My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Bowler Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Phoenix Graveyard
Giant Snowball
Guards Graveyard
Zap
Guards Graveyard
Barbarian Barrel
Tesla Valkyrie Guards Graveyard
The Log
Guards Graveyard
Earthquake
Tesla Guards Graveyard
Arrows
Guards Graveyard
Royal Delivery
Valkyrie Guards Bowler Graveyard
Fireball
Tesla Bowler
Poison
Guards Phoenix Graveyard
Lightning
Tesla Valkyrie Bowler Phoenix
Rocket
Valkyrie Bowler Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Tornado Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Tornado Tesla Valkyrie Phoenix Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Guards Tornado Tesla

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Graveyard Bowler Phoenix
Tesla
Valkyrie
Graveyard Tornado
Guards
Graveyard
Tornado
Valkyrie Bowler Graveyard
Bowler
Graveyard Arrows Tornado
Phoenix
Arrows Graveyard
Graveyard
Arrows Valkyrie Bowler Guards Tornado Phoenix

Defense Synergies 1 11

Arrows
Tesla Valkyrie Tornado Bowler Phoenix
Tesla
Arrows Valkyrie Guards Tornado Bowler
Valkyrie
Arrows Tesla Tornado Bowler
Guards
Tesla
Tornado
Bowler Arrows Tesla Valkyrie
Bowler
Tornado Arrows Tesla Valkyrie
Phoenix
Arrows
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Tesla Valkyrie
Tesla Valkyrie Phoenix
Tesla Tornado Bowler Valkyrie
Tesla Valkyrie Guards Bowler Phoenix
Arrows Valkyrie Tornado Bowler
Arrows Tornado Bowler Tesla Valkyrie Guards
Tesla Tornado Arrows Phoenix
Bowler Arrows Tesla Valkyrie Phoenix
Tesla Tornado Phoenix
Guards Tornado Tesla Valkyrie Bowler Phoenix
Valkyrie Guards Arrows Tesla Tornado Bowler
Arrows Tesla Tornado Phoenix
Tesla Bowler Valkyrie Guards
Valkyrie Bowler Arrows Tesla Guards Tornado
Tesla Phoenix
Tornado Tesla Bowler
Tesla Arrows Valkyrie Tornado Bowler
Arrows Tesla Valkyrie Guards Tornado Bowler
Arrows Valkyrie Tornado Tesla Guards Bowler
Tesla Tornado Phoenix
Valkyrie Bowler Arrows Tesla Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Tesla Bowler
Arrows Tesla Valkyrie Bowler Phoenix
Guards Valkyrie Bowler
Valkyrie Guards Bowler Tesla Tornado Phoenix
Tesla Valkyrie Guards Bowler Phoenix
Arrows Tesla Tornado
Guards Tesla Valkyrie Bowler Phoenix
Tesla Valkyrie Phoenix
Valkyrie Tornado Phoenix
Tesla Guards Phoenix
Tesla Valkyrie Guards Bowler Phoenix
Arrows Valkyrie Guards Tornado Bowler Phoenix
Bowler Tesla Valkyrie Guards
Tesla Valkyrie Bowler
Tesla Guards Phoenix Valkyrie Tornado Bowler
Arrows Valkyrie Bowler Tesla Phoenix
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Guards
Arrows Tornado Bowler
Arrows
Arrows Valkyrie Guards
Arrows Valkyrie Bowler
Arrows Tornado
Arrows Tornado Bowler
Arrows Tornado Bowler
Arrows Tornado
Guards Tornado Bowler
Arrows Valkyrie Tornado Bowler
Arrows Tornado
Bowler
Arrows
Arrows
Arrows Bowler
Arrows Bowler
Arrows Tornado
Arrows Bowler
Arrows Valkyrie Tornado Bowler
Bowler
Arrows Tornado
Tornado Bowler
Arrows
Arrows Tornado Valkyrie Bowler
Arrows Tornado Bowler
Arrows Tornado Bowler
Arrows Tornado
Arrows Tornado
Guards
Bowler
Arrows
Arrows
Arrows Bowler
Guards
Arrows Tornado
Arrows
Valkyrie Bowler
Arrows Bowler
Arrows Tornado
Guards Tornado Bowler
Tornado
Tornado Bowler

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