My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Prince Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Prince
Giant Snowball
Hog Rider Guards
Zap
Guards Prince
Barbarian Barrel
Tesla Valkyrie Guards Executioner
The Log
Hog Rider Guards Prince
Earthquake
Tesla Hog Rider Guards
Arrows
Guards
Royal Delivery
Valkyrie Hog Rider Guards Prince Executioner
Fireball
Tesla Hog Rider Executioner
Poison
Guards Executioner
Lightning
Tesla Valkyrie Prince Executioner
Rocket
Valkyrie Hog Rider Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Prince Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Tesla Valkyrie Hog Rider Prince Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Guards Tesla Valkyrie

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Prince Mega Knight
Tesla
Valkyrie
Hog Rider Prince Executioner
Hog Rider
Arrows Valkyrie Guards Prince Executioner Mega Knight
Guards
Hog Rider
Prince
Valkyrie Mega Knight Arrows Hog Rider
Executioner
Valkyrie Hog Rider Mega Knight
Mega Knight
Prince Arrows Hog Rider Executioner

Defense Synergies 1 12

Arrows
Mega Knight Tesla Valkyrie Prince
Tesla
Arrows Valkyrie Guards Prince
Valkyrie
Arrows Tesla Prince Executioner
Hog Rider
Guards
Tesla Prince Executioner
Prince
Arrows Tesla Valkyrie Guards Executioner
Executioner
Valkyrie Guards Prince Mega Knight
Mega Knight
Arrows Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Executioner
Tesla Valkyrie Prince Executioner Mega Knight
Tesla Prince Mega Knight Valkyrie Executioner
Tesla Prince Valkyrie Guards Mega Knight
Arrows Valkyrie Prince Mega Knight
Arrows Tesla Valkyrie Guards Executioner Mega Knight
Tesla Arrows Executioner
Arrows Tesla Valkyrie Mega Knight
Tesla Prince
Guards Tesla Valkyrie Prince Mega Knight
Valkyrie Guards Executioner Arrows Tesla Mega Knight
Arrows Tesla Executioner
Tesla Prince Mega Knight Valkyrie Guards
Valkyrie Executioner Mega Knight Arrows Tesla Guards Prince
Tesla Prince Mega Knight
Tesla Prince Mega Knight
Tesla Mega Knight Arrows Valkyrie Prince Executioner
Arrows Tesla Valkyrie Mega Knight Guards Prince Executioner
Arrows Valkyrie Executioner Tesla Guards Mega Knight
Tesla Prince
Valkyrie Mega Knight Arrows Tesla Guards Prince Executioner
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight Tesla Prince
Arrows Tesla Valkyrie Prince Executioner Mega Knight
Guards Mega Knight Valkyrie Prince
Valkyrie Guards Prince Mega Knight Tesla
Tesla Valkyrie Guards Prince Executioner Mega Knight
Arrows Executioner Tesla
Guards Prince Tesla Valkyrie
Mega Knight Tesla Valkyrie Prince
Mega Knight Valkyrie Prince
Tesla Guards
Mega Knight Tesla Valkyrie Guards Prince
Mega Knight Arrows Valkyrie Guards Prince
Prince Mega Knight Tesla Valkyrie Guards Executioner
Tesla Valkyrie Executioner Mega Knight
Tesla Guards Valkyrie Prince Executioner
Arrows Valkyrie Executioner Mega Knight Tesla
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Guards
Arrows Executioner
Arrows
Arrows Valkyrie Guards Prince
Executioner Arrows Valkyrie Mega Knight
Arrows Executioner
Arrows Executioner
Arrows Executioner
Arrows
Guards Prince
Arrows Valkyrie Prince
Arrows Executioner
Executioner
Arrows
Arrows Prince
Arrows Executioner
Arrows Executioner Mega Knight
Arrows
Arrows Prince Executioner Mega Knight
Arrows Valkyrie Mega Knight
Prince Mega Knight
Arrows
Prince
Arrows
Arrows Valkyrie Executioner Mega Knight
Arrows Executioner
Arrows Prince Mega Knight
Arrows
Arrows Executioner
Guards
Arrows Mega Knight
Arrows
Prince Mega Knight
Arrows
Guards Prince
Arrows Executioner
Arrows
Valkyrie Prince Executioner Mega Knight
Arrows Executioner
Arrows
Prince Executioner Mega Knight
Guards
Executioner
Prince Executioner Mega Knight
Prince
Mega Knight

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