ram Rider
Firecracker Tesla Valkyrie
Tesla Guards Firecracker Valkyrie The Log Inferno Dragon
Arrows Valkyrie Firecracker Tesla The Log Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Guards The Log
Arrows Firecracker The Log Ram Rider
Arrows The Log
Arrows Firecracker Valkyrie Guards The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Ram Rider
Arrows Firecracker The Log
Arrows The Log Firecracker Ram Rider
Arrows The Log Firecracker Ram Rider
Guards
Firecracker Arrows Valkyrie The Log Ram Rider
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows
Arrows Firecracker The Log
Arrows Firecracker Valkyrie The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Valkyrie
Inferno Dragon
Arrows Firecracker The Log Ram Rider
Arrows The Log Ram Rider
Arrows Firecracker The Log
Arrows Firecracker
Firecracker Guards
Arrows The Log
Arrows Firecracker
Arrows Firecracker The Log
Guards
Arrows Firecracker Ram Rider
Arrows The Log
Firecracker Valkyrie
Arrows The Log Firecracker
Arrows
Firecracker
Firecracker Guards The Log
Firecracker
Firecracker The Log
Inferno Dragon
Firecracker

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